Kil'rogg Deadeye (v4.0) by Therson

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Kil'rogg Deadeye (v4.0)

By: Therson
Last Updated: Dec 3, 2025
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Kil'rogg Deadeye (v4.0)

Chieftain of the Bleeding Hollow Clan

"Let's see how many fall before I do!"


As with Bleeding Hollow tradition, in a ritual sacrifice Kilrogg gouged one of his own eyes to be granted a vision of his own demise, as did his father before him. However, what he saw was not a hardy group of heroes defeating him in the pits of Hellfire Citadel, no, what he saw was his own demise in a land he did not know. 

After his defeat in Hellfire Citadel, the badly bloodied chief awoke in this strange land, the land known as the Nexus. He did not fear his own death, no. He now yearned for it, and vowed to fight to achieve such a worthy death. 

About

The iteration of Kil'rogg Deadeye here is taken from his appearance from the Hellfire Citadel raid from the Warlords of Draenor expansion in WoW. In that expansion, Kil'rogg only played a strong role in the end, when he joined his clan with Gul'dan and the Burning Legion and allowed for the corruption of Tanaan Jungle. Though he did not survive the events that took place there, this gave players the best look at a ferocious Kil'rogg.

As a melee-assassin, Kil'rogg makes it easy to hunt and track his prey, wherever they may hide. His trait, Eye of Kil'rogg, gives him the foresight that he is infamously known for. If an enemy strikes him and runs, they will not be able to leave his pesky gaze for a bit, especially to those that like to turn invisible. Of course his trait also takes a more active role allowing him to spy on a portion of the map to see what's going on.

In close quarters combat, Kil'rogg has an arsenal of abilities that will make him a deadly threat up close. Heartseeker allows him to engage an enemy so that he can unleash all sorts of punishment, or, alternatively, Heartseeker can be used to chase down a fleeing hero. Death Throes allows Kil'rogg to stay in the fight longer, sustaining him even further if he decides to drag the fight into the lane. Visions of Death will trap your opponents in place, allowing you to finish them off superbly.

His ults are what make Kil'rogg truly shine. Blood Moon Frenzy will allow Kil'rogg to unleash his barbarity upon his prey, completely buffing himself so that he can quickly put an end to whatever threatens him. Nothing to Lose gives Kil'rogg a chance to fight without worry about the future, for he has nothing to lose. He will force his target into a duel against him, silencing both heroes, and giving the winner of a nice blast of health should the loser die.


Best Paired with:
-Lt. Morales
-Malfurion
-Jaina
-Dehaka

Countered By:
-The Butcher
-Raynor
-Illidan

Stats

Health: 2050 (+4%/level)
Health Regen: 4.2 (+4%/level)

Mana: 500 (+10/level)
Mana Regen: 3.5 (+0.975/level)

Attack: 145 (+2.5%/level)
Attack Speed: 1.35
Attack Range: Melee

Difficulty: Medium

Pros:
-Strong basic attack damage
-Good health for an Assassins
-Decent ganking abilities
-Good self-healing

Cons:
-Lack of escapes
-Heavy melee focus
-Easily picked off

Color Scheme: 
1: Purple and Green
2: Brown and Green
3: Red and Green

Combat Trait

1
Eye of Kilrogg
Active: Reveal an small area of the map. Last for 8 seconds
Cooldown: 45 Seconds

Passive: Any enemy heroes that attack Kilrogg are Revealed to Kilrogg for 4 seconds after their last basic attack or ability against himStealth does not remove the Revealed status to Kil'rogg.

Primary Abilities

1
Heartseeker
Kilrogg rushes at a target enemy, dealing 135 (+4%/level) damage to that target enemy, causing them to bleed 40 (+4%/level) damage every second for 5 seconds and slowing them down by 15% for 2.5 seconds

Mana Cost: 65
Cooldown: 8
2
Death Throes
Kilrogg swipes his weapon in front of him in a cone, dealing 200 (+4%/level) damage to each enemy hit. Kilrogg heals 2% of his max health for each enemy hit, up to a maximum of 5 enemies.

Mana Cost: 75
Cooldown: 12
3
Visions of Death
Kilrogg shoots forward four runes in a line to damage enemies for 170 (+4%/level) damage and rooting enemies for 1.25 seconds.

Mana Cost: 55
Cooldown: 10

Heroic Abilities

1
Blood Moon Frenzy
Kilrogg uses the power of the Blood Moon to increase his attack damage and attack speed by 45% for 5 seconds. Additionally, his movement speed is increased by 15% for the duration.

