2ARC ChubbsZ - Uther Guide (Release Day) by ChubbsZ

2ARC ChubbsZ - Uther Guide (Release Day)

By: ChubbsZ
Last Updated: Jun 25, 2015
41 Votes
Build 1 of 2

Uther

Build: Light's Protection

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Uther with this build

Threat
Low
High
Show all
Threat Hero Notes
1
Murky Murky is not viewed as a serious pick during competitive tournaments. But if he is picked during Quick Matches or Ranked be careful trading with him since he can continue to come back and fight you in lane.
2
Abathur Abathur himself poses no threat towards Uther, but if left untouched can turn the tide of the game with his high ability to push lanes unnoticed.
2
Chen Chen is a powerful laner to deal with so try to hold your Hammer of Justice for when he attempts to drink.
2
Gazlowe Gazlowe is not much of a threat since a lot of his stuns are easily avoided. Best thing to do is always stay mobile when facing a Gazlowe and avoid trading with him in lane when he is backed by his Turrets.
2
Li Li Li Li poses no high threat towards Uther. You are a HIGH threat against her. Remember to hold a stun Divine Storm or Hammer of Justice to interrupt her Jugs of 1,000 Cups.
2
Muradin Muradin is not a threat towards Uther, he does no massive damage that forces your heals. Always watch Muradins target because he can keep a ally stun locked. If Haymaker was picked as his ultimate ability remember he can knock you far away.
2
Raynor Raynor does not provide a huge threat. But do not get near him; as he can dish out a lot of damage against you or an ally unless you have Divine Storm. Your heals should be efficient enough to make his impact minimal.
2
Tassadar Tassadar does not pose any threat towards you. Remember to look at his talents to know what he is picking. Keep him stun locked if you are going to focus him.
2
The Lost Vikings Not much is to be said about Lost Vikings. You should be able to out heal their damage. On map objectives watch their positioning they can be very sneaky.
2
Zagara Zagara is a minor threat with 2 notable spells. Hunter Killer and the ultimate Devouring Maw. Stay a bit away from your allies and avoid stacking against Zagara since Maw is a AoE circle that can take your allies away. Hunter Killer is a basic ability that is VERY powerful: it summons a Hyrdalisk. Try to run from the hunter killer when it is up but maintain a good distance to soak EXP.
3
Arthas Arthas does not have a high burst combination in his kit with the removal of Envenom. He can slow from reaching your destination though so be careful of his slows.
3
Sonya Sonya is similar to Chen in-terms of power in lane; always keep a stun ready for when she decides to use WhirlWind if left unattended she will heal up all the damage she has taken.
3
Tyrael Tyrael is the same place as Sonya with not a lot of picks in competitive. But when seen he can be a threat through talent choices starting with Level 10 Judgement; similar to Illidans ultimate with a large range single target stun.
3
Uther Uther into Uther can be tricky. Attempt to use Hammer of Justice on him if you are next to him and combine that with Divine Storm to allow you to achieve yours first. Becomes a skill match up but in the end it will go to team.
4
Azmodan Azmodan can be a threat if he pushes. Azmodan can also do a high amount of burst so stay spread from your team.
4
Diablo Diablo has 2 basic abilities that can stun or interrupt you from reaching a good position to Divine Storm. Poses no high threat in-terms of damage.
4
Jaina Jaina's kit does not allow her to escape or stop Uther from getting to her. But she is able to trade with Uther in lane through spells. So try to hide behind minions when in lane vs Jaina to avoid frost bolts.
4
Nazeebo Nazeebo is a minimal threat towards Uther. You should hold sprint and Divine Storm / Hammer of Justice to have a good chance to stun Ravenous Spirit when channeled.
4
Nova Nova really does not effect Uther, you have enough HP to take a full burst of hers and survive. Save your combination of Divine Storm, Hammer of Justice to provide a high CC duration on the enemy.
4
Rehgar Rehgar has massive amounts of heals so the target you decide to focus with your team make sure that Rehgar is CC'd.
5
Falstad Falstad is a powerful hero in the Nexus, his abilities allow him to trade with Uther without having to auto attack much. With his recent change in closed beta (which can make Falstad even more of a threat) is Mighty Gust. This ability allows him to launch a VERY long and wide skill that can displace you away from your optimal Divine Storm.
5
Illidan Illidan's threat level varies with his team comp. He can easily get in your back line so keep an eye out on his focus to try and top your ally off or attempt to blow him up with your teammates.
5
Kerrigan Kerrigan is a very dangerous hero against Uther. She is able to gank very easily with the combination attack. Always stay mobile when VS a Kerrigan, watch your position and do not get combo attacked.
5
Sgt. Hammer SGT.Hammer has a lot of damage if left untouched. Charging at a Hammer you have to be very careful and time it perfectly she has A LOT of knock backs.
5
Tychus Tychus is a decent threat now. Always hold a stun for when he begins Over Kill. Make sure to let your team know that you will combo him with your Divine Storm and Hammer of Justice.
5
Tyrande Tyrande has a hard to land ability that can provide a killable stun called Lunar Flare on any ally. In the right hands, Tyrande can pose a high threat towards any team with Hunters Mark which provides 25% increased damage on target.
5
Johanna Johanna does not have very abilities to mess with what Uther can provide. With her passive ability can pose a problem when trying to gank her. So keep an eye out for her ability she will shine gold.
6
E.T.C. E.T.C is a powerful ganking warrior. Always keep an eye on your mini-map to avoid being killed. You have multiple chances to stun him (even in death) so try to hold your Hammer of Justice for when he attempts to Mosh Pit.
6
Malfurion Malfurion is not a threat unless his ultimate Twilight Dream is picked, if so ALWAYS stay as far away from him while staying in position to heal your allies. If going in to Divine Storm make sure to watch Malfurions animation IF he LIFTS up his arms it will be Twilight Dream.
6
Zeratul Zeratul is a power-house. He can deal a massive amount of damage. With the ultimate ability Void Prison, he can freeze you from healing allies and allow the enemy team to surround you as a healer. But also is an advantage if Divine Storm is up.
6
Kael'thas Kael is a decent threat towards Uther. Uthers kit allows him to have a answer a lot of Kaels abilities. If the enemy Kael went Pyroblast try to save your Divine Shield for when the pyroblast is being casted on one of your teamates to negate 100% of the damage.
7
Anub'arak Always watch for his ultimate ability Web Blast, as it can keep you CC'd for a high amount of time.
7
Stitches Stitches is always a threat against any team. Always watch your position when playing against one.
7
Valla Valla is another powerful carry. She can trade very well with you in lane, so try to play passive and avoid taking damage or getting killed. Damage is high against all allies so keep all heals going off of cool down. If she decides to go Strife make sure there is a stun available for her.
8
Thrall Thrall can be very troublesome in-terms of ultimate abilities. Earth Quake will slow you from getting into the enemy back line. Also Sundering will displace you into a bad position.
9
Brightwing Brightwing poses a threat towards Uthers with her ability to use Polymorph and Ultimate ability Emerald Wind.
9
Sylvanas Sylvanas is a power house hero when she has her ultimate "Wailing Arrow" it is a fast projectile that will provide a AoE stun similar to Malf's "Twilight Dream" so keep that in mind if you charge in to Divine Storm she can stop you and do massive amounts of damage to you.
10
  No Threat

