This is my first build ever so please be patient and don't pay attention at my launguage mistakes ;)
In the How to Play part i shared a video where i'am playing gazol with that build. Enjoy
I started to top gazol few days ago (several games per day) and i introduced a build that i have never seen before. With it I am topping damage done table every single game and with good combo
you can be very very useful in teamfights that allow you to turn 99% lost teamfight.
Table of Contents:
1. Talent desctiption
2. How to play
I would improve that guide with screenshoots and if i learn how to with some videos too.
Enjoy and comment
I am using one talent set with a little modifications that are focused to map or enemy team setup.
1 lvl talent
Break it Down!
- the best of the bests, allows you reduce cooldown as much as it's only possible. Every tower that are not shooting to anything should be destroyed by
and you have to collect scrap. It allows you do reduce cooldown to every single abilities including your ulti. Good gazol has to got ulti up in every teamfight in game.
4 lvl talent
In my opinion there are 2 possibilities. On the map where are more creeps or more "pushing with boss" teamfights I like to use
Reduce, Reuse, Recycle
for example terror garden, infernal shirines, or tomb of spider . At maps where are many camps and you dont have to push with any 'boss' type mob for example sky temple, cursed hollow, or bay I preffer to use
7 lvl talent
is the best choice. Enemies that fighting in area of your
are perma slowed by 25%. In case that you have to kite someone that talent also allow you to survive or to catch somebody that is running.
10 lvl talent
- the only and the best. If you are enough skilled to set up combo your teammates would probably love you ;)
13 lvl talent
yes, this one. I know that 90% of builds are created with sprint but with
spam (3-4 in teamfight) you don't have to got escape mechanism that is not perfect. Good position of towers allow your flee from every enemy that is not instakilling you.
16 lvl talent
I know that it is not meta talent in every possible gazol build you read before but when we are focused to place as much turrets as it possible with that talent your enemies when they are going to avoid zone with your
they have to go far away or be prepared to fight inside of them. It allows you also place the
20 lvl talent
Miniature Black Hole
- it makes your gravi bomb almost unavoidable, only enemies that has any escape mechanism are able to jump out of that but they have to waste their escape at this.
In teamfight you have to place as much
as it possible, but each one have to be enough far away of others to avoid enemies AOE all of your
instantly. Im not melee dpsing, totally. During whole fight im focusing to collect scrap to reduce cooldowns, spam
wherever it is possible to increase damage your enemies are receiving.
When you push with boss and you take talent
Reduce, Reuse, Recycle
it is possible to place more than 3 towers (my record is 9, each one is doing over 100 dmg per hit, every second) so you can calculate how much damage you have placed. If enemies wanted to burst them down they waste their damage instead of killing your teammates.
Sharing replay how to play that build: