Whitemane [Healer/Support] by Raeder87

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Whitemane [Healer/Support]

By: Raeder87
Last Updated: Jan 5, 2018
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Whitemane [Healer/Support]

Scarlet High Inquisitor

LORE:
Sally Whitemane was a high ranking member of the Scarlet Crusade, who led the purge of the undeads and their allies in Tirisfal from the halls of the Scarlet Monastery.
 
In her childhood she was forced to kill her own family that was infected by plague and transformed to mindless zombies. She joined the Scarlet Crusade to take her revenge on the Scourge... and to unleash the endless rage boiling inside her.
 
Now she has entered the Nexus, ready to destroy the tainted champions of darkness and everyone who stands in her way.
 
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GAMEPLAY:

Whitemane casts large a variety of healing spells that can also damage or hinder her foes.
She uses a ressource called "Holy Power" that can be build up to empower her abilities and spend quickly to heal multiple allies for a large amount.
 
Having no mana she can heal and damage only restricted by her CDs, so her health and her defensive options are extremely low, she always needs protection in teamfights.
 
STATS:
Health: 1190 (+4%)
Health Reg: 2.8 (+4%)
Holy Power: 0/8
Attack Damage: 64 (+4%)
Attack Range: 5.5
Attack Speed: 1 per sec

Combat Trait

1
Halo
Whitemane can collect up to 8 Holy Power. Every charge of Holy Power increases the strength of her healing spells by 2%.
 
Can be activated to create a circle of light around you that grows quickly and heals allies hit for 32 (+4%) per charge of Holy Power. All charges are lost upon activation.

1 Holy Power is generated every 5 seconds.
Other abilities can also generate Holy Power.

Primary Abilities

1
Beacon of Light
Costs: 0 Holy Power
Cooldown: 10 seconds
Range: 5.5

Places a Blessing on an allied hero, healing him for 170(+4%). The blessed hero emits Holy Light for 3 seconds, healing allied heros near him for 97(+4%) every 1 second and damages enemies for 46(+4%) additional damage with every Auto Attack or Basic Ability. These attacks generate 1 Holy Power for Whitemane if they are directed on a hero.

Creates 1 charge of Holy Power.
2
Mark of the Crusade
Costs: 2 Holy Power
Cooldown: 12 seconds
Range: 4.5

Creates a flaming symbol at the target location for 4 seconds, dealing 109(+4%) damage to enemies on it every 1 second.

(Radius is around Stukov's untalented Lurking Arm)
3
Purifying Crystal
Costs: 1 Holy Power
Cooldown: 15 seconds
Range: 4.5

Summons a crystal of pure light around a hero.
If the target is an ally, he is shielded for 203(+4%) for 2.5 seconds. If the shield isn't destroyed the hero is healed for 203(+4%).
An enemy target is surrounded by a spectral crystal for 4 seconds. When the effect ends, the crystal hardens, putting the hero in stasis for 2 seconds.

Heroic Abilities

1
Scarlet Resurrection
Costs: 4 Holy Power
Cooldown: 90 seconds

Resurrects the hero in your team that died last after a 3 seconds cast, bringing him back with 60% health and mana. He is summoned next to you.

(SUBJECT TO CHANGE; no need for 2 rezz abilities. Ideas are appreaciated)
2
Scarlet Commander
Costs: 4 Holy Power
Cooldown: 100 seconds

Calls the scarlet Commander Durand to your side. Durand assists you in battle for 8 seconds, dealing 165(+4%) damage per hit. He is immune to damage and stuns. Reactivating the ability make him charge at another nearby enemy hero. The Scarlet Commander can charge every 2 seconds.


While Durand is active all damage taken by Whitemane is reduced by 25%.

Talents

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LEVEL 1 TALENTS:
- STAKE BURNING: Quest! Everytime "Mark of the Crusade" hits an enemy champion its radius is increased by 10%. Can stack up to 10 times. All stacks are lost upon death.

- MEDITATION: Whitemane no longer generates Holy Power over time. Can be activated to gain 8 Holy Power after channeling for 1.5 second. 30 seconds CD.

- LIGHTHOUSE: Increases the range and radius of "Beacon of Light" by 25%.

- HOLY REGENERATION: Quest! Collecting a Globe of Regeneration increases Whitemanes health regeneration by 1 per second. Can stack up to 20 times. Upon reaching 20 stacks casting "Halo" also heals yourself.


LEVEL 4 TALENTS:
- PURE SPIRIT: Increases the healing and shield of "Purifying Crystal" by 40%

Additional Notes and Links

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Thank you very much for reading, I hope you all had fun visualizing my version of Sally Whitemane ingame. Please tell me in the comment section what you liked the most and what you would improve!

All numbers and abilities are of course a work in progress.

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If you enjoyed this concept you may have a look at some of my other hero concepts!

My Emperor Thaurissan Assassin Concept

My Imperius Warrior Concept

My Al'Akir Support Concept

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1
[-]
schtruklyn (1) | July 20, 2016 9:12pm
Purifying Crystal and Durand are two OP abilities :D Cheers :3
3
[-]
RaidRover (2) | May 15, 2016 6:06pm
I like the way you handled resurrection. This is a nice design.
1
[-]
Raeder87 | May 16, 2016 6:56am
Thank you! I know it is a very powerful ability so I set its cooldown very high so that it has to be used carefully.
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