Velen by DarkFigure4

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Velen

By: DarkFigure4
Last Updated: Aug 27, 2017
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Velen

Prophet

Health Points: 1920 (+4% per level)
Health Regen: 3.84 (+4% per level)
Mana: 550
Mana Regen: 1.93]
Auto Attack Damage: 79 (+4% per level)
Auto Attack Speed: 1.1 per second
Auto Attack Range: 5

Auto Attack Animation Speed: 0.1 seconds
Auto Attack Projectile Speed: 0.0 seconds

Strengths:
- Heals more to lower health targets.
- Powerful Ultimates
- Solo Healer
Weaknesses:
- Low mobility
- High mana costs
- Crowd Control (while Ulting)

Combat Trait

1
Light of the Narru
Velen's healing spells heal for an additional 7% of the targets missing health. This effect is doubled if the target is below 25% health.

Primary Abilities

1
Prayer of Mending
Mana 75
Cooldown: 14 seconds

Marks the targeted ally hero with a prayer of mending for 4 seconds. The target is healed for 240 (+3% per level) if they take damage while the prayer of mending is on them. If this happens, the prayer of mending mark can jump to a nearby ally hero, this can only happen 3 times.
2
Holy Fire
Mana 50
Cooldown: 5 seconds

If cast on an ally hero: Heal 90 (+3% per level) health points of 3 seconds.
If cast on an enemy hero: Deal 100 (+4% per level) damage plus an additional 200 (+4% per level) damage over 4 seconds.
3
Divine Star
Mana 65
Cooldown: 8 seconds

Fires a divine star forward healing allies hit by it for 130 (+3% per level) and damages enemies for 150 (+4% per level) and silences them for .5 seconds. This the divine star returns to Velen 2 seconds after being cast.

Heroic Abilities

1
Holy Nova
Mana 110
Cooldown: 100 seconds

After a 3 second channel release a holy nova that heals allies for 25% of there maximum health and deals 20% of enemies' maximum health.
2
Light Barrier
Mana 65
Cooldown: 60 seconds

Velen channels a Light barrier for 6 seconds healing allies inside it for 20 (+3% per level) every second. Allies inside the barrier also receive 75 spell armor.

Ability Sizes and Ranges

Light of the Narru: Passive
Prayer of Mending: Cast range would be close to Uther's Holy Light's (Q) range. The mark's jump range after healing damage is the same as the cast range. The jumps will go to the nearest ally hero.
Holy Fire: Cast range would be close to Uther's Holy Light's (Q) range.
Divine Star: Range would be a little less than Cho'gall's Runic Bomb (E), and would also be about the same size as the bomb (not the explosion).
Holy Nove: Area would be a little less than what Xul's Poison Nova would cover if it was a full circle. The Holy Nova's speed however would travel about the same speed as Xul's Poison Nova.
Light Barrier: Area would be about the same size as the area covered by Johanna's Condemn (W). Velen is in the center of the ability.

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