Mana Cost: 120
Cooldown: 90
2
Nothing To Lose
Kilrogg taunts a target enemy hero for 3 seconds, forcing them to attack Kil'rogg. During this time, both are Unstoppable to displacement effects, and Kil'rogg gains 30 armor. If the target dies within 3 seconds after Nothing to Lose ends, Kil'rogg heals for 30% of his maximum Health.

Mana Cost: 100
Cooldown: 85

Talents

Level 1
Trained Eye: Eye of Kilrogg's area reveal is slightly larger and the passive effect increased from 4 seconds to 8 seconds.
Seasoned Marksman: Kill enemies to gain Basic Attack damage
Block: Periodically reduces incoming Basic Attacks

Level 4
Blood Drinker: Every five basic attack causes the sixth basic attack to drain life equal to the 75% of the amount of damage the sixth basic attack deals.
Destined for Death: Death Throes now heals Kilrogg 3% of his max health for each enemy hit instead of 2%.
Foresight: Using Visions of Death makes Kilrogg evasive for 1.5 seconds, making him evade enemy basic attacks.


Level 7
Blood Hunter: Increases Heartseeker's bleeding duration from 5 seconds to 8 seconds.
Heartbreak: Heartseeker deals an additional 3% damage to the target hit based off their maximum health.
Inescapable Fate: Activate to increase your movement speed by 50% for 4 seconds.

Level 10
Already Mentioned Above

Level 13
Heart-Throb: Any enemies caught in the path of Kilrogg's Heartseeker are slowed by 30% for 3 seconds.
Bloody Strike: Death Throes now blinds enemy heroes hit by it for two Basic Attacks
Visions of Madness: Visions of Death now silences for 0.5 second.

Level 16
Bleeding Hollow Venom: Activate to bleed 63.5 (+4%/level) damage every second for 4 seconds. Can be used during Nothing to Lose. Cooldown: 30 seconds.
Bloodied Veteran: Reduce incoming ability damage for 3 seconds by 50%. Can only be triggered once every 60 seconds. This can be activated during Nothing to Lose.
Fearless Combat: Enemies that basic attack Kilrogg have their attack speed slowed by 25% for 3 seconds. This slow is increased to 50% if during the duration Nothing To Lose or Blood Moon Frenzy.

Level 20
Blood Moon Corruption: Blood Moon Frenzy now permanently gives Kilrogg 20% increased attack damage and attack speed when not active. This does not stack with Blood Moon Frenzy. 
Final Onslaught: Everytime Kilrogg kills the enemy hero as a result of Nothing To Lose he permanently increases his basic attack by 2%. This talent is retroactive. Kil'rogg can no longer heal with kills from this ultimate.
Future Sight: Activate to teleport a short distance, Visions of Death activating between where he teleport from, to where he teleport to.

