Mana: 60 Cooldown: 10s
Throw a hammer, dealing 114.4 (+4% per level) damage to the first enemy hit and stunning it for 1.25 seconds.
Mana: 50 Cooldown: 8s
Blast nearby enemies for 99.84 (+4% per level) damage and slow them by 25% for 2.5 seconds. Heroes hit also have their Attack Speed reduced by 25% for the duration.
Mana: 55 Cooldown: 10s
Leap to target location, dealing 61.36 (+4% per level) damage to enemies on landing. Upon leaping, gain 25 Armor for 2 seconds, reducing damage taken by 25%.
Mana: 100 Cooldown: 90s
Transform for 20 seconds, gaining 1095.12 (+4% per level) Health.
Mana: 80 Charge Cooldown: 40s
Stun target enemy Hero, and wind up a punch dealing 331.76 (+4% per level) damage and knocking the target back, hitting enemies in the way for 331.76 (+4% per level) damage and knocking them aside.
Muradin restores 55.12 (+4% per level) Health per second when he has not taken damage for 4 seconds. When below 40% Health, increased to 110.24 (+4% per level) Health per second.
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%.
Can be toggled to allow or prevent this talent from triggering automatically.
Activate to slow the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.
Passive: Heroes and Summons that attack your Hero have their Attack Speed slowed by 20% for 2.5 seconds.
Activate to gain 75 Armor for 4 seconds, taking 75% less damage.
Activate to reset the cooldowns of your Basic Abilities.