Deep Tunnel |
Cooldown: 30 seconds
Quickly tunnel to a visible location
Locust Strain (Combat Trait)|
Cooldown: 15 seconds
Spawns a Locust to attack down the nearest lane every 15 seconds. Locusts last for 25 seconds, have 299.52 (+4% per level) health and deal 35.36 (+4% per level) damage with each Basic Attack.
Cooldown: 4 seconds
Assist another allied Unit or Combat Structure, allowing Abathur to shield them and use new Abilities.
Cannot be used on another Hero's Summons.
Toxic Nest (W)|
ChargeCooldown: 10 seconds
Spawn a mine that becomes active after a short time. Deals 159.12 (+4% per level) damage and reveals the enemy for 4 seconds. Lasts 90 seconds.
Stores up to 3 charges.
ChargeCooldown: 3 seconds
Shoots a spike towards target area that deals 123.76 (+4% per level) damage to the first enemy it contacts.
Spike Burst (W)|
Cooldown: 6 seconds
Deals 120.64 (+4% per level) damage to nearby enemies.
Cooldown: 12 seconds
Shields the assisted ally for 163.28 (+4% per level). Lasts for 8 seconds.
Ultimate Evolution (R)|
Cooldown: 50 seconds
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Ability Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.
Evolve Monstrosity (R)|
Cooldown: 90 seconds
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 5% Health and 5% Basic Attack damage, stacking up to 40 times. The Monstrosity takes 0% less damage from non-Heroic enemies.
Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.