Albert Steiner by Kimahri

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Albert Steiner

By: Kimahri
Last Updated: Sep 27, 2018
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Albert Steiner

Knight of Pluto

Steiner is a retainer of and personal guardian to Garnet, and places her safety above all else. At first this brings him to odds with the others, including Garnet. His world-view is starkly black-and-white, which makes him quick to judge people and situations without a second thought. His narrow-mindedness makes him emotional, as Steiner immediately blames himself for what he sees as failing to perform his duty, and falls into desperation. Initially, he tends to lose his composure when things do not go his way. During his quest Steiner grows and learns to think for himself instead of blindly following duty. Steiner realizes that Garnet can take care of herself, seeing her mission as too important for him to stand in her way.

HEALTH 2,775 (+4.0%)

HEALTH REGEN 5.78(+4.0%)

MANA 500 (+10)

MANA REGEN 3.00 (+0.098)

ATTACK SPEED 1.00

DAMAGE 100(+4.0%)

ATTACK RANGE Melee

Combat Trait

1
Swd Mag
Whenever ally near Steiner use ability gain 1 stack. Max 10 stacks. When used next basic attack have increased damage depending how many stacks have.(5% x Stack) All stacks are consumed when attack is used. Cooldown 5 seconds after dealing damage. Quest: Acumulate 100 stacks. (progress is stopped if stacks are maxed.) Reward: Each stack grants 2 spell armor.

Primary Abilities

1
Iai Strike
Deal 130(+4.0%) damage and stun one enemy for 1 second in melee range. Cooldown 10 seconds. 60 Mana.
2
Darkside
This abilitiy cost 5% of Steiners maximum health instead mana to deal damage equal to double of sacrificed health in melee range and cannot be used to suicide. Cooldown 6 seconds.
3
Shock
Deal 155(+4.0%) damage to one enemy and decrease movememnt speed by 30% for 3 seconds in a medium range. Cooldown 12 seconds. 75 Mana.

Heroic Abilities

1
Trance - Paladin
For 10 seconds basic attack damage is double and have 25 armor. Cooldown 90 seconds. 90 Mana.
2
Minus Strile
Deal damage equal 60% of difference between Steiners maximum and actual HP. Cooldown 60 seconds. 100 Mana.

Level 1 Talents

(W) Dark Explosion - Darkside deal 30% of original damage around target. Quest: Sacrifice X amount of HP. Reward: AOE damage deal 100% of original damage

(E) Shoking Distance - Increas cast distance of Shock.

(D) Master Vivis Magic - Quest: Max out stacks of Swd Mag 15 times Reward: Increase maximum stacks of Swd Mag by 5.

Level 4 Talents

(Passive) Good Manners - Doesn't bodyblock his allies anymore and alies near him have increased movement speed by 15%.

(Passive) Honnor of Knight - When there is ally hero near Steiner then healing is increased by 40%.

(Passive) Small-Town Knight In A Big City - When there is no ally hero near Steiner then heath reagen is increased by 20.

Level 7 Talents

(Q) Breaking Strike - Decrease enemy Armor by 15 for 3 seconds.

(E) Blinding Shock - Blind enemy for 3 seconds.

(E) Speachless Shock - Silence enemy for 1.5 sedonds.

Level 13 Talents

(W) Dark Resistance - Decrease Health cost of Darkside by half but damage will be same.

(E) Paralizing Shock - Increase slow to 60% but decrease duration by 1 second.

(Active) MP Attack - Increas basic attack damage by 30% but each attack cost 30 Mana. Toogable.

Level 16 Talents

(Q) Deadly Strike - Iai Strike deal additional damage equal to 3.5% of enemy maximum health.

(D) Eye 4 Eye - Every time Steiner lose 5% of HP gain 1 stack of Swd Mag.

(Passive) HP+20% - Increase maximum HP by 20%. Death penalty is increased by 5 seconds.

Level 20 Talents

(R) I Will Protect - Duration of trance increased to 15 seconds and for duration of trance basic attacks gives 2 stacks of Swd Mag and Swd Mag cooldown is decreased to 1 second.

(R) Dividing Strike - If Minus Strike kills cooldown is decreased to 5 seconds.

(D) Man Eater - Increase damage bonus on Swd Mag.

(Active) First Pluto Knight - Activate to become Protected for 4 seconds, preventing all damage. Cooldown 120 seconds.

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