Kyle Blackthorne by MarioToast

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Kyle Blackthorne

By: MarioToast
Last Updated: Sep 20, 2017
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Kyle Blackthorne

King Vlaros

After liberating his home planet Tuul from the monster Sarlac, King Kyle Vlaros was content with ruling in peace. For a while. The craving to continue shooting green monsters in the face with a shotgun simply grew too great for Kyle to ignore the portal promising green monsters to shoot in the face with a shotgun.

Combat Trait

1
[D] Cover
Cooldown: 10

Activate near a wall to dash to the wall and lean against it, gaining Stealth as long as he's standing still. While in Cover and for 2 seconds afterwards he gains 60 Armor.

Primary Abilities

1
[Q] Hover Bomb
Cooldown: 8 seconds
Mana: 50

Throw a levitating bomb that slowly flies in a direction. Upon reaching the end of its flight path it detonates, dealing 300 damage in an area around it. Reactivate to detonate early.
2
[W] Shotgun Blast
Cooldown: 7 seconds
Mana: 45

Deal 150% of Blackthorne's Basic Attack damage in a cone. This Ability counts as a Basic Attack.

Passive: Blackthorne's Basic Attacks deal 30% of the single-target damage in a cone.
3
[E] Combat Roll
Cooldown: 14 seconds
Mana: 40

Roll a short distance. If Blackthorne rolls near a wall, he will automatically go into Cover against it.

Heroic Abilities

1
[R1] Backhand Shot
Cooldown: 100 seconds
Mana: 70

Blackthorne turns around and fires his shotgun behind him after 0.75 seconds, dealing 210 damage in a wide cone and knocking enemies a short distance back.
2
[R2] Remote Wasp
Cooldown: 75 seconds
Mana: 100

Deploy and take control of a Remote Wasp. The Remote Wasp has 400 Health and can move over units and terrain. Reactivate to make the Remote Wasp explode after 0.5 seconds, dealing 400 damage around it. Blackthorne cannot move while controlling the Remote Wasp.

Talents

Level 1

Guerrilla Tactics: Blackthorne's first Basic Attack within 5 seconds after leaving Cover deals 80 additional damage.
Quest: Basic Attack Heroes within 5 seconds of leaving Cover.
Reward: After attacking 10 Heroes Blackthorne's next Basic Attack after leaving Cover deals an additional 80 damage to Heroes.
Reward: After attacking 20 Heroes Blackthorne can shimmy while in Cover, allowing him to move along the wall at 70% speed.
Homing Bomb: Hover Bomb moves 40% faster.
Quest: Hit 10 Heroes with Hover Bomb.
Reward: Hover Bomb moves towards the closest enemy Hero.
Gymnastics: Increase the range of Combat Roll by 50% and reduce its cooldown by 3 seconds.

Level 4

Slug Shells: Blackthorne's Basic Attacks no longer deal damage in a cone, but his Basic Attack damage is increased by 50%. Shotgun Blast now increases the damage of Blackthorne's next Basic Attack by an additional 50%.
Grapeshot: Width of the cone of Shotgun Blast and its passive is increased by 50%. Shotgun Blast slows enemies by 25% for 2 seconds.
Incendiary Rounds: Increase the damage of Shotgun Blast's passive to 45% of Blackthorne's Basic Attack damage.

Level 7

Through the Flames: Combat Roll leaves a trail of fire for 6 seconds, dealing 40 damage per second to enemies and slowing by 30%.
Shrapnel: When Hover Bomb explodes it releases eight pieces of shrapnel in all directions, dealing 50 damage to the first enemy hit each.
Demolition: Hover Bomb deals 100% increased damage to Structures, Shields and Summons.

Level 10

Backhand Shot
Remote Wasp

Level 13

I Will Never Quit: When hit by a Disable, Blackthorne becomes Unstoppable for 1.5 seconds. This has a 40 second cools.
Combat Armor: After using Combat Roll Blackthrone gains 40 Physical Armor for 4 seconds.
Adrenaline Overload: After taking Spell Damage Blackthorne's Health Regeneration is increased by 150% for 2 seconds. Additional Spell Damage increases the duration.

Level 16

Armor-Shredding Explosives: Hover Bomb reduces Armor by 15 for 3 seconds.
Grenade Launcher Attachment: Shotgun Blast also launches a small grenade that deals 180 damage to the first enemy hit.
Keep Moving: Blackthorne is able to move at 60% normal speed while firing. He will move at full speed between each shot.

Level 20

Explosive Finish: 0.75 seconds after firing, Backhand Blast creates a larger explosion behind Blackthorne that deals 190 damage to enemies.
Flight of the Wasp: Remote Wasp moves 100% faster and the explosion radius is increases by 50%. Reduce its cooldown by 15 seconds for each enemy hit by the explosion.
Debilitating Blasts: The primary target of Blackthorne's Basic Attacks deals 30% less damage for 2.5 seconds.
Nexus Frenzy

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