Hi, my in-game name is thclsd. Im and amateur Heroes of the Storm player. Started playing since beta, and loved the game.
Shamans are a hybrid class and can specialize in melee damage dealing, offensive spellcasting or healing and supporting. As such, the class is considered one of the most adaptable and versatile in the game. Shaman can also provide group support in the form of stationary totems that, when placed on the ground by the shaman, either provide benefits to party members or deal damage to enemies.
Rehgar - Assassin for Hire
Dmg dealer/general solo assasin build.
Auto attacking will crit every one or two hits.
Keep spaming Z for
Ghost Wolf("... Basic Attacks in Ghost Wolf form deal 100% more damage, but cancel Ghost Wolf form.") you can get even
more.
Two seconds cooldown for
Shadow Wolf makes u almost invisible, and gives you advantage in position.
Rewind for keeping you're shields(=
Empowering Charge) and
Earthbind Totem.
Blood for Blood(what can i say..
sweet.) vs
Berserk(
you're own private little 'lust') vs
Earthgrasp Totem very situational, depending on Hero enemies, map and how's ur micro ofcourse.
Basically, when ull target just focus when "FRAG received" you run like a mad wolf to take the next ones.
Rehgar - Earth's Unleashed Life.
Injury sustain/Extending the life/Boosting dmg with
Bloodlust
So first things first,
Healing Totem is one of the best in-game choices. Lvl 1 - 2% healing aoe lasting 15 seconds, 45s cooldown - this means every 30s in team fight ur boosting theirs HP really much. (TBH with you all, Rehgar as the only Hero in the Nexus got this or similar talent on LVL 1!)
BUT
Because life is not easy , we always have to choose their play style because
Spiritwalker's Grace also may work good and be more efficient given
Chain Reaction i belive its only up to you.
Bloodlust so underrated talent.. 10s for 40%AS and 30%MS, i believe that damage that will be caused will be overwhelming, including some have attacks leeching life are not assessed against
Ancestral Healing.
AND
Storm Shield or
Gladiator's War Shout Huh, it is a simple as you need.. If u need to extend the life of team or dmg, decision shall continue to be YOU'RS and TEAM'S. Since both are awesome.. Hard to choose but i believe that good push in global range is invaluable.
(
little hint,
Rewind can boost this A LOT!)
Basically, dont be affraid to use
Healing Totem(
FREE, it will be back SOON), Be sure to
Lightning Shield before
Chain Heal for obvious reasons and keep spaming it,
Bloodlust in team fight.
Rehgar - I see you, but i will serve others!
Utility/Counter Build/Team specialized
This is the build against zeratull and
Nova, cause of
Farsight can be used againt
Abathur or checking jungle/mercs.
Healing Totem Like i already said you are the only Nexus Hero that recive this talent at
LVL 1! (means something..)
Farsight every 20s you safely scout the map in search of potential targets, merc or objectives thieves.
Earth Shield is best pick, following with lighting bong makes u do dmg and sustain two at once.
Stormcaller isnt that obvious for me, cause
Spell Shield can boost ur vitaly a lot.
Storm Shield best team support/team fight sustain choice.
Basically, u can never be alone.. You're showing the map, team needs to respect this and be ready to go with you asap.
Rehgar - Sustained Healder
Shielder/Healer/Dmg booster
This build is build i like to use. I keeps dmg, and makes real efficient heals.
U can use both spiritwalkers grace and
Empowering Charge depending on team needs. (if u only heal or theres two supports and u wanna boost assasins dmg)
Chain Reaction is an obvious choice with
Earth Shield,
Ancestral Healing,
Stormcaller,
Lightning Bond and
Rewind makes on superb combo of heal, sustain and dmg boost.
THATS ALL FOLKS.
staylifted
thclsd
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