Anakaris by Porco

0 Votes
Rating Pending

Anakaris

By: Porco
Last Updated: Sep 4, 2026
Quick Share

Anakaris

Protector of Luxoria

A tank from luxoria wich can deal back the damages he suffers.

Statistics
Health 2,825
Mana 500
Atk Speed 0.67
Damage 250
Range 1,5

Combat Trait

1
Curse of luxoria
When Anakaris receives damages, he deals back 5% of those damages to its dealer.

Anakaris's armor is ignored to calculate those damages.

Primary Abilities

1
sarcophagus
CD 12 , Mana 70 , range 6 , hitbox 2 , detonation radius 2,5

after 0.75, an impassable 600hp sarcophogus falls from the sky at target location.
- If an enemy is hit, the sarcophagus explodes, dealing 110 damages on a small aera, and half of its mana cost is refund.
- If no enemy is hit, the sarcophagus stays on the ground for 3 seconds. reactivate to remove the sarcophagus, teleporting Anakaris to its location.
2
Embalming
CD 12s , Mana : 50 , skillshot , range 4,5 , width 1

launches mummy strips in target direction. First enemy hero hit suffer 120 damages over 2 seconds. Enemy is blind while affected.
While active, can be reactivated once to launch a new embalbing from affected hero, removing the first one.
3
Charged fist
CD 4s/charge , 3 charges , Mana : 30

activate to make your next basic attack to consumme all the charges, dealing 40% more damages per consumed charge.

Heroic Abilities

1
eye of Ka
CD 20s , Mana : 60 , range 8,5

Target an enemy hero and restarts his basic abilities cooldowns
same enemy cannot be targeted by this ability 2 successive times

Note : 3 circles under enemies life bars shows how many abilities are ready to use.
2
Seth's strike
CD 60s , Mana : 80 , hitbox : 2,25 x 12 , attract distance : 6

after 0.25 seconds, transform your arms into a giant snake that devours enemy heros on a large line, dealing them 250 damages, and attract them toward Anakaris's location.

level 1 tankyness

Solid sarcophagus.
Teleport with sarcophagus grants a 200hp shield for 4 seconds.
Quest : hit enemy heroes with sarcophagus increase this shield by 10, up to 100.
reward : if sarcophagus hits any enemy, reduce its cooldown by 2 seconds

living strip.
Increase embalming duration by one second
quest : hit secondary hero 20 times with embalming
reward : secondary embalmings doesn't remove previous ones.

Regeneration
basic attacks heals for 10% of damages dealt.
quest : collect regen orbs increases those heals by 0.5%, up to 10%.
reward : charged fist can store up to 4 charges.

Level 4 - curse

Curse of death
Increase the damages dealt by curse of luxoria up to 10%

Cursed retinue
Activate to make allied heroes in large radius to benefit from curse of luxoria for 5 seconds.
40 seconds cooldown, radius 9.

Contamination
curse of luxoria deals half of its damages on a small aera around affected enemy. (Radius 2)

level 7 - utility

gold sarcophagus.
increase sarcophagus range by 70% and increase its duration up to 5 seconds

rotten strips
enemies affected ny embalming have -10 armor and receive 30% less heals from any source.

embalming for eternity
increase embalming range and width by 20%. embalming can be launched a third time from the second hero affected

level 13 - control

Curse of decrepify.
Dealing damages with curse of luxoria slows enemys by 5% for 2 seconds. stacks up to 5 time.

Devastating fist
if at least 3 charges are consumed, charged fist stuns for one second

contempt
suffering a control effect makes anakaris unstopable for 1 seconds
This effect has a 30 seconds cooldown.
hit an enemy hero with at least 3 charged fist reduce cooldown by 10 seconds

level 16 - damages

heavy sarcophagus
increase sarcohagus radius by 30%, its damages by 100% and its health by 50%

cursed sarcophagus
Teleport with sarcophagus send swarms of scrarabs on up to three nearby enemy heroes, dealing 100 damages each.
Grants a charge of charged fist for each affected enemy.

Barbed strips
Embalming deals an amout of damages equal to 5% of enemy's maximum hp on impact.

level 20 - storm

Punishment
now also freeze all target's cooldowns for 3 seconds

Eat the soul.
Increase Seth's strike range by 20% and width by 50%. affected enemies are silenced for 2 seconds.

The three times cursed one.
Gain all level 4 talents and increase maximum hp by 10%

Demigod sarcophagus.
Sarcophagus stays on the ground even when hit an enemy.
Decrease its cooldown by 3 seconds and grants it 50 spell power.

Skins : anubis / alive / Gladiator

Colossus / gargantua / toilets man

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
SMILE (1) | July 23, 2025 11:55pm
It would be nice if you started giving characters unique icons instead of reusing the ones that are already in game.

How many times can [Embalming] be reactivated? Once?

[Charged Fist] does not feel like it deserves an ability slot, especially on a Tank hero.

[Magical Taunt], while interesting, would mostly lead to you helping the enemy team, and I am not sure how exactly can you force an enemy player to cast abilities into you.

I don't quite understand how [Seth's Strike] works. Is it just Stitches's [Hook] that can hit multiple targets?

The talents are mostly fine, but two of them are questionable:

[Contempt] is way too easy to refresh for a talent that does not even require you to activate it.

[Curse of Decrepify] sounds very unfun to play against.
1
[-]
Porco (1) | July 24, 2025 2:11am
It would be nice if you started giving characters unique icons instead of reusing the ones that are already in game.
sometimes i do, sometimes i dont. depending if i find good ones or not. or if too lazy.

How many times can [Embalming] be reactivated? Once?
Once. edited.

[Magical Taunt], while interesting, would mostly lead to you helping the enemy team, and I am not sure how exactly can you force an enemy player to cast abilities into you.
simulate mouse clicks/keyboards press on you.
the aim is to force the enemy to waste his abilities on you. Can be helping for enemy team if badly used.

I don't quite understand how [Seth's Strike] works. Is it just Stitches's [Hook] that can hit multiple targets?
Something like that yes

[Contempt] is way too easy to refresh for a talent that does not even require you to activate it.

I agree. edited.
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved