Every time a nearby enemy minion dies, The Butcher heals 3.9% of his maximum health.
Fresh Meat (Combat Trait)
|Quest: Nearby Minions drop 1 Fresh Meat and Heroes drop 5 Fresh Meat when they die. Fresh Meat can be picked up to gain 1 Attack Damage per Meat. Can hold up to 125 Meat. The Butcher drops 10 Fresh Meat upon dying.
Reward: After acquiring 125 pieces of Fresh Meat, The Butcher gains an additional 100 Attack Damage and 25% increased Attack Speed, and no longer loses Fresh Meat on death.
You need to log in before commenting.
[-] Collapse All Comments