| Threat |
Hero |
Notes |
1 |
 |
Raynor |
Pure autoattck and low mobility makes Raynor a very easy target. |
1 |
 |
Zagara |
First, you can use immolation to burn out creep. Next, she has no mobility once her creep is gone. She has ability damage. The dream matchup. |
2 |
 |
Alarak |
It's easy to dodge discord strike as Illidan, and otherwise, his damage is autoattack. Also, Illidan can easily re-engage after being pushed away |
2 |
 |
Greymane |
In a one-on-one, you win every time due to superior mobility and sustain. |
2 |
 |
Jaina |
Blizzard is easy to dodge, and slows don't matter if you use abilites to move. Also has little self defense. |
2 |
 |
Lt. Morales |
Always jump Morales first and you will be fine. |
2 |
 |
Nazeebo |
Jumping Nazeebo is still very easy, and can be killed before most of his damage hits. |
2 |
 |
The Lost Vikings |
You can dive around the vikings in a fight and completely frustrate them with evasion. |
3 |
 |
Artanis |
Just ignore him. He isnt able to do anything to you except suppression pulse, which is really annoying. |
3 |
 |
Chen |
While he is drinking, you can easily heal by attacking him, and he is with no roots or stuns. |
3 |
 |
Kerrigan |
It's possible to dodge the combo, is easily chased down, and the majority of damage is basic attacks. |
3 |
 |
Kharazim |
Aoe heals can struggle to keep the focused target safe, and Kharzim has no crowd control. |
3 |
 |
Medivh |
If a target is shielded, jump to another, you are also able to jump from one opening of a portal to the other faster than almost any of other character. |
3 |
 |
Rexxar |
Jumping the vulnerable Rexxar kills Misha, which is the half that has the stun. |
3 |
 |
Stitches |
You can chase Stitches down easily, outpace his damage, and escape from hook and gorge. |
3 |
 |
Tychus |
Not an issue, lacks burst abilities or crowd control. |
4 |
 |
Gazlowe |
You can evade his turrets, but if you dive too deep to kill Gazlowe, his turrets might get the final blow on you. |
4 |
 |
Kael'thas |
His stun can be dangerous, but his lack of mobility or defense make him an easy target. |
4 |
 |
Lunara |
She can poke at you and outdamage your healing, at least until you get the hunt. |
4 |
 |
Sgt. Hammer |
Evasion is a life saver, but even Illidan can't outrun her thrusters. |
4 |
 |
Sylvanas |
Withering fire and wailing arrow are good on against Illidan, but delayed mobility, dependence on basic attacks, and the window of opportunity when using mid control give Illidan the edge. |
4 |
 |
Tracer |
Watch out for for pulse bomb, but otherwise, you are more survivable and mobile. Hunt also gives you some CC, which is very valuable against tracer. |
4 |
 |
Valla |
Not an issue unless she goes for some sort of puncturing arrow build. |
4 |
 |
Zeratul |
You can chase him down easily, and should reveal him with immolation. |
5 |
 |
Chromie |
You can dodge her spells, but if they hit, it hurts. Once you get to her, you won't have any problems.(At least until taking bye-bye, which you are unable to stun her out of.) |
5 |
 |
Falstad |
You are able to jump him fairly easily. Watch out for lightning rod, though, as it can give you problems. |
5 |
 |
Li-Ming |
You should be able to dive her without that many problems, just make sure you have enough health to avoid being bursted down. |
5 |
 |
Tyrael |
Generally good match for you, except for either of Tyrael's ultimates, which can force you to reatreat. Also be careful of the blocking field. |
5 |
 |
Tyrande |
Easy to kill, stuns can be dodged, can't outheal you, but be careful of getting focused after diving into a hunter's mark. |
6 |
 |
Leoric |
Just find someone away from Leoric to focus. It's not really a good matchup for either. |
6 |
 |
Rehgar |
Nothing notably bad or good, except using ancestral on someone you've almost finished feels awful. |
6 |
 |
Thrall |
The root is a pain, but evasion will save your life. Also, sundering is an issue, but after it is used, you are favored. |
7 |
 |
Cho |
Takes ages to wear down, and most of his damage is from abilities. (However, they are not that hard to dodge.) |
7 |
 |
E.T.C. |
Stuns make him very dangerous, and but he wont be able to burst you down alone. |
7 |
 |
Arthas |
His roots are annoying, but can be dodged. You are also able to evade a fair amount of his damage. However, watch for the attack speed slow in his tempest at level |
7 |
 |
Azmodan |
Taking march of sin allows Azmodan a highly sustainable source of ability damage, which is rare. However, Azmodan is very easy to chase down. |
7 |
 |
Murky |
Octo-grab is an almost guaranteed death, but otherwise, its a fairly even matchup. |
7 |
 |
Nova |
Her burst makes her very scary if she attacks you before you can engage. |
7 |
 |
Sonya |
I have't actually had many Illidan vs Sonya fights, but in theory, she rarely uses basic attacks, making this a unfavored matchup. |
7 |
 |
Zarya |
Shields on targets you are try to focus is a pain, but she lacks the burst and crowd control to be a major threat. |
8 |
 |
Diablo |
If the enemy is well coordinated, they will be able to capitalize on Diablo's stuns. If not, you should be able to dive back over Diablo and slip away into the back lines. |
8 |
 |
The Butcher |
His charge his very dangerous, as he can almost burst you down if evasion isn't active, but you should be able to take the charge in a favorable position if he is charging from a distance. |
8 |
 |
Gul'dan |
He will literally never use a basic attack. Jumping at him while using drain life will only help him. |
8 |
 |
Johanna |
Blinds and potential attack speed reductions are a giant pain, but you should be able to find someone far from the front line to target. |
8 |
 |
Malfurion |
You should be able to chase him down, however, his roots can be a problem and his healing is able to keep pace with you. |
8 |
 |
Xul |
Will beat you in lane, and bone prison will give you problems. At least it's delayed. |
9 |
 |
Dehaka |
Getting dragged will probably be the end of you, unless you can dodge it. |
9 |
 |
Muradin |
Has attack speed slows and stuns. However, you can try to avoid him. |
9 |
 |
Uther |
Can stun you if you try to jump him, and even if you do kill him, he will still be able to heal your next target. An arkward direct matchup, but not unwinable. |
10 |
 |
Brightwing |
Jump in. Get polymorphed. Die. |
10 |
 |
Li Li |
Blinds and crowd control ultimates that lock on. Perfect. |
Quick Comment () View Comments
You need to log in before commenting.