Blood-Queen Lana'thel by mpeti

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Blood-Queen Lana'thel

By: mpeti
Last Updated: Dec 9, 2016
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Blood-Queen Lana'thel

Blood-queen of the San'layn

Blood-Queen Lana'thel is a melee support hero. She uses her high damage mainly from her basic attack, to drain the health of her enemies, while her allies drain health from her.

Combat Trait

1
Blood Funnel
While active, nearby allied heroes gain Drain Blood ability. Can be turned on and off.

Primary Abilities

1
Vampiric Touch
Cooldown: 7 sec.
Launches a shadow for a short distance (like Tychus's run and gun) Deals damage to the first enemy hero hit and root him for 0,5 sec.
2
Power of the Blood-Queen
Cooldown: 14 sec.
Your Basic Abilities and Basic Attacks restore health to your hero equal to the damage dealt for 5 sec.
3
Blood Siphon
Cooldown: 10 sec.
Deals damage to all enemies in the front of you, and heals you by the 50% of the damage dealt.

Secondary Abilities

1
Drain Blood
Cooldown: 1 sec.
Deal a very small amount of damage to Blood-Queen Lana'thel. Restore that much health to your hero.

Heroic Abilities

1
Delirious Slash
Cooldown: 60 sec.
Deal damage to target enemy hero. For 4 sec slow him by 25% and create a blood channel between him and you. It deals damage to him and heals you for the same amount every sec for 4 sec.
2
Bloodbolt Whirlwind
Cooldown: 30 sec.
Summon a maelstrom of whirling Bloodbolts (same radious Jaina's Blizzard) for 5 seconds. It slowly travels towards the closest enemy and deals damage to all eneies in it.

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uparrow (11) | December 9, 2016 11:10am
I like the idea that your teammates are responsible for healing themselves through you while also not killing you and that you are responsible for keeping yourself alive. Some tweaking suggestions I have is to make Power if the Blood-Queen a toggled Ability that drains her Health each second, so good Lana'thel players will be able to leave the Ability toggled on longer than bad players and promotes you to play her a bit more aggressively. Two more suggestions are to make Blood Siphon a radial Ability rather than a conal Ability and add a damage over time effect to Vampiric Touch and increase the Root to 1 or 1.5 seconds.
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