Uther

Build: Light's Bulwark

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Uther with this build

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
Abathur Abathur himself poses no threat towards Uther, but if left untouched can turn the tide of the game with his high ability to push lanes unnoticed.
2
Chen Chen is a powerful laner to deal with so try to hold your Hammer of Justice for when he attempts to drink.
2
Diablo Diablo has 2 basic abilities that can stun or interrupt you from reaching a good position to Divine Storm. Poses no high threat in-terms of damage.
2
Gazlowe Gazlowe is not much of a threat since a lot of his stuns are easily avoided. Best thing to do is always stay mobile when facing a Gazlowe and avoid trading with him in lane when he is backed by his Turrets.
2
Li Li Li Li poses no high threat towards Uther. You are a HIGH threat against her. Remember to hold a stun Divine Storm or Hammer of Justice to interrupt her Jugs of 1,000 Cups.
2
Muradin Muradin is not a threat towards Uther, he does no massive damage that forces your heals. Always watch Muradins target because he can keep a ally stun locked. If Haymaker was picked as his ultimate ability remember he can knock you far away.
2
Raynor Raynor does not provide a huge threat. But do not get near him; as he can dish out a lot of damage against you or an ally unless you have Divine Storm. Your heals should be efficient enough to make his impact minimal.
3
Anub'arak There has not been much of Anub'Arak since late Alpha due to nerfs. Always watch for his ultimate ability Web Blast, as it can keep you CC'd for a high amount of time.
3
Arthas Arthas does not have a high burst combination in his kit with the removal of Envenom. He can slow from reaching your destination though so be careful of his slows.
3
Murky Murky is not viewed as a serious pick during competitive tournaments. But if he is picked during Quick Matches or Ranked be careful trading with him since he can continue to come back and fight you in lane.
3
Sonya Sonya is similar to Chen in-terms of power in lane; always keep a stun ready for when she decides to use WhirlWind if left unattended she will heal up all the damage she has taken.
3
Tyrael
3
Uther
4
Azmodan Azmodan can be a threat if he pushes. Azmodan can also do a high amount of burst so stay spread from your team.
4
Jaina Jaina's kit does not allow her to escape or stop Uther from getting to her. But she is able to trade with Uther in lane through spells. So try to hide behind minions when in lane vs Jaina to avoid frost bolts.
4
Nazeebo Nazeebo is a minimal threat towards Uther. You should hold sprint and Divine Storm / Hammer of Justice to have a good chance to stun Ravenous Spirit when channeled.
4
Nova Nova really does not effect Uther, you have enough HP to take a full burst of hers and survive. Save your combination of Divine Storm, Hammer of Justice to provide a high CC duration on the enemy.
4
Rehgar Rehgar has massive amounts of heals so the target you decide to focus with your team make sure that Rehgar is CC'd.
4
Tassadar
4
The Lost Vikings
4
Zagara
5
E.T.C. E.T.C is a powerful ganking warrior. Always keep an eye on your mini-map to avoid being killed. You have multiple chances to stun him (even in death) so try to hold your Hammer of Justice for when he attempts to Mosh Pit.
5
Falstad Falstad is a powerful hero in the Nexus, his abilities allow him to trade with Uther without having to auto attack much. With his recent change in closed beta (which can make Falstad even more of a threat) is Mighty Gust. This ability allows him to launch a VERY long and wide skill that can displace you away from your optimal Divine Storm.
5
Illidan Illidan's threat level varies with his team comp. He can easily get in your back line so keep an eye out on his focus to try and top your ally off or attempt to blow him up with your teammates.
5
Kerrigan Kerrigan is a very dangerous hero against Uther. She is able to gank very easily with the combination attack. Always stay mobile when VS a Kerrigan, watch your position and do not get combo attacked.
5
Sgt. Hammer SGT.Hammer has a lot of damage if left untouched. Charging at a Hammer you have to be very careful and time it perfectly she has A LOT of knock backs.
5
Tyrande
5
Zeratul
6
Malfurion Malfurion is not a threat unless his ultimate Twilight Dream is picked, if so ALWAYS stay as far away from him while staying in position to heal your allies. If going in to Divine Storm make sure to watch Malfurions animation IF he LIFTS up his arms it will be Twilight Dream.
6
Tychus
7
Stitches Stitches is always a threat against any team. Always watch your position when playing against one.
7
Valla
8
Sylvanas
8
Thrall
9
Brightwing Brightwing poses a threat towards Uthers with her ability to use Polymorph and Ultimate ability Emerald Wind.
10
  No Threat

About Me Top

My name is Kevin "ChubbsZ" Yepez. I play the Support Role for 2ARC Gaming. I've played countless hours of League of Legends, peaking at Challenger tier at one point and maintaining a steady spot in Diamond I. I continued to play League until I had access to Heroes of the Storm. I was very excited to try this game from when it was known as Blizzard All-Stars. My reason for creating this guide is to help the community and share my knowledge as a highly competitive support player.

You can find me at:
Twitter: https://twitter.com/2ARCChubbsZ
Livestream: http://www.twitch.tv/ChubbsZ
Team Twitter: https://twitter.com/2ARCGaming
Team Website: http://2arcgaming.com/
Use the team Twitter & Website to find all things involving 2ARC (Streams, Information, and MUCH MORE!)
Other Guides:
Li Li
Rehgar

Uther overview Top

Lore


Lord Uther the Lightbringer, or Sire Uther Lightbringer, was the first paladin of the Knights of the Silver Hand who led his Order in battle against the Horde during the Second War. During the Third War, Uther was betrayed and murdered by his beloved pupil, Prince Arthas, while defending the urn carrying the ashes of Arthas' father, King Terenas.

Uther's body was recovered after the battle with Arthas by followers of the Alliance and laid to rest in a great tomb. The tomb is located in the Western Plaguelands, east of Chillwind Camp - the only light in a land of darkness.

He is believed to have been canonized as a saint by the Church of Light.

Uther Abilities

Upon dying, become an Invulnerable spirit for up to 10 seconds only able to cast Flash of Light. NOTE: Level 1 only lasts 3.5 seconds.
Heal an ally for 175 (+40 per level) Health.
Heal all allies in a line for 100 (+20 per level) Health, dealing 65 (+15 per level) damage to enemies.
Deal 40 (+8 per level) damage and stuns the target for 1 second.
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.
Deal 100 (+25 per level) damage and stun nearby enemies for 1.50 seconds.

Pros

  • Long stun combination
  • Amazing lane phase
  • Works well in any team comp
  • Bulky for support
  • Great talent choices

Cons

  • Very high contested pick
  • Need amazing sense of judgement (to go in or not)
  • Can run out of mana without correct mana management
  • Requires team to follow up
  • Longer CD's

The Builds Top

Uther is a support hero that requires a good sense of judgement. Going in at the wrong time to use Divine Storm can cause your ultimate to not be capitalized on by your allies, and Divine Shield to protect your team when they are receiving a lot of damage. With these builds that are listed, always remember you are allowed to change them how you see fit and build Uther how you like or think is best for your situation.

Light's Protection This Uther build is more commonly picked among other Uther players for its ability to be more a support hero instead of the Light's Bulwark build where you become a bruiser type, because of so this build has become a lot safer pick when not on a voice chat with friends. Make sure to use your Cleanse on an ally target who is being CC'd very heavily, to ensure safety use Protective Shield to have them avoid taking heavy damage. Apply Shrink Ray to targets that do massive amounts of damage such as Valla Nazeebo Sgt. Hammer Illidan etc. if you cannot reach the enemy who does the most damage try to use Shrink Ray on the nearest enemy attacking your carries. Without any movement increase in your kit try to opt using Divine Shield to peel for allies when enemies have over extended for a kill and you can prevent it.

Light's Bulwark Will allow you to become more a tank type of play style with the ability to charge into the enemy team with Block to Divine Storm and get out safely with the talent Imposing Presence slowing all auto-attacks on you. With the talent Redemption you do not want to run in there to die, but it will allow you the opportunity to return back to life and stay in a team fight after dieing. Note: If you are going to go this build make sure to let your team know you are going tank instead of support to hopefully get your team to pick a support.
That said, the main build shown above is my go-to build with Uther and is what I most frequently run with in competitive play
  • Green is Primary Choice.
  • Purple is Secondary Choice.
  • Blue is Third Choice (very situational)
  • White is not recommended due to other possible choices (Suggest Reading Reason)

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Conjurer's Pursuit

This is the primary choice for the talent tree. Uther suffers from higher cool downs and also high mana costs from Holy Light. Picking up Conjurer's Pursuit will help slow down how fast you will go OOM.

Reach

Reach allows you to cast Holy Light and Flash of Light at a longer range. The talent will let you or allies position a bit more aggressively while still being able to cast or receive a large heal. I do not believe this is the optimal choice for the talent tree but if this is your choice remember the range of your spells to position accordingly.

Fist of Justice

This is a 3rd option for Uther it will help you apply Hammer of Justice a lot sooner. If this is your choice I highly suggest picking Burden of Guilt at level 7.

Block

Block is a really good talent if you are opting to go for the 2nd build Light's Bulwark this allows you to block 2 auto attacks which increases your defensive capability.

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Boundless Conviction

This talent choice will help you cast your Holy Radiance at longer ranges and hit more allies and enemies to provide maximum efficiency with heals and damage.

Hammer of the Lightbringer

Hammer of the Lightbringer is not the best choice on this talent tree because of Conjurer's Pursuit as the 1st choice for level 1.

Amplified Healing

I recommend this talent choice if your team does not have a warrior or front line and/or your team has multiple supports to make this as efficient as possible. Try to stand closer to the front line with this talent choice. But remember to use your Holy Light smartly on yourself or allies because of its heavy cool down which allows it to be punished.

Protective Shield

This is going to be your main choice for this talent tree, providing a high damage mitigate ability. With Uther being a high burst healer with basic abilities having another ability that will help provide so with be very helpful. Try to use this ability on a Warrior hero (tank) once they are going into a battle to help them take less damage, or save this ability to use on a ranged carry who is getting focused.

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Wave of Light

I really enjoy this talent in terms of lane phase, but with this talent choice being at level 7 it makes this choice less useful because around the time the team becomes 7 laning phase is almost over and team fights start to occur more. This talent is not a bad choice in a team fight but it might be difficult to hit more then 2 allies. The other options during this talent tree are just to good that this talent gets out shined.

Burden of Guilt

This talent choice is really amazing when you are positioning near the front line after the stun the enemies are slowed by 30% for 2 seconds which can provide enough time for your allies to finish an enemy off.

Holy Fire

Holy Fire is similar to Burning Rage except a lot sooner in the talent choices that are given but sadly this talent choice is given at a really important tree for Uther and due to the varies other options in his level 7 tree Holy Fire is not worth the pick at all.

Clairvoyance

Any ability that provides a vision is never bad. If you are considering this talent as a potential choice I suggest picking during Blackheart's Bay Cursed Hollow Sky Temple because of the Boss camp (Giant Golem). Also using this during a team fight can provide good positioning for your team knowing where all enemies are even ones that are stealthed.

Cleanse

Cleanse is the primary option for this talent tree it is pretty great if used in the correct time. I highly recommend this choice if the enemy has multiple sources of CC for example Kerrigan Diablo Muradin E.T.C.. Remember with this talent choice timing is everything so make sure you use them at the correct moments to provide a high amount of value.

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Divine Storm

Divine Storm is an amazing ultimate ability, probably one of the best in the entire game. It allows for many different play styles:

You can play very aggressive with the build Light's Bulwark and run in to hit multiple enemies (be sure to let your teammates know your intentions before doing so).

If you have chosen to go for the Light's Protection I recommend saving this spell for when multiple enemies attempt to kill one of your carries. If a single enemy that is a high threat such as Kerrigan Thrall Illidan charge for your back line combo stun him or her with Hammer of Justice to give your ally some time to notice the enemy, after the stun duration has ended make sure to use Divine Storm to finish off the enemy.

Divine Shield

If you are going to be going this talent choice I recommend picking it when using the build Light's Protection as it is more of a support choice. I recommend going this talent if the enemies have been kiting you heavily and you cannot make it to the back line what so ever. Try to read your enemies to get the maximum potential on Divine Shield and prevent your allies from perishing.

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Blessed Champion

Whenever you cast a Holy Light your next auto will deal 30% of its heal to all allies near you. This talent will help you heal allies near if, try to pick this talent if there are a lot of melee heroes on your team via. Thrall Kerrigan Chen Illidan and other front liners. Combine this with Benediction at level 16 and allow 30% + another 30% heal.

Spell Shield

This talent is my 3rd choice. It is not a terrible talent since you are going to be near the front line it will help you from receiving massive amounts of damage. Even with this talent being 3rd pick I recommend the 1st and 2nd choice.

Holy Shock

Sadly this is one of the many talent choices Uther has which are too weak in their current talent choices. Holy Shock requires you to cast Holy Light on an enemy to provide 50% of the damage thus putting it on cool-down and not available to be casted on an ally. I would only recommend this talent choice if you are in a team full of supports, other then that I suggest stirring clear of this option.

Shrink Ray

I highly suggest that this is the option you lean towards if you are going the build Light's Protection as it allows for good damage mitigation on high priority targets such as Valla Kerrigan Illidan Thrall Tassadar Tychus as it will slow attacks and movement. Keep in mind it is similar to exhaust from League of Legends.

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Hardened Focus

If this is your talent choice I recommend that you pick it under the build Light's Protection and play further back allowing you to take less damage so you can stay above 80% thus providing more heals on allies. This talent will help you provide more heals over time as long as you maintain your HP over 80%.

Gathering Radiance

This talent choice is actually pretty good in-terms of going for damage. I pick this talent when there are multiple supports on a single team such as Rehgar Malfurion Tyrande Tassadar. This can also be a very good option if the enemy does not have more then 2 powerful auto-attackers because the primary choice Imposing Presence will not be effective enough. Even if this talent is meant for damage you are a support first so do not forget to heal allies.

Benediction

Benediction is a very versatile spell it can be used both offensively and defensively this is the reason I have chosen this as my go to pick on this talent tree.
Combo #1: Benediction + Holy Light (2 seconds) + Holy Light use this combo for maximum singe target healing.
Combo #2: Benediction + Holy Radiance (2 seconds) + Holy Radiance use this combo for AoE healing and AoE damage.
Combo #3: Benediction + Hammer of Justice + Hammer of Justice use this for locking up an enemy for a 2 second stun comb.

Imposing Presence

Imposing Presence is my secondary option when going for both Light's Protection & main option for Light's Bulwark as it slows ANY enemies who try to auto-attack you, providing an amazing defensive ability. This talent choice will make enemies think twice before attacking you, so position yourself near the front line until receiving heavy amounts of damage. Pull back to your ranged carries to keep them safe after doing so.

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Bulwark of Light

If picking Divine Shield was your choice at level 10, I suggest picking this over Storm Shield. It allows your Divine Shield to last 2 seconds longer for more damage or CC effects the enemies might attempt to apply. Use this ability when the enemies are starting to burst an ally down, this ability can also be used to get out of a team fight pretty effectively with the increase % to movement speed.

Divine Hurricane

This talent makes Uther's Divine Storm to become increased in range while decreased in cool down. A majority of maps in Heroes of the Storm have multiple small to medium spaces which gives Uther the opportunity to hit the entire team with ease.

Storm Shield

This is the fall back choice for Uther at level 20 mainly because he does not have very many options.

Redemption

Redemption allows for Uther to come back to life after Eternal Devotion at 50% HP. If the enemies were to kill you after resurrecting you go into Eternal Devotion again for another 10 seconds to heal allies. This makes it hard for enemies to want to focus you allowing you to get more heals through.

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Play Style

Light's Protection This build makes Uther becomes more like the role Blizzard made him to be, Support. With this build play between the front line and back line always protecting enemies from reaching your carries to the best of your ability. Look to Hammer of Justice the first approaching enemy so your ally carries can become aware of them hold your Divine Shield until there are multiple enemies about to hurt a single ally. Make sure to keep Cleanse for when an ally starts to get focused by multiple stuns or is being stopped from doing his or her job. Prepare to use Shrink Ray on high priority targets who are also charging into your carries such as Illidan Thrall Valla Tassadar Tychus.

Light's Bulwark When using this build you want to play Uther very aggressive always willing to charge into the enemy team not worrying about your life as much while slowing any enemies auto attacks who attempt to hit you by the talent choice Imposing Presence. To make this build as optimal as possible play Uther as you would a bruiser type of hero with being very aggressive, remember you are a support first so always heal your allies. Communicate with your team if you are planning on rushing into the enemies, so they can combo with your Divine Storm. After you die and go into Eternal Devotion you are able cast Flash of Light on allies and with Redemption you will come back to life @ 50% HP and with Amplify Healing you will be able to full heal yourself.

TL;DR & Ending Top

TL;DR

  • Uther has two different play styles very aggressive (Light's Bulwark) or supportive (Light's Protection)
  • High healing but high cool downs
  • Amazing CC and damage
  • Always communicate with team before rushing in
  • Build Uther how you are most comfortable to achieve the best results
  • Great lane phase

Ending

Thank you for reading this guide don't forget to give it a thumbs up if it helped!! If you have any feedback or more questions be sure to leave a comment in the section below or contact me via Twitch and Twitter. (See About Me section for information regarding contact info)

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