Aldur by GTIC

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Aldur

By: GTIC
Last Updated: Jul 8, 2015
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Aldur

Druid of the Watchtower

Health 800 (+170)
Regen 1.8 (+0.33)
Mana 500 (+10)
Regen 3 (+0.1)
Atk Speed 1.25 per second
Damage 40 (+9)
Range       1.5

Combat Trait

1
Carrion Vine
Gain 1 charge whenever a nearby enemy dies. Spend 10 charges to summon your Carrion Vine to entangle a large area for 4 seconds, slowing enemies by 20% and sapping 0.5% of each enemy's max health per second, healing yourself for the damage dealt. Max of 20 charges. 10s Cooldown.

Primary Abilities

1
Twister
Mana 50 -  Cooldown 8s

Three small twisters move forward in a cone for 1 second, then travel randomly for another 2.5 seconds, dealing light damage to enemies every second.
2
Cyclone Armor
Mana 60 - Cooldown 8s

Create a small shield of whirling air and causes your basic attacks to steal 3% movement speed for 2 seconds, stacking up to 15%. Lasts 4 seconds.
3
Molten Boulder
Mana 75 - Cooldown 14s

Summon a slow moving boulder that knocks enemies back and deals moderate damage. After hitting a wall, knocking back enemies 3 times, or traveling for 5 seconds, the boulder explodes and leaves behind a field of fire for 3 seconds.

Heroic Abilities

1
Volcano
Mana 100 - Cooldown 80s

Summon a volcano that deals damage and slows enemies by 50% in the area. The volcano launches fireballs out in random directions for 6 seconds, dealing additional damage per hit after a short delay.
2
Call of Ravens
Mana 50 - Cooldown 50s
Summon 5 ravens that circle around you for 10 seconds, pecking at nearby enemies for light damage. You may activate the ability again to have the ravens attack down the closest lane for the rest of the duration.

Level 1 Talents

Active - Werewolf Form - Mana 10 - Cooldown 25s
Become a Werewolf for 8 seconds, increasing movement and attack speed by 10%, and dodge the next basic attack, taking no damage.

Active - Werebear Form - 10 Mana - Cooldown 25s
Become a Werebear for 8 seconds, increasing HP regen by 100%, basic attack damage by 10%, and reduce the damage of the next enemy ability received by 50%.

Level 4 Talents

Twister - Eye of the Storm - While Twister is active, deal minor damage to nearby enemies.

Carrion Vine - Solar Creeper - Carrion Vine also restores 1 mana per second per enemy in the area.

Molten Boulder - Firestorm - Molten Boulder leaves a trail of fire behind it that deals minor damage each second. Increase the area and damage of the explosion's fire field by 25%.

Cyclone Armor - Wind Tunnel - Your Twisters return and orbit you while Cyclone Armor is active. Twister duration is increased by 0.5 seconds when Cyclone Armor is activated.

Level 7 Talents

Werewolf Passive - Rabies - During Werewolf form, your basic attacks apply a stacking poison for 3 seconds. If the enemy dies while poisoned, each stack of poison transfers to a nearby enemy. Max of 5 stacks.

Werebear Passive - Maul - During Werebear form, basic attacks against the same target deal 5% more damage a hit, stacking up to 25%.

Molten Boulder - Homewrecker - Molten Boulder deals 50% more non-heroic damage and destroys 3 ammo on impact.

Twister - Chilling Wind - Twisters slow enemy Heroes by 10% for 1 second. Minions and mercenaries are stunned instead.

Cyclone Armor - Warding Wind - Increase shield amount by 15% and decrease cost to 50 Mana.

Level 10 Talents

Volcano - Summon a volcano that deals damage and slows enemies by 50% in the area. The volcano launches fireballs out in random directions for 6 seconds, dealing additional damage per hit after a short delay.

Call of Ravens - Summon 5 ravens that circle around you for 10 seconds, pecking at nearby enemies for light damage. You may activate the ability again to have the ravens attack down the closest lane for the rest of the duration.

Level 13 Talents

Carrion Vine - Earthworm - Increase entanglement area by 50% and increase max charges to 25.

Passive - Lycanthropy - Increase the duration of your were-form to 12 seconds, and reduce non-heroic damage taken in were-form by 25%.

Active - Heart of Wolverine - Summon a feral spirit that follows you and increases nearby ally damage by 5%. Lasts until killed. 60s cooldown.

Molten Boulder - Avalanche - Molten Boulder travels 50% faster and has 50% increased width.

Level 16 Talents

Werewolf Passive - Fury - During Werewolf form, basic attacks apply 3 additional hits to random targets in melee range for 15% damage each.

Werebear Passive - Shock Wave - During Werebear form, every 3rd basic attack you make will instead be a radial slam that damages and stuns surrounding enemies for .5 seconds.

Twister - Tornado - After a short delay, send 1 additional Twister forward that has 50% increased size and damage.

Cyclone Armor - Wind At Our Backs - While Cyclone Armor is active, nearby allies gain 10% movement speed while running towards you. If Cyclone Armor expires without being destroyed, gain 15% movement speed for 3 seconds.

Level 20 Talents

Volcano - Fissures - Increase the primary damage and slow area of Volcano by 50%, and fireballs deal additional damage over 3 seconds.

Call of Ravens - Unkindness - Increase the duration to 15 seconds, and summon an additional raven to attack down the nearest lane every 3 seconds.

Passive - Hurricane - Ally Heroes hit by Twister gain the base form of Cyclone Armor for 1 second. Reduce the cooldown of Twister and Cyclone Armor by 0.5 seconds.

Passive - Feral Rage - Increase attack speed and basic attack damage by 15% while in  were-form. Gain 1% lifesteal every time you attack until the were-form ends.

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