Anub'Arak the scourge by HanGPIErr

Anub'Arak the scourge

By: HanGPIErr
Last Updated: Nov 20, 2014
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Build 1 of 1

Anub'arak

Build: Battle initiator

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

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Hello, good evening, all depends on what time you read my build.

I'am HanGPIErr online player since Starcraft I & Starcraft Brood war for the competition. I participated in a lot of French lan for this game notament the World Cyber Games (WCG) in Paris.

Small photo of me at the right time, at the Paris WCG 2003 (A Left myself) of Bertrand " Elky " Grospellier and Gouki.


Today I continue to play, even if I no longer participates in offline events as a player. However, I try to participate in tournaments online, and I hope to make some for Heroes Of The Storm soon !

I also have a Youtube channel for Heroes Of the Storm in French, although there are also videos open to all I want to say like this:


You can send me your replays to [email protected] or other comments if you wish! More info in the video description.

I also have a twitter where I post a lot of information when I released a video or a new build for example!

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Anub'arak was sent south to meet Arthas Menethil when he arrived in Northrend. Anub'arak saved the dark prince from an attack by blood elves, before he introduced himself and told Arthas of Ner'zhul's plans. Anub'arak helped Arthas to establish a base, and then masterminded the attack on the blue dragon Sapphiron. Anub'arak told Arthas that it would take far too long to fight their way through Kael'thas and Vashj's expansive forces, and formulated a plan to go through the underground ruins of Azjol-Nerub to reach Icecrown, but warned that it would be a perilous journey.

Anub'arak led Arthas into the ruined Spider Kingdom, negating many perilous traps along the way, but all the while, he fought many of his former subjects, the living nerubians, who called him the traitor king for serving the Lich King, who had destroyed Azjol-Nerub.

As they entered the kingdom, they encountered survivors of Muradin's expedition, now led by Baelgun, who reported that an ancient evil had been released beneath the kingdom, and that they would not allow any to open the Inner Kingdom's doors. Anub'arak and Arthas defeated the troublesome dwarves and broke into the Inner Kingdom. Soon, they came upon the evil the dwarves had spoken of - the Faceless Ones - strange, malformed creatures who had been imprisoned beneath the earth in ages long forgotten. They even faced off with a Forgotten one, a creature of great power and resilience.

Upon entering the Upper Kingdom, an earthquake separated Anub'arak from Arthas, and Anub'arak and his minions dug fervently through the rubble to get to Arthas before he killed himself in one of the many booby traps laden throughout the halls of Azjol-Nerub's Inner Kingdom. Impressed at Arthas' resilience, when he found him, Anub'arak quickly ushered him out of Azjol-Nerub and to the surface, where they were immediately engaged with Illidan Stormrage and his servants in a battle for the Frozen Throne.

Anub'arak was quick to the battle, defending Arthas as he magically activated the four obelisks surrounding Icecrown's pinnacle. Finally, all four were active, and Anub'arak stood by as Arthas climbed the stairs to his destiny.

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Tiers 1 I take Persistent Carapace, to increase by 2 sec the duration of my shield because we need to gain more survival skill. Extended Spikes is also good, but the normal range is pretty good, because to engage i always prefer start whit Underking, but i'am gonna explain you why in next chapter.

Tiers 2 I take Underking, because i always engage fight whit that, also good to escape the fighting. 20% range of burrow charge increases & the reduction cooldown by 2 sec is very good to have. And btw, there is no other skill as well, to to take for this second talent.

Tiers 3 I take Bed of Barbs, because it's gonna help a lot on teamfight or when you gonna gank. You gonna have a slow & some more damage. If you want only have damage on your build i recommand you Shed Exoskeleton, but i prefer to play whit Bed of Barbs because it's more teamfull.

Tiers 4 For my Ultimate, i choose Locust Swarm, i think it's really the best ultimate for Anub'arak ! Whit this ultimate you gonna have damage and heal. So worth it compared Web Blast that will bring you only a cc.

Tiers 5 I take Chitinous Plating ,this will give me a little more strength when I go rushing into the opposite team. If you want damage take Burning Rage.

Tiers 6 I take Rewind really necessary, because if the teamfight goes wrong, you can still use your Underking to back. Otherwise you can use your 2 stuns on your oppenants again.

Tiers 7 I choose to upgrade my ultimate Hive Master because it gives me the damage and survival (heal). So once again for our build is completely adapted.

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Now that you know how to put your talent points and you understand what it going to serve us well, it is time to approach the gameplay to be adopted according to this build.

During the whole game, your main advantage resides in the combo Underking and Bed of Barbs. Keep good memory both are skills shot, and if you happen to miss your target i advice you to use Chitinous Plating at the right time to gain some survival and wait your allies or escape your ennemies.

Level 1-9

In the first level, I suggest you do the roaming, Anub'arak can start at mid lane, that's the perfect basic lane for roamer. Each time you gonna engage the fight, always start by [{Underking]] ( and don't forget to press again the key at the right moment ), then you have time to correctly replacing yourself, and to chain with Bed of Barbs and use your shield if necessary, that always can tank some heroes or tower damage.

You can easily tank the neutral camp at begening, if someone help you to finish it fast, because you are lack of damage i think to do it alone and faster.

Don't try to push a lane in particular for a strong early in the game, because your hero is really good to initiate combat, so your team needs you in action ! That is why during this level, I encourage you to go for the kill, to cover the objectif map and make the neutral camps with your team.

Level 10-End

You just have your Ulti Locust Swarm & at level 20 Hive Master, you gonna have more damage in teamfight now ! And be happy it's AoE, so you can use it on teamfight or if you want to do a hard mercenary camp whit that ( alone otherwise don't waste your ulti ) so you will be able to achieve it quickly.

Following the progress of the game, you will lead your team in action, you must be one that engages your enemies.
When you have a mercenary who push lane, accompanied them with the help of your team to try to destroy the enemy forts to throne.
You will of course during this time, continue to play the objectis and defend your allies.

In teamfight use your spell like this rotation



So basicly like i said already you have to engage battle whit Underking, then you can make one auto attack, replace yourself correctly and try to have maximum ennemy in your Bed of Barbs. when you become the target of enemy use Chitinous Plating and Locust Swarm. Refresh your basic spell whit Rewind, use instanlty Chitinous Plating to still have your shield for the survival. Then again stun your ennemies Bed of Barbs and after you win the fight, chase the enemy or run away otherwise with Underking.

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It's already the end for this build, but do not worry I would do another one soon!

Otherwise I hope you have learned a lot of things on Anuk'Arak, its gameplay mechanics and combat.

If you have any questions, suggestions where else you can put me in the comments of this build, which also send me on my mail [email protected]

I try to make Builds diverse heroes and not only on a particular type of class (assassin, tank, specialist & support!).
Small Tips : When you use Underking you can by pass wall and so. It's really nice to enter ennemy base for chase Abathur or Murky.
Stay Safe use your spells will smart way and do the job.
Stun & Hunting Good carnage to you! I love you Kurwa !

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