In-Game Quotes

Store Greeting (Pre-Purchase): "Hmph, greetings..."
Purchase: "Heh, finally..."
Store Greeting (Post-Purchase): "You again..."
Ready: "Let's see how many fall before I do."
Intro - Greeting Thrall: "Don't slow me down, Son of Durotan."
Intro - Greeting Illidan: "I can sense it...you, who is also touched by the Legion..."
Intro - Greeting Cho'Gall: "Cho'Gall...try not to ruin Gul'dan's plans this time, alright?"
Intro - Greeting Dehaka: "Hmph...let us see which one of us can collect more skulls of the enemy."
Intro - Greeting Gul'dan: "You left a mess in Tanaan, Gul'dan. Let us finish this up and return."
Intro - Greeting Samuro: "Tread carefully, Blademaster...this place carries its own danger..."
Intro - Greeting Cassia: "You call yourself an Amazon...? You are no match for even the weakest Bleeding Hollow grunt..."
Intro - Greeting Positive: "These fools cannot stop our might!"
Intro - Greeting Negative: "I am Kilrogg Deadeye...and you will fear me."
Intro - Response Positive: "I have been waiting for this day!"
Intro - Response Negative: "Fool...I am the Might of the Legion!"
What 1: "Hmm?"
What 2: "What is it?"
Humorous 1: "Don't touch me."
Humorous 2: "Do you not listen!?"
Humorous 3: "I swear, I will end you if you don't stop touching me!"
Humorous 4: "Argh! My other eye!"
Humorous 5: "I guess I am chief of the Blind Hollow Clan now..."
Humorous 6: "Ha...Eye see what I did there. Get it? Eye? No? Damn it..."
Humorous 7: "One by one the Warlords fell. If only they took 5-Hour Fel-Energy, they'd still be standing."
Humorous 8: "Doesn't this eye patch make me look bad *** or what?"
Humorous 9: "I see you..." (This is said in a similar fashion to Sauron from Lord of the Rings)
Humorous 10: "I'm no coward! I've grown bored with nothing new happening in Tanaan for a year and half...this place, this Nexus, shall be my new stalking grounds!"
Humorous 11: "What? A restraining order against me!? For stalking!? How dare you!"
Move 1: "On my way."
Move 2: "Alright."
Move 3: "Let's move."
Move 4: "As you command."
Hearthstone: "I'm falling back for now"
Getting Healed: "This power...feels amazing..."
Attack 1: "Ha-HA!"
Attack 2: *Primal Roar*
Attack 3: "They are weak!"
Attack 4: "I'll slaughter them"
Casting Blood Moon Frenzy: "*Roars* Fear the Bleeding Hollow!"
Casting Nothing to Lose: "Was this how you wanted to die!?"
Killing a Hero 1: "You were not the one I saw."
Killing a Hero 2: "I don't remember ever seeing you..."
Killing a Hero 3: "Die!"
Killing a Hero 4: "Did you believe you could kill me!?"
Killing Thrall: "You were a traitor, just like your father!"
Killing Uther: "You weren't the first human I killed, and you won't be the last!"
Killing Brightwing: "I've slaughtered plenty a creature like you..."
Killing Zagara: "Hmph. The Ravagers of Tanaan are stronger than you..."
Killing Cho'Gall: "I've always foreseen your treachery, Cho'gall...Gul'dan shall be pleased..."
Killing Dehaka: "Hah! This is my Jungle!"
Killing Auriel: "Hopeless!"
Killing Garrosh: "You are not my Warchief!"
Death: "This is not the death I saw!"
Revived: "No one can deny my fate..."
Ping - Kill Hero: "Kill this prey"
Ping - Capture Mercs: "Let's capture this mercenary camp"
Ping - Help Ally: "Our ally is in trouble! Let's lend our might"
Ping - Help Me: "Urgh...my might is not enough!"
Ping - Destroy Fort: "Let's burn this fort to the ground."
Ping - Defend Fort: "Get ready to defend this fort."

Skin Ideas

Iron Horde Kil'rogg Skin: Kil'rogg now gains a bit of an armored upgrade, combining his time from the Iron Horde to that with Hellfire Citadel. His weapon would become metal now instead of the bone-like material it previously was. It'd have the marking of the Iron Horde on both sides of it. Kilrogg himself gains a new set of armor, a new chest piece with a Iron-plated skull hanging onto it. He'd gain pauldrons with vents on them, similar to something many would find in Blackrock Foundry, however instead of red flame coming out of them, it would be green flame. 

Color Scheme:
1: Purple and Black
2: Brown and Black
3: Gray and Black

Captain Kilrogg Kilrogg: Kilrogg has taken to the seas to help thwart daring adventures seeking to stop the Fel Horde's legendary ship, The Fist of Gul'dan. Kilrogg would gain pretty much a pirate outfit. It would be a fel green buccaneer's coat, black Captain's hat, and skull & cross bone eye patch. His skills could possibly be modified ascetics wise to match his costume.

Color Scheme:
1: Purple and Green
2: Gray and Green
3: Red and Green

Updates

v0.02: Added In-Game Quotes, Skin Ideas, and made the description nicer to look at. I'll be adding the actual quotes later on.
v0.03: Added pros & cons
v0.04: Added the actual quotes
v1.00: Changed Kilrogg's attack speed (realized he was faster in attack than Blood Frenzied Butcher), made his abilities and talents nicer to look at. Edited the Final Onslaught talent a bit.
v1.01: Added more quotes
v1.02: Added another quote and added some to my notes down at the bottom.
v1.03: Edited and updated some quotes
v1.04: Updated the talents and cleaned them up
v1.05: Added 2 new quotes based on Cho'gall (who was announced today to be the next Hero in Heroes of the Storm)
v1.10: Added Kil'rogg's About section and added a Master Skin concept. 
v1.11: Added in the color schemes, deleted Kil'rogg's Iron Horde skin concept and made it into a color variation.
v1.12: Added a quote to keep it up to date with current released heroes
v1.13: Made some minor fixes here and there.
v1.14: Nerfed Eye of Kil'rogg's passive effect from 8 second to 4 seconds. Added in a few quotes to keep up to date and added the Role in Team section.
v2.0: Added in a new quote, minor edits to his abilities, changed the Eye of Kil'rogg's passive effect once more slightly. Changed the name of his master skin to Iron Horde.
v2.01: Added quotes to keep up to date with new heroes that have been released, changed Bolt of the Storm to have a hero-specific focus.
v3.0: Nerfed quite a few of his talents (deleted/reworked some all together), changed Envenom so it was more unique to Kil'rogg, nerfed Blood Moon Corruption Level 20 talent by 5% and made it unable to stack with Blood Moon Frenzy, edited a few of his abilities so he would have more synergy with Nothing to Lose.
v3.1: Changed role from Assassin to Bruiser due to the 2019 Gameplay Changes, increased health and health regen.
v3.2: Adjusted baseline stats to keep in line with other Heroes, buffed all Basic Abilities' damage, buffed Inescapable Fate talent move speed to 50%.
v3.3: Calculated scaling and adjusted accordingly.
v3.5: Changed up a few ability pictures. Heart-Throb was moved from Level 1 to Level 13. Bloody Strike moved from Level 4 to Level 13. Blood Hunter was moved from Level 4 to Level 7. Bleeding Hollow Venom moved from Level 4 to Level 16. Visions of Madness moved from Level 7 to Level 13. Visions of Chaos moved from Level 7 to Level 13. Watchful Eye moved from Level 7 to Level 1. Sacrificial Ritual moved from Level 13 to Level 4. Heartbreak moved from Level 13 to Level 7. Bloodied Veteran moved from Level 13 to Level 16. Inescapable Fate moved from Level 13 to Level 7. Savage Warrior moved from Level 16 to Level 7. Foresight moved from Level 16 to Level 4. Destined for Death moved from Level 16 to Level 4. Heartseeker damage buffed from 130 to 135, scaling nerfed from 6% to 4%. Death Throes damage buffed from 120 to 200, and scaling nerfed from 6% to 4%. Visions of Death damage buffed from 110 to 170. Reworded Nothing to Lose for simplification.
v3.6: Reworked his description at the top so it wasn't so wordy. Nerfed Blood Moon Frenzy duration from 10 seconds to 5 seconds. Blood Moon Corruption (Level 20 talent) buffed from 10% to 20%.
v3.7: Combined Watchful Eye talent (Level 1) with the Trained Eye talent (Level 1). Reworded Nothing To Lose to be more concise in definition. Buffed Savage Warrior (Level 7 Talent) from 15% to 20%. Buffed Heart-Throb (Level 13 Talent) from 15% to 30%. Reworked Imposing Presence (Level 16 talent) into Wild Abandon (Level 16 talent). Final Onslaught (Level 20 talent) will now work retroactively.
v3.8: Nerfed Eye of Kil'rogg cooldown from 30s to 60s, Death Throes healing buffed from 1% to 2% per target hit, Nothing to Lose cooldown increased from 100s to 150s, Trained Eye (Level 1 Talent) duration nerfed from 10s to 8s, Destined For Death (Level 4 Talent) healing buffed from 3% to 4% and wording adjusted properly, Heartseeker (Level 7 Talent) reworked, Hearth-Throb (Level 13 Talent) has a duration for the slow, Bleeding Hollow Venom (Level 16 Talent) given proper damage numbers, Fearless Combatant (Level 16 Talent) initial slow nerfed from 40% to 25% and wording changed to be more clear, Final Onslaught (Level 20 Talent) functionality changed,
v4.0: Nerfed health regen and buffed mana regen. Buffed Eye of Kil'rogg by reducing cooldown to 45 seconds and making the passive work from basic abilities. Added a 2.5s slow cap to Heartseeker. Added a healing cap for number of enemies hit on Death Throes. Nerfed the root duration of Visions of Death. Buffed Blood Moon Frenzy by giving a 15% movement speed increase. Completely reworked Nothing to Lose so it isn't overpowered. Nerfed all Level 4 talents and removed Sacrifical Ritual. Removed Savage Warrior (Level 7 talent). Nerfed Visions of Madness (Level 13 talent) and removed Visions of Chaos (Level 13 talent). Nerfed all Level 16 talents. Nerfed Final Onslaught (Level 20 talent) and removed Nexus Blades (Level 20 talent).

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Tacobreaker | December 10, 2015 12:42am
I feel like Heartseeker should be like the version in HFC where he throws a dagger at his target and it deals damage along its path unless it collides with a hero but your version works also because he has a distinct lack of escapes and even less with his Q being changed to a skillshot.
Nice concept overall tho. Thumbs up
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