Akarat by Porco

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Akarat

By: Porco
Last Updated: Aug 5, 2025
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Akarat

Prophet of zakarum

Alkarat is a "lucio like" support, granting bonus to nearby heroes (armor or damages instead of heal or move speed)

His passive is almost the same than Leoric : transforming him in ghost when dead, with more influence on the battlefield, but no way to decrease his revive cooldown. (Note that he revives at the hall of storm as usual).

In addition to theyr active effect, each ult completly changes his appearance : choose between a white lion (more support and single damages), or possessed by mephisto (more aoe damages).

Statistics
Health 2,220 (+4.0%)
Regen 4.63 (+3.0%)
Mana 490 (+10)
Regen 2.90 (+0.098)
Atk Speed 1.25 per second
Damage 74 (+4.0%)

Combat Trait

1
Walk in the spirit realm
Akarat becomes a ghost when he dies.
While in ghostform :
- deals no damage
- halve auras effects and radius

Primary Abilities

1
Zealot's charge
Mana : 50
Cooldown : 10 seconds
Short/medium range

After 0.5 seconds, Akarat dash on a smalll distance, dealing 50 damages to enemies on path. At the end of the dash, performs an attack that deal 100 damages on a small aera.
2
Aura
Activate to switch between offenssive and defensive aura.
(Note : same radius than lucio's)

Offenssive aura : increase allied hero's damages dealt by 10%

Defensive aura : grants allied heroes 10 armor.
3
Consecration
Mana : 90
Cooldown : 13 seconds

Doubles the effect of aura for 3 seconds.

Heroic Abilities

1
Holy bolt
Mana : 100
Cooldown : 60 seconds
Draw a line between Akarat and a wall.

After 0,5 Creates a ray of light on a line in front of akarat for 2 seconds. If an enemy hero contacts the ray, Akarat launches a holy bolt, dealing him 350 damages and knocks him back on a medium distance. (Then the ray stops)

Passive effect : Akarat now has the appearance of a white lion. Increasing his basic attacks damages by 10% and his zealot's charge's distance by 30%.
2
Vessel of hatred
Mana : 90
Cooldown 60 seconds
Self cast, large radius (equal to a field of view)

Creates a large pool of black oil around Akarat, slowing enemies by 40%. On second after, this whole aera burns, removing the slow effect and deals 100 damages to enemies on it. Then, this aera continue to burn for 3 seconds, dealing 20 damages every 0,5 second.

Passive effect : Akarat now has the appearance of a possessed (vessel of hatred ending cinematic), making his basic attacks to cleave on a small radius, and removes zealot's charge's cast time.

Level 1 - aura

Fanacism
Quest : spend time giving aura bonus to nearby allies.
Reward : After 5 Minutes of total bonus time, increase the aura radius by 30%.
Reward : After 10 minutes of total bonus time, increase aura bonus up to 15%.
Redemption
Quest : hit enemy heroes with basic attacks decrease consecration cooldown by 0.1 second, up to 3 seconds.
Reward : after hit enemy heroes 60 times, increase aura bonus up to 15%.
Salvation
Quest : collect health globes increase consecration duration by 0,1 second, up to 2 seconds.
Reward : after collecting 40 health globes, increase aura bonus up to 15%.

Level 4 - self bonus

Defiance
The aura effect on akarat is increase by 2 for each ally affected by aura
Meditation
Akarat is affected by both offensive and defensive aura for consecration duration
Zeal
zealot's charge grants a 250 hp shield for 3 secondd and its mana cost is removed

Level 7 - mobility

Vengeance
decrease zealot's charge cooldown by 2 seconds. Enemy heroes hit by its dash or final attack decrease its cooldown by 0,5 seconds
Purify
Secondary - 40 seconds cooldown
Activate to make target ally Unstoppable for 1 second. In white lion form, also heal for 100 hp. In possessed form, deals 75 damaged to nearby enemies.
Vigor.
Gain 5% move speed for each ally affected by aura.

Level 13 - damages

Diamond claws (white lion only)
Increase zealot's charge final attack damages by 100%
Law of valor
Increase attack speed by 20%, and up to 40% during consecration
Smite
Secondary 60 seconds cooldown
Medium range
Deals 75 damages to targeted enemy. Grants Every ally this secondary abilty.
Flammes of hatred (possessed Akarat only)
Zealot's charge's final attack launches up to 3 homing fireballs to enemies in medium range, dealing 100 damages each.

Level 16 - misc

Crushing blow (white lion only)
Basic attacks and zealot's charge's dash deals an additional amount of damages equal to 1% of enemy's maximum health
Prayer (white lion only)
During consecration, allies affected by aura are healed by 60 health per second
Inferno (possessed only)
During consecration, deals 50 damages per second to enemies inside aura's range.
Injustice (possessed only)
Increase zealot's charge width by 100% and its final attack radius by 120%

Level 20 - storm

Holy beam (white luon only)
Instead of a holy bolt, channels a holy beam. Holy beam continually knock back the enemy until he hits a wall, stunning him and deals him 350 damages. As long as the beam is channeled, the enemy remains stunned and suffer 60 damages every 0,5 per seconds, for a maximum of 2 seconds.
Flammes of malice (possessed only)
Increase vessel of hatred radius by 10%, and th duration of fire is now 10 seconds
Crumble
Zealot's charge now has 3 charges.
Use zealot's charge during consecration increase its duration by 0,5 seconds.
Judgement
During consecration :
- Enemies in range of offenssive aura deals 15% less damages
- Enemies in range of defenssive aura have -15 armor

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