Death Machine by IvcanGo

Death Machine

By: IvcanGo
Last Updated: Aug 27, 2015
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Build 1 of 2

Tychus

Build: Heaven's Devils Style

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Tychus with this build

Threat
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Threat Hero Notes
1
Abathur Can be killed easily. Very difficult to find though.
2
  No Threat
3
Tassadar Easily dispatched with overkill, grenades and auto attack.
3
Zagara Can overwhelm Tychus at first with the fury of the swarm, but she is weak and can be easily killed with overkill and grenade, and later in the game with only auto attack.
4
Nova She can quickly deplete your health bar, but is rather squishy and can be easily zeroed with Overkill.
5
Jaina She may slow you and make a rain of ice fall upon you. But she is weak and can be deal with rapidly with this build.
5
Illidan He is very, very good. But it can be easily killed, first by engaging him before he gets personal with you, and second by applying overkill or just auto attack in the later stages.
5
Raynor He deals a lot of damage, and he has an emergency health bar restore making him very resistant to overkill. He is easily dealt with later in the game.
6
  No Threat
7
  No Threat
8
  No Threat
9
Sgt. Hammer Very difficult to kill one by one, and she easily disengage from the fight. Better to engage with a tank.
9
Zeratul Dangerous in one to one combat. Difficult to scape his combo, if the opponent player plays this character's strengths.
10
  No Threat

Tychus

Build: Death Machine

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Heaven's Devils Style Top

Tychus plays the "Assassin" part rather well. Is easy to play and deals a lot of damage. This bulld focuses on his trait rather than on his abilities. Overkill, grenades and run and gun are only perks. First, we need to make sure to make Tychus to last more than he does with Doc on the bed in the battlefield. For that reason, Master Regen is the first talent to be picked. Armour Piercing Rounds comes to second, but later in the game, you become a walking overkill machine so this talent with his ability becomes redundant.

After reaching level four you go with Vampiric Assault. Focused Assault comes to second, and it makes sense to deal additional damage to heroes, but without vampiric assault Tychus won't last long in team fights, and he needs to be in team fights in order to be effective. No solo engagements.

After that Rapid fire is the talent of choice, further increasing your attacks to 5.6. That's a lot of damage, and later in the game you start dealing a lot of damage to both heroes and non heroic units. Sizzling attacks comes to second, but I prefer having more attacks constantly than just a burst of damage, because this Tychus is meant to be in team fights, Heaven's Devils style. Drakken laser is better, because it doesn't interrupts the flow of your auto attack and provides additional damage output and a rather inconvenient distraction for your opponents. Best used in objectives or decisive team fights.

Now, I have two builds I play with most, depending wether the map allows for landing or requires intense team fights like Cursed Hollows. If you are going to commit to teamfigths, Problem Solver is best because the bonus coupled with your 5.6 attack becomes 2.7% of bonus damage, depleting your opponent's heroes health bar and most of the time, killing them within seconds.

Executioner then becomes the only viable talent to pick, since we are talking about dealing massive amounts of damage. Works best if you teammates that deals a lot of stuns and slows. And then, to finish the game as the top assassin, Nexus Frenzy.

That's it. You'll become a walking overkill machine. Is true. With 5.6 attacks that with Nexus Frenzy is upped to 6 and with Stim pack temporarily upped to 6.5, you are dealing more damage than with Overkill, while remaining in battle most of the time. You need quick health? Just go to a lane with no enemies and recharge. Need to clear a mere camp? You can do it within seconds after reaching level 13. Need to take boss? Well, you aren't that strong but you can finish off a boss with just a willing tank or another assassin. For that, you'll need your drilling laser and you are all set.

Stimpack is best for lane heavy games, like Tomb of the Spider. Problem solver when you want to commit to Team fights.

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