Archbishop Benedictus by GeorgeGaming

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Archbishop Benedictus

By: GeorgeGaming
Last Updated: Dec 19, 2016
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Archbishop Benedictus

The Twilight Father

Archbishop Benedictus is the revered leader of the Church of the Holy Light. For years, his wise guidance has been instrumental in seeing humanity through bleak times. Yet beneath his apparent benevolence lies the shocking truth that Benedictus has pledged himself to the eradication of all life on Azeroth through the agency of his dark master... Deathwing.

Stats:
Hp: 1856 (+4% per level), 3 Health Regen (+5% per level).
Attack: None (!)
Mana: 500 (+5% per level), 2 mana regen.

Pros
--Insane Damage
--Strong AOE
--Gains a powerful basic attack at lvl 7.

Cons
--Very fragile as he gets kills
--Very Mana Hungery

Combat Trait

1
Consume Soul
Kills you get increase ability power by 5%, but reduce max hitpoints by 10%. Stacks infinitely.

(Have to be careful--too many direct kills and your a glass cannon.)

Primary Abilities

1
Chaos Bolt
(40 mana, 1.5 sec cooldown)

Deal 251 (+5% per level) damage to all people hit, bypassing shields. Reduces the rest of your abilities cooldowns by 1.5 seconds each cast.

(Basic attack replacement. Shadowflame sized)
2
Storm of Entropy
(80 mana, 14 sec cooldown)

Summon a storm of chaotic energies, dealing 780 (+4% per level) damage for 7 seconds in a medium sized area.

(Deals random amounts of damage with random timing, but it must equal 780 (+4% per level) damage by 7 seconds. Hyperion Width)
3
Blinding Agony
(60 mana, 15 sec cooldown)

Agonize a target by tormenting them with chaotic shadow energies, dealing 122 (+3% per level) damage and blinding a target over 4 seconds.

(Shadow dagger's range)

Heroic Abilities

1
Time Warp
(180 sec cooldown, 120 mana)

Increase all friendly units' attack speed and movement speed by 50% for 7 seconds.
Decrease all enemy units' attack speed and movement speed by 50% for 7 seconds.

(Hyperions width)
2
Submit to Madness
(120 sec cooldown)

Transform into an agent of the old Gods, refilling mana, increasing all ability power by 60%. You take damage equal to 10% of your max hitpoints, until you die, which is when the heroic ends.

(Timed death with huge burst)

Talents

Lvl 1:
D: Pure Energy--Now increase ability power by an additional 3% per kill, but increase mana costs by 5% per kill.
E: Torment--If the target moves during this duration, double the damage.
W: Ordered Entropy--Increase cooldown by 5 seconds, but now heal allies in the storm for the same amount as enemies are being damaged.
E: Crippling Agony--Now slow targets hit for 35%, for 4 seconds.

Lvl 4:
Q: Sacrifice--Increase damage by 50%, but take 20% of damage dealt.
Q: Chaos Blast--Double the damage, area, and cooldown
Q: Life Leech--Increase cooldown by 0.5 seconds, but heal for 50% of damage dealt.

Lvl 7: (Basic Attacks)
Soul Drain (basic attack)--Sap 1% of the enemy's max hitpoints and mana every 0.4 seconds, and gain those sapped attributes.
Mana Blast (basic attack)--Each basic attack deals 182 (+5% per level) damage, with an atatck speed of 1.7. Each attack costs 10 mana
Arcane Bolts (basic attack)--Each basic attack sends two bolts at the target, dealing 61 (+6% per level) damage, with 1.5 attacks a second.

Lvl 10:
R1 SUBMIT TO MADNESS
R2 TIME WARP

Lvl 13:
Madness's reach--Increase Basic attack and abilities range by 30%.
D: Insanity (Toggle, 10 second cooldown)--Reduce damage taken from abilitied by 50%. Increase damage taken by basic attacks by 50%. Toggle to swap Reduction and Increase.

Lvl 16
E: Agonizing Doom--Now deals 122 (+5% per level) damage a second.
W: Chaos Strike--Once every three second, strike everyone in the storm for 208 (+5% per level) damage.
Q: Bolt of Entropy--Increase cooldown by 2 seconds, but applies an untalented form of "Storm of Entropy's" DOT to all targets hit.

lvl 20:
R1: Time Jump--Reduce both duration by 6 seconds, but now stun all enemies, and increase all friendly attack/movement speed by 120%.
R2: Old Deity--Now fully heals you when activated, and you can't take any other sources of damage while active.
Bolt of the Storm
W: Doomsday--Now doesn't deal damage over time--but instead deals all of that damage after 3 seconds.

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