-ANUB'ARAK- Beetle DPS Build by Wraeclast

-ANUB'ARAK- Beetle DPS Build

By: Wraeclast
Last Updated: May 28, 2015
3 Votes
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Build 1 of 1

Anub'arak

Build: Anub'arak Build #1

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Anub'arak with this build

Threat
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Threat Hero Notes
1
Li Li Good build against squishy characters like Li Li, as well as assassins. Easy gank bait.
2
  No Threat
3
  No Threat
4
  No Threat
5
Illidan While Assassins like illidian can be ganked easily if overextended. They can also do the same to you. Play it safe against characters with high burst dps.
6
  No Threat
7
  No Threat
8
  No Threat
9
  No Threat
10
Stitches Stitches, and other tank characters can be a problem for this build if in 1v1. Their high hp and rather high dps usually plays into the opponents favor.

++ Play Stratedgy ++ Top

This guide will review the play style you should aim for with this build. This build is meant to have high dps, burst damage, and abilities that work well for ganking overextended opponents. As this build is not meant to tank, its best used when playing as an offtank.

When playing this build, you should be aiming to do 3 things. Do a lot of hero damage, be a good pusher, as well as be able to solo mercenary camps once you hit mid/late game. You should not be playing as the tank. When in team fights, try to hang back somewhat and play it on the safe side. Overextending into a team of assassins means certain death. Instead, wait for them to get impatient and jump for you. This is when you can take advantage of your stuns. Use your tunnel ability to grab them on low health should they start to get away, otherwise only use this ability to escape.

Shield up as often as possible to release beetles, the more beetles you release, the more dps you have. And try to save your ultimate for teamfights, as its very good for pushing them back if need be (though don't hesitate to use it should you overextend and can use it to save your life). Other than all of this, try to stay in your lane (except for objectives and pushing), grab camps when you hit level 13+ and push with them. (Don't waste your time soloing camps, then running off to help another lane. Mercenaries are only worth grabbing solo should you be able to push with them, otherwise you will get no substantial progress, especially for the time put in.)

Other than this, have fun, and happy hunting heroes!

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