Heroes Talent: Force Armor

Force Armor


Tier 1

Force Armor

When Magic Missiles damages an enemy Hero, gain 50 Spell Armor against the next enemy Ability, reducing the damage taken by 50%. Gain 1 charge per cast.

Stores up to 4 charges.

modifies ability

Magic Missiles (Q)

Mana: 20

Cooldown: 3 seconds

Fire three missiles toward an area, each dealing 147 (+3% per level) damage to the first enemy hit. These missiles do 50% damage to Structures.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

Heroes Wikibase Navigation