Anduin by Lynk

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Anduin

By: Lynk
Last Updated: May 30, 2017
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Anduin

Son of the wolf

Health 1820
Health regen 3.8

Mana 500
Mana regen 3

Attack range 5.5
Attack speed 0.95
Attack damage 55

Combat Trait

1
Atonement (D)
All healing effects apply atonement for 5 seconds
45% of your damage dealt to heroes heals all allied heroes with atonement.

Primary Abilities

1
Penance (Q)
6 seconds cooldown
35 mana

Channel penance to target enemy for 1.5 seconds, you can move while channelling. Launch holy bolt toward target every .5 second dealing 85 damage to first hero hit.
2
Smite (W)
10 seconds cooldown
60 mana

Cast smite for .75 seconds. Smite deals 185 damage to all enemies in area and absorb their damage dealt to heroes by 410 over 2.5 seconds.
3
Shadow Mend (E)
5 seconds cooldown 2 charges
40 mana

Heal target hero by 460 but deal 150 damage to target over 5 seconds if target have taken damage within 6 seconds, this effect can't kill.

Secondary Abilities

1
Dispersion (level 13 talent)
70 seconds cooldown

Make you invulnerable for 1.5 seconds but you are unable to attack or use abilities.
2
Dispel (level 7 talent)
60 seconds cooldown

Dispel all harmful effects from target and give unstoppable for 0.5 seconds.
3
Power Word: Shield (level 20 talent)
15 seconds cooldown

Give absorb 25% equal to target max health for 5 seconds.
4
Void bolt (level 20 talent)
12 seconds cooldown

Deals 110 damage to first hero hit and absorb 800 healing revive for 5 seconds.

Heroic Abilities

1
Power word: barrier (R)
90 seconds cooldown
75 mana

Create barrier around target area which absorb total 2800 damage and reduce all crowd control effect durations by 75%, barrier lasts for 5 seconds or until break.
2
Halo (R)
60 seconds cooldown
80 mana

After 0.5 seconds create shadow ring around you which expands dealing 230 damage to all enemies and heals all allies by 200 this ability damage and healing efficient grows while ring expands up to 100%

Talents

Purge evil

Quest hit 15 enemies with smite increase smite absorb by 125

Quest absorb 5000 damage with smite reduce smite cooldown by 1.5 sec per hero hit

Passive increase smite radius by 25%


Flash of light

Quest heal 25 000 with flash heal after hea

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