When Healing Beam is on a single target for over 3 seconds, its healing amount increases by 25% and Mana cost increases by 4.
Healing Beam (Q)
Cooldown: 0.5 seconds
|Heal an ally for 199.68 (+4% per level) health a second as long as they are in range.
Reactivate to switch targets, or activate Caduceus Reactor to cancel the channel.
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