Wilfred Fizzlebang by Jtlap17

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Wilfred Fizzlebang

By: Jtlap17
Last Updated: Oct 20, 2017
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Wilfred Fizzlebang

Master Summoner

Ranged Specialist
Health: 1318
Regen: 2.96 hp/sec
Basic Attack: 63 (Ranged)
Basic Attack Speed: 1.23
Difficulty: Hard

"It won't be long before Fizzlebang is a household word, used to scare children into bed! Soon all the world will know the name of Wilfred!" -Wilfred Fizzlebang

Combat Trait

1
[D] - Summoning Portal
Cooldown: 16 Seconds
Mana Cost: 60
Entity Heath: 660
Place a Summoning Portal at a target location. Spawns a demon to attack down the nearest lane every 15 seconds. An Imp spawns after 15 seconds, then a Voidwalker spawns 15 seconds later. Demons last 30 seconds. This repeats until the portal is destroyed or a new one is created.

Primary Abilities

1
[Q] - Shadow Bolt
Cooldown: 8 Seconds
Mana Cost: 45
Fire a medium sized projectile a medium distance. Deals 86 damage to all targets it passes through. Activate again to to deal 363 damage in an area around the projectile. The projectile automatically detonates after reaching its maximum distance.
2
[W] - Enslave Demon
Cooldown: 12 Seconds
Mana Cost: 55
Command a Demon to defend and follow you. Demon gains 25% attack damage and 50% increased health while commanded. Your enslaved demon no longer has a duration limit.
3
[W] - Sacrificial Pact
Cooldown: 3 seconds (after casting Enslave Demon)
Mana Cost: 20
Destroy your commanded demon and gain health equal to half of your enslaved demon's current health.
4
[E] - Demonic Power
Only usable when Enslave Demon is active. Changes depending on which demon is currently enslaved.
(See Demon Info below)
5
[1] - Command Demon
Cooldown: None
Command your enslaved demon to attack a specific enemy or move to a point.

Secondary Abilities

1
[Jaraxxus Q] - Fel Fireball
Cooldown: 6 Seconds
Bombard target area with a fel fireball that deals 296 damage.
2
[Jaraxxus W] - Legion Strike
Cooldown: 10 Seconds
Your next basic attack also damages all enemies near the target for 80% damage.
3
[Jaraxxus E] - Infernal Fireball
Cooldown: 20 Seconds
Bombard target area with a large fireball that deals 342 damage, stuns targets for 1 second, and summons an Infernal at the location.

Heroic Abilities

1
[R1] - Summon Jaraxxus
Cooldown: 140 seconds (timer does not start until Jaraxxus is defeated)
Mana Cost: 100
Take control of Jaraxxus for 40 seconds. Once Jaraxxus is defeated, enemies are pushed away, and Fizzlebang re-appears.
Health: 2360
Basic Attack: 148 (Melee)
Basic Attack Speed: 0.78
20 Spell Armor

Upon being summoned Jaraxxus steps on Fizzlebang, and Fizzlebang is stuck to the bottom of Jaraxxus’ foot for the duration. Works in a similar way to the Dragon Knight / Garden Terror.
2
[R2] - Hellfire
Cooldown: 40 Seconds
Mana Cost: 0
The user takes 78 damage per second while the spell is being casted. All enemies in a medium area around the user take 296 damage per second while the spell is being casted. Can be channelled for up to 6 seconds. Damage increases to both the targets and the user by 1% for each percent of mana missing.

Demon Info

Imp
Health: 842
Basic Attack: 24 (Ranged)
Basic Attack Speed: 1.58
Demonic Power - Firebolt
Cooldown: 5 Seconds
Mana Cost: 40
Fire a projectile from your enslaved Imp. The first target hit takes 268 damage. Enemies nearby the target take 187 damage.

Voidwalker
Health: 1658
Basic Attack: 24 (Melee)
Basic Attack Speed: 1.06
Demonic Power - Torment
Cooldown: 8 Seconds
Mana Cost: 65
Deal 223 damage in an area around your enslaved Voidwalker. Enemies hit are slowed by 50% decaying over 3 seconds.


Doomguard (Demonic Servitude)
Health : 1425
Basic Attack: 48 (Melee)
Basic Attack Speed: 1.21
Demonic Power - Doom Bolt
Cooldown: 8 Seconds
Mana Cost: 55
Fire a projectile from your enslaved Doomguard. All targets hit take 326 damage. Penetrates targets.

Level 1 Talents

Escape Artist - Escape from a root. Can only occur every 10 seconds.

Expansive Mind - Quest: Takedowns increase your maximum mana by 10. Reward: Once 100 extra mana is gained, increase mana regen by 8 per second while above 75% health.

Compressed Chaos - Quest: Hit 40 enemy heroes with your Shadow Bolt

LEVEL 4 TALENTS

Decimation - Increase damage from Demonic Power and Shadow Bolt by 25% when the target is below 50% health and decrease damage by 25% when the target is above 50% health.

Soul Harvest - Takedowns restore 15% of your maximum health and restores 25% of your enslaved demon

LEVEL 7 TALENTS

Death

LEVEL 13 TALENTS

Touch of Chaos - Enemies hit by Shadow Bolt

LEVEL 16 TALENTS

Archimonde's Darkness - Shadow Bolt stores a second charge and increases it's cooldown by 4 seconds.

Kil'jaeden's Cunning - Activate to become unstoppable for 3 seconds and gain 60% increased movement speed decaying over 5 seconds.

Mannoroth's Fury - After standing still for 3 seconds, gain 10% increased ability power and mana regen. Increase this bonus by an additional 5% every second up to 30%.

LEVEL 20 TALENTS

Oblivion - Jaraxxus lasts indefinitely and has 25% more health. Cooldown reduced by 20 seconds.

Immolation Aura - Hellfire no longer damages the user. Your enslaved demon now also casts Hellfire around itself with a 50% reduced radius.

Demonic Servitude - Summoning Portals no longer spawn Imps and Voidwalkers, Doomguards now spawn every 20 seconds.

Master Demonologist - Your enslaved demon has 100% increased health, absorbs 25% of the damage you receive and can be commanded with unlimited range.

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BeenSheerm | February 5, 2017 11:28am
Really cool concept but I think it would be better with more demons like a felhunter that debuffs your opponents
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