Aysa Cloudsinger by MarioToast

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Aysa Cloudsinger

By: MarioToast
Last Updated: Jul 27, 2017
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Aysa Cloudsinger

Master of Tushi

A wise follower of the Tushui philosophy, Aysa believes in patience, meditation and moral conviction. Agreeing with their ideals and values, she has joined the Alliance.

Combat Trait

1
[D] Gathering Mists
Quest: Restore Health to improve Aysa's Abilities.
Reward: After restoring 1500 Health, Effuse heals for an additional 200 over 4 seconds.
Reward: After restoring 3000 Health, Zen Pulse grants 10 Armor for each Hero hit for 3 seconds.
Reward: After restoring 5000 Health, Mistwalk lasts 1 second longer and restores 300 Health over the duration.
Reward: After restoring 5000 total Health, every additional 500 Health restored increases Aysa's Spell Power by 1%.

Primary Abilities

1
[Q] Effuse
Cooldown: 4 seconds
Mana: 20

Instantly heal an ally for 150. If used on an ally below 50% Health, also heals for 25% of the target's missing Health.
2
[W] Zen Pulse
Cooldown: 12 seconds
Mana: 60

Deal 180 damage to all enemies around target allied Hero. Heal the Hero for 90 for each Hero hit.
3
[E] Mistwalk
Cooldown: 10 seconds
Mana: 40

Grant an allied Hero 30% increased movement speed and immunity to Slows for 3 seconds.

Heroic Abilities

1
[R1] Crackling Jade Lightning
Cooldown: 90 seconds
Mana: 80

Channel to deal 400 damage over 3 seconds in a large cone. After channeling, release a burst of energy that stuns enemies in the cone for 2 to 0.1 seconds, based on how close they are to Aysa.
2
[R2] Touch of Karma
Cooldown: 60 seconds
Mana: 70

Bless an allied Hero for up to 10 seconds. While blessed, 100% of non-Structure damage the hero takes is also dealt to the attacker. Damage dealt by the blessed hero reduces the duration of the blessing.

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GeorgeGaming (3) | July 31, 2017 8:58am
This is an amazing concept. GJ!

However, my only problem is Mistwalk. This makes the Ally walk as fast as a horse, and immune to most cc. That enables Aysa to let Any hero in the game to escape.

Her role seems to be healing Tanks for large amounts of their hitpoints, which is an completely non-supported role. Yet you made it work. Good job pal :D
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