If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 50%.
Arcane Orb (W)
Cooldown: 8 seconds
|Fire an Orb that powers up as it travels, dealing 139.05 (+3% per level) damage to the first enemy hit. The amount of damage dealt is increased the further it travels, up to 417.15 (+3% per level) damage.|
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