When an enemy is hit with Withering Fire, gain 10% Movement Speed for 2 seconds, stacking up to 30%.
Withering Fire (Q)
Cooldown: 2 seconds
|Shoot the closest enemy for 49.92 (+4% per level) damage, preferring Heroes.
Gain 1 charge on nearby enemy Minion or Mercenary deaths, and 3 charges on nearby enemy Hero deaths.
Stores up to 5 charges.
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