Anduin by Wolfheart19

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Anduin

By: Wolfheart19
Last Updated: Dec 15, 2019
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Anduin

Talent Improvement

Changes to Anduin's talents that should improve his performence.

Talents:

Level 1:



(Passive) Pursued by Grace (Adjusted functionality):

Damaging an enemy Hero heals the lowest Health allied Hero near Anduin for 77 (up from 33) (+4% per level).

(Passive) Bold Strategy (Adjusted functionality)

Anduin gains his other level 1 Talents, but they heal for 75% of their base amount. Increase cooldown of Flash Heal by 2 seconds.

Level 4:



[W] Moral Compass (Added functionality):

Divine Star fires Basic Attacks at 2 Heroes close to its apex for 70% damage. Each enemy Hero hit by these Basic Attacks reduces cooldown of Divine Star by 1 second, up to 2 seconds.

(Q) Evenhanded Blessings (Replaces Holy Reach, moved from level 16, redesigned):

Increase cast range of Flash Heal by 15%. If Flash Heal is cast on a different target from its last, refund 30% (down from 50%) of its cooldown.

Level 13:



(E) Censure (Replaces Speed of the Pious):

Increase duration of Chastise Root by 0,25 seconds. After Root expires, enemy Hero is slowed by 30% for 2 seconds.

Level 16:



(Q) Atonement (Replaces Evenhanded Blessings):

Healing allied Heroes with Flash Heal marks them for 14 seconds. Whenever Flash Heal is cast on a different ally, they are healed for 195 (+4% per level) Health and extands duration of Atonement by 1 second. Each ally affected by Atonement increases it's healing by 5%.

(W) Shards of Light (Replaces Holy Nova):

While traveling forward, Divine Star heals allied Heroes in it's path for 105 (+4% per level) Health. While traveling back to Anduin, Divine Star deals 105 (+4% per level) damage to all enemies in it's path.

Level 20:



[R] Light of Stormwind (Redesigned):

Lightbomb or Holy Word: Salvation grant Unstoppable for 1 seconds to all affected allied Heroes. When channel of Holy Word: Salvation ends or Lighbomb detonates, all allied Heroes affected gain 30% increased Movement Speed by 3 seconds.

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