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Fanacism Quest : spend time giving aura bonus to nearby allies. Reward : After 5 Minutes of total bonus time, increase the aura radius by 30%. Reward : After 10 minutes of total bonus time, increase aura bonus up to 15%. |
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Redemption Quest : hit enemy heroes with basic attacks decrease consecration cooldown by 0.1 second, up to 3 seconds. Reward : after hit enemy heroes 60 times, increase aura bonus up to 15%. |
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Salvation Quest : collect health globes increase consecration duration by 0,1 second, up to 2 seconds. Reward : after collecting 40 health globes, increase aura bonus up to 15%. |
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Defiance The aura effect on akarat is increase by 2 for each ally affected by aura |
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Meditation Akarat is affected by both offensive and defensive aura for consecration duration |
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Zeal zealot's charge grants a 250 hp shield for 3 secondd and its mana cost is removed |
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Vengeance decrease zealot's charge cooldown by 2 seconds. Enemy heroes hit by its dash or final attack decrease its cooldown by 0,5 seconds |
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Purify Secondary - 40 seconds cooldown Activate to make target ally Unstoppable for 1 second. In white lion form, also heal for 100 hp. In possessed form, deals 75 damaged to nearby enemies. |
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Vigor. Gain 5% move speed for each ally affected by aura. |
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Diamond claws (white lion only) Increase zealot's charge final attack damages by 100% |
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Law of valor Increase attack speed by 20%, and up to 40% during consecration |
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Smite Secondary 60 seconds cooldown Medium range Deals 75 damages to targeted enemy. Grants Every ally this secondary abilty. |
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Flammes of hatred (possessed Akarat only) Zealot's charge's final attack launches up to 3 homing fireballs to enemies in medium range, dealing 100 damages each. |
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Crushing blow (white lion only) Basic attacks and zealot's charge's dash deals an additional amount of damages equal to 1% of enemy's maximum health |
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Prayer (white lion only) During consecration, allies affected by aura are healed by 60 health per second |
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Inferno (possessed only) During consecration, deals 50 damages per second to enemies inside aura's range. |
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Injustice (possessed only) Increase zealot's charge width by 100% and its final attack radius by 120% |
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Holy beam (white luon only) Instead of a holy bolt, channels a holy beam. Holy beam continually knock back the enemy until he hits a wall, stunning him and deals him 350 damages. As long as the beam is channeled, the enemy remains stunned and suffer 60 damages every 0,5 per seconds, for a maximum of 2 seconds. |
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Flammes of malice (possessed only) Increase vessel of hatred radius by 10%, and th duration of fire is now 10 seconds |
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Crumble Zealot's charge now has 3 charges. Use zealot's charge during consecration increase its duration by 0,5 seconds. |
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Judgement During consecration : - Enemies in range of offenssive aura deals 15% less damages - Enemies in range of defenssive aura have -15 armor |
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