Mal'Ganis [Talents WIP] by Silcore

37 Votes

Mal'Ganis [Talents WIP]

By: Silcore
Last Updated: Jun 14, 2015
Quick Share

Mal'Ganis [Talents WIP]

Talents [IN PROGRESS]

Tier 1 - Level 1:
Conjurer's Pursuit (Passive): Increases mana regeneration by 0.5 per second. Every 3 regeneration Globes gathered increases this bonus by 0.25.
Masterful Bargaining (Trait): Increase risen minions from 25% to 30% of killed target health and mana.
Lingering Shadows (Trait): Risen apparitions last 10 seconds longer.
Shadow's Reach (Q): Increases the range of Shadowbolt by 20%.

Tier 2 - Level 4:
Gathering Power (Passive): Passively grants 5% ability power. Each Hero takedown increases this bonus by 2% to a maximum of 15%. This bonus Ability Power is reset to 5% on death.
Festering Shadows (Trait): Increases the infection time of afflicted targets by 3 seconds.
Chaotic Swarm (W): Increases the arc and range of Carrion Swarm by 20%.
Reabsorption (E): Consuming more than 3 apparitions doubles health gains from Consume Shadows.

Changelog

Highlighted spells range and cooldown in green.
Edited trait to be more akin to necromancy to fit Mal'ganis' Warcraft III abilities.
Changed title from 'The Deceiver' to 'The Insidious' to prevent confusion with Kil'jaeden.
Updated Carrion Swarm [W] and Corrupt Hive [Z].
Changed some spell icons to assist in differentiating between one another.
Changed [Dancing Shadows] to [Dark Bargain], also added new artwork and changed tooltip wording.
Added a duration to risen apparitions from Dark Bargain.
Added new secton: Talents. Still in progress.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
2
[-]
Fleezle | July 1, 2015 2:48pm
Interesting concept, but a lot about this is over powered and needs balancing, first off his passive needs to be changed. Having every single thing that dies while its active on their person and then have that unit transfer to another lane and push is broken. Second why does shadowbolt go through units when in every single game it is a single target spell? The fact that it goes through all targets and infects them with his passive is to strong. I do not want to go into to much detail but those are the largest issues I have found. That and the Demonic Gateways; do they have a healthbar? Do they have a time limit on how long they last? Because if they are permanent that is far to strong. Just set up a team fight and if its going bad just port away. Needs a lot of balancing if this were to be actually implemented into hots.
0
[-]
Therrion (1) | June 23, 2015 5:32pm
I don't have a single qualm. Great work.
1
[-]
Siperos (9) | June 11, 2015 5:39pm
I personally prefer Varimathras but this looks good anyhow.
1
[-]
Chipawapa | June 11, 2015 2:30pm
This is a really well put together hero and would fit the nexus really well and I would also like to see the talent choices. I can imagine the plays you can make with Demonic Gateway.
1
[-]
Silcore | May 26, 2015 7:18pm
Mmh. I get you. I'd have to consider a new name and style for his custom mount, however. -- I'll ponder about this a bit and update the concept soon(tm).

EDIT: Abilities updated. Felwave --> Carrion Swarm. Carrion Swarm --> Corrupt Hive.
1
[-]
kaiser24 | May 26, 2015 2:43pm
that "fel wave" its exactly that carrion swarm should be, only with a different name, i would change that name to carrion swarm.
1
[-]
Elunen | May 25, 2015 8:27pm
Carrion swarm is up der
1
[-]
kaiser24 | May 25, 2015 8:22pm
interesting but... i feel something is missing, where is sleep, carrion swarm, vampiric aura, or atleast inferno (summon an infernal that falls from the sky)
1
[-]
matrix123mko (8) | May 24, 2015 10:34pm
Bring plague.
1
[-]
Coleoud (1) | May 23, 2015 4:07am
**** yes, bring in Mal'ganis.
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved