Aegwynn (Complete Concept) by UPRC

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Aegwynn (Complete Concept)

By: UPRC
Last Updated: Mar 3, 2016
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Aegwynn (Complete Concept)

Talents

Dialogue

Greeting Abathur: "Um... I don't even know what to say. What ARE you?"
Greeting Arthas: "What cruel fate has brought us together?"
Greeting Azmodan/Diablo: "Are you an agent of the Legion? What are you doing fighting alongside me!?"
Greeting Brightwing/Li-Li/Murky: "You're adorable! Let's hope that the enemy underestimates you!"
Greeting Chen/Falstad/Muradin: "Not too drunk to participate, I hope?"
Greeting Cho'gall: "Cho'gall!?" The moment this battle ends, so too does our alliance!"
Greeting Greymane: "Why, Genn, you've gone grey since we've last seen one another!"
Greeting Illidan: "Hmph. A prime example of power going to one's head."
Greeting Jaina: "Jaina, dear, watch and learn."
Greeting Li-Ming: "I sense great power within you. Do you happen to need a teacher?"
Greeting Lunara/Malfurion/Tyrande: "May Elune guide you and I to victory today."
Greeting Stitches: "That... smell! Follow me if you must, but maintain a distance!"
Greeting Thrall: "Thrall, you've grown! I'm impressed!"
Greeting Tyrael: "You represent everything that I strive to be, arch angel."
Greeting Uther: "Uther, it will be an honour to fight alongside you."

Kill Anub'arak:

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Indydude7 | March 3, 2016 8:06pm
Overall, I like this concept. HoTS could use some more Mages in it's roster!
I do think your talent tree could use a little pruning though. I'm seeing a lot of talents that improve Basic Attacks, (Seasoned Marksman, Executioner, Nexus Frenzy, Giant Killer), and if she's supposed to be an Ability-based Hero like Kael or Jaina, then I don't think these synergize well with her intended playstyle. Also, I think both the cooldown reduction on Arcane Rebound and the passive Block effect of Avatar could be moved down to become talents themselves. Right now, they seem to be giving those abilities a slightly OP amount of base utility. Also I would take out Sprint, as both Avatar and Arcane Pulse already have strong defensive utility. One last thing, I would consider giving Life Force a reduced death timer instead, since otherwise using it would give the enemy team a greater window of opportunity after it is used. Not something I think a Heroic ought to do.
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DatWaben | February 9, 2016 9:25am
The main problem I see is that she is there to kill the guys literally built to take damage for the team.
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