Alexstrasza [COMPLETE] Updated! by LainEdel

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Alexstrasza [COMPLETE] Updated!

By: LainEdel
Last Updated: Sep 22, 2017
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Alexstrasza [COMPLETE] Updated!

The Life-Binder

Alexstrasza the Life-Binder, Aspect of the red dragonflight, is the guardian of all life in the world of Azeroth. She was one of five great dragons chosen by the titans to be empowered with a portion of the Pantheon's power and rule over her flight while they watched over Azeroth and its inhabitants. The titans also appointed her queen of all dragons.

Combat Trait

1
Alextrasza's favor
All heroes on Alexstrasza's team receive +50% healing from abilities. 

Primary Abilities

1
Blazing spheres
Upon activation Alexstrasza's basic attacks become AoE and deal +20% damage. 
Toggle-able.
Cost - 3% mana per attack.
2
Reignite
Alextrasza Ignites enemy hero for 5 seconds, dealing 5(+3 per level) damage per second. Additionally ignited hero takes 10(+5 per level) damage each time they use a damaging ability while affected by Reignite.
Cooldown - 10 seconds.
3
Dragon queen's blessing
Alexstrasza and her allies get 20% lifesteal on basic attacks for 6 seconds.
Cooldown - 10 seconds.

Heroic Abilities

1
Aspect of life
Alexstrasza transforms into her true form, becoming red dragon for 20 seconds. While in this form, Alextrasza gains +20% of her max. HP, +25% movement speed, is immune to roots, slows and has Blazing spheres active with no cost. Each time nearby allied heroes heals someone, Alextrasza grants them a shield with points equal to the amount of heal.
Cooldown - 90 seconds.
2
Red dragonflight
Alexstrasza calls upon her red drakes that create a ring of fire on a targeted area for 3 seconds. Enemies within the ring take 20(+5 per level) damage every 0.5 seconds. Leaving or entering the ring is only possible with teleportation.
Cooldown - 90 seconds.

Other concepts

Be sure to check out my other concepts:

Valeera Sanguinar

Description

Note:

Unfortunately there are still problems with using images and changing font size, so this talent section will be only text.

The hero:

Alexstrasza is a ranged support who's main focus is survivability of the team. She is best paired with another support who has strong healing capabilities to gain maximum effectiveness from her trait and other abilities. Though she is a support, Alexstrasza must not be taken lightly, since she can deal a lot of damage to the opposition.

Talents

Tier 1:

1. Conjurer's pursuit;

2. Fiery claws - Manacost of Blazing spheres is reduced to 1% of max. mana per attack;

3. Consuming fire - Reignite's bonus damage is now triggered by any abilities;

4. Might of a Dragon aspect - Every 5 seconds damage of next basic attack is increased by 100%.

Tier 2:

1. Volley spheres - Alexstrasza's basic attack range while Blazing spheres is active is increased by 30%, but projectile travels 20% slower;

2. Eternal fire - Reignite's cooldown is reduced by 1 second for each time the target takes bonus damage from

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HexerVoodoom (2) | September 23, 2017 12:16am
In general, I like it! Most of abilities and talents are things I could see Alexstrasza doing, contemplating both the fiery aspect of the red dragonflight and the love of the life-binder. But some things bothers me because they don`t really feel like Alexstrasza. Life steal is the main concept that I feel is out of place and most of the other stuff is because of this ability.
The life-binder is a being of pure love for life, she demonstrated a very kind and forgiving heart. While life steal and "Wrath of the Life-Binder" feels like evil and vampiric, moved by vengeance. I known the life steal is core for your concept but I suggest you think about what Alexstraza should feel like and how this kit reflects that. Again, except for this question, I really like your concept! I like how reignite works and her trait (I agree with Killera it should be balanced). If I may, Id suggest the lifesteal to be changed for an ability that better represents her lovely heart and can benefit from her own trait.
1
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Killera | June 2, 2015 8:29am
Again a very good concept. Although it does have one Overpowered Combat trait in my opinion. +50% heal means almost nothing when you look at it from a distance. But let's say we have 20 lvl team with Tyrande who has healing trait like Overflowing Light. That means that Tyrande will be able to heal 1400 HP with 1 skill. Now if we give her battle momentum which reduces cooldown for 0.5 sec per basic attack, that means that roughly every 5 seconds she is healing 1400 HP to allies and half that to herself. That is a lot of healing for 1 skill. Despite that it can be dealt with so while not very balanced, the trait is not tragically OP. Good work
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