Alonsus Faol by scrAtch

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Alonsus Faol

By: scrAtch
Last Updated: Apr 8, 2017
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Alonsus Faol

Bishop of Secrets

Once the Archbishop of the Church of the Holy Light, in Undeath Alonsus has learned to embrace a balance between light and shadow. Though his role is support, Alonsus needs to be damaging opponents to reach his full healing potential. Sometimes offense is the best defense.

Combat Trait

1
Atonement (D)
Your healing and absorb abilities apply Atonement to the target for 8 seconds. Allies affected by Atonement are healed for 20% of the damage you deal (doubled against heroes).

Activate: A quick plea to heal an ally for 100 (+4 per level) and apply Atonement.
Cooldown 5 seconds

Primary Abilities

1
Smite
Straight line skill shot that deals 200 damage to the first hero hit and absorbs the next 200 damage they would do in the next 2 seconds. Deals reduced damage to non-heroic targets, and pierces them.

Cooldown: 4 seconds.
2
Shadow Word: Pain (W)
Deals 350 damage to a target over 5 seconds.

Cooldown: 10 seconds
3
Power Word: Shield
Grants a shield that absorbs 400 damage over 4 seconds, and applies Atonement.

Cooldown: 15 seconds

Heroic Abilities

1
Power Word: Barrier
Place a dome of light at the target location, lasting 10 seconds. Allies inside the dome gain 25 armor.

Cooldown: 60 seconds
2
Shadowfiend
Summons a shadowfiend which attacks the target for 10 seconds. Reactivate to focus a new target.

Cooldown: 80 seconds

Talents

Level 1


Contrition (D): Increase the duration of Atonement by 2 seconds.
Searing Light (Q): Increases the damage of Smite by 30%.
Focussed Will: When you are hit by a hero's basic attack, gain 15 armor for 3 seconds. Cooldown: 10 seconds
Castigation: Your basic attacks grant 10% increased attack speed, stacking up to 5 times, as long as you attack the same target.

Level 4


Shield Discipline (E): If your Power Word: Shield is completely absorbed, it refunds 20 mana.
Clarity of Will (E): Increases the damage absorbed by Power Word: Shield by 25%.
Body and Soul(E): The target of your Power Word: Shield gains 30% movement speed while the shield is active.

Level 7


Embrace the Shadow (W): Shadow Word: Pain lasts 2 seconds longer.
The Penitent: Your basic attacks against heroes heal allies affected by Atonement for an additional 40% of thier damage. Quest: Heal 40 allies by attacking an enemy heroes: increases the range of your basic attacks by 1.
Mind Vision (Active): See through the eyes of an enemy hero for 5 seconds. Can be targeted using hero portraits. Cooldown: 90 seconds.

Level 13


Pain Suppression (Active): Grants a friendly target 40 armor for 3 seconds. Castable while stunned. Cooldown: 60 seconds.
Leap of Faith (Active): Pulls an ally to your location. Cooldown: 60 sec.
Power Infusion (Active): The cooldowns and mana cost of your basic abilities are reduced by 30% for 10 seconds. Cooldown: 60 seconds.

Level 16


Grace (D): When casting Atonement on a target already affected by Atonement, the initial healing is increased by 200% and the cooldown is reduced by 1 second.
Purge the Wicked (W): Your basic attacks against enemies affected by Shadow Word: Pain cause them to burn, dealing damage to them and nearby enemies.
Divine Star (Q): Smite pierces enemy heroes and heals allies for (50% smite damage), but its cooldown is increased by 2 seconds.

Level 20


Renewed Hope (R): Allies inside your Power Word: Barrier are healed as if they have Atonement.
Mindbender (R): Shadowfiend gains 50 spell armor and its attacks return mana to you.
Rapture (E): Reduces the cooldown of Power Word: Shield by 8 seconds.
Shining Force (Active): Knocks enemies away from a friendly target. Enemies hit are slowed by 70% for 1.5 seconds. Cooldown: 60 seconds.

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