Antonidas uses his lightning attacks to both support his team and deal lots of damage from afar. With his great damage reduction from trait he may survive more than typical assassin, however this requires wise mana management (this shouldn't be hard with his mana-regaining ability) Pros:
*Great damage output
*Resistant to damage
*No mana problems at all
*Great team-fight pressence as for an assassin Cons:
*Very crowd-control susceptible
*His durability comes from actual mana
*Taking damage may cripple his damage output
*Hard to master
Combat Trait
1
Mana Shield
Whenever Antonidas takes damage, instead he loses 1 mana for each 2,86~9,28 health that he would lose. This can be toggled on and off.
Primary Abilities
1
Electro Bolt
Antonidas channