Anduin Wrynn by fanteezy

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Anduin Wrynn

By: fanteezy
Last Updated: Nov 7, 2017
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Anduin Wrynn

The Boy King

Anduin Wyrnn, son of Varian Wyrnn, named after his grandfather Llane Wrynn and legendary warrior Anduin Lothar. He is able to deal massive amounts of burst damage in short periods of time or heal his allies and give them shields.

Pros
- Heavy burst damage
- Strong clutch healing potential
- Flexible playstyle

Cons
- Low mobility
- Little escape potential
- Weak to disables

Combat Trait

1
Shadowform
Active
Cooldown: 15 seconds
Mana: 20

Enter Shadowform, replacing your old abilities with new ones. Whenever Anduin is silenced in Shadowform, return him to his original form until the silence ends. Anduin is unable to mount in Shadowform.
2
Redeem
Active
Cooldown: 20 seconds
Mana: 20

Return to normal, regaining Anduin's old abilities.

Primary Abilities

1
Lesser Heal
Active
Cooldown: 6 seconds
Mana: 15
Cast Range: 8.5

Heal a target ally for 135 (+4% per level) Health.
2
Power Word: Shield
Active
Cooldown: 7 seconds
Mana: 30
Cast Radius: 5.5

Provide a shield to all nearby Allied Heroes equal to 20% of their maximum Health that decays over 5 seconds. Heals restore Health to the shield as well as the initial Health pool.
3
Silence
Active
Cooldown: 4 seconds
Mana: 10
Cast Range: 6

Silence an enemy for 1.5 seconds

Secondary Abilities

1
Mind Spike
Active
Cooldown: 4.5 seconds
Mana: 15
Cast Range: 6

Deal 167 (+4% per level) to an enemy.
2
Mind Blast
Active
Cooldown: 7 seconds
Mana: 35
Cast Range: 6

Launch an Orb that deals 225 (+4% per level) to the first enemy hit.
3
Unholy Smite
Active
Cooldown: 6 seconds
Mana: 20
Cast Radius: 5

Fire a missile at the nearest enemy, prioritizing heroes, dealing 65 (+4% per level) and slowing them by 30% for 2 seconds.

Heroic Abilities

1
Circle of Healing
Active
Cooldown: 8
Mana: 55
Cast Radius: 5.5

Heal other nearby Allied Heroes for 200 (+4% per level) Health. Each hero healed reduces the cooldown of this ability by 2 seconds.

Requires Default Aduin.
2
Voidform
Active
Mana: 25
Cast Range: 7

Deal damage to an enemy hero equal to 5% of their maximum health. Can only be cast again after casting two other spells.

Requires Shadowform.

Stats

Level: 1/10/20
Attack Type: Ranged
Health: 2065/2991/4087
Health Regen: 103.25/149.55/204.35
Resource: 700 Mana/910 Mana/1183 Mana
Armour: 0
Attack Speed: 1.5
Attack Range: 5.5
Attack Damage: 65/84.5/109.85

Talents

Level 1
Flash Healing (Q) - Every 2nd cast of Lesser Healing reduces its cooldown by 37%
Lightspeed (Passive) -
Quest: Each Regen Globe you collect increases your movement speed by 1%, up to 10%.
Reward: after collecting 10 Regen Globes, increase your movement speed outside of Shadowform by another 5%.
Shadow's Advance (Passive) - Increase Shadowform movement speed by 17%. Anduin can now mount in Shadowform.


Level 4
Reinforce (W) - Power Word: Shield now decays over 6.5 seconds instead.
Numb (W) -
Quest: Hit 15 enemy Heroes with Mind Blast 15 times.
Reward: Mind Blast now stuns for 1 second.
Shadow's Return (Passive) - Whenever Anduin returns to his Altar, he enters Shadowform and gains 65% more movement speed until dismounted.


Level 7
Unholy Silence (E) -
Quest: Silence enemy Heroes for a total of 75 seconds.
Reward: Increase Silence's duration by 0.5 seconds. Unholy Smite now applies Silence as well.
Greater Healing (Q) - Increase Lesser Healing heal by 100%, but also increase its cooldown by 2 seconds.
Shadow's Revenge (Passive) - Anduin leaves behind a shadow when he dies in Shadowform. The shadow has 50% of Anduin's Health, has 50 Armor, has obstructable vision over the area, and lasts until it dies or when Anduin resurrects.

Level 10
Circle of Healing (R) - See Heroic Abilities
Voidform (R) - See Heroic Abilities


Level 13
Aneurysm (Q) - Mind Blast deals 200 more damage over 5 seconds and 800 damage instead to shielded enemies. If the Numb quest is completed, Mind Blast also stuns for an additional 0.25 seconds.
Mind Games (Passive) - Each cast of Mind spike reduces the cooldown of Mind Blast by 1.5 seconds, and each cast of Mind Blast reduces the cooldown of Mind Spike by 1 second.
Shadow Poison (E) - Unholy Smite deals 15% more damage over 3 seconds. If the Unholy Silence quest is completed, it now slows by 50% for 4 seconds instead.
Shadow's Retreat (Active) - Activate to enter Shadowform and gain 150% movement speed for 2 seconds. During this, Anduin runs towards the direction of his Altar, passes through other units, and is unable to be controlled. (Cooldown: 60)


Level 16
Slip into Darkness (Trait) - Remove Shadowform's cooldown and Mana cost.
Power Word: Barrier (W) - Power Word: Shield now leaves behind a 156 (+2% per level) point shield and 20 Armor until the shield is destroyed.
Embrace Darkness (Active) Activate to convert all Healing into damage for 15 seconds. During this, Anduin Heals for 10% more and has 50% less cooldowns on Lesser Healing. Can be reactivated to cancel. (Cooldown: 60)
Shadow's Destruction (Active) - Activate to enter Shadowform and channel a volley of bolts at an enemy Hero for 5 seconds. The bolts deal 60 (+2% per level) damage, fire at a rate of one every 0.5 seconds, and hit the first enemy Hero they come in contact with. (Cooldown: 30)


Level 20
Holy Nova (R) - Circle of Healing deals 50% of the Heal as damage to enemy Heroes as well. Each Hero affected by Circle of Healing increases the Healing of the next cast by 2%.
Shadowreaper (R) - Voidform now deals 6% of the target's maximum health as damage instead and has a 3 second cooldown in addition to its reset effect.
Shadow's Shimmy (Trait) - Shadowform now teleports Anduin to a nearby location before transforming. Can only occur once every 15 seconds. (Cast Range: 3)
Tactical Advantage (Passive) - Whenever Anduin uses a Heroic Ability, he gains 5 Armor and 5% Spell Power that stack up to 25 and 25%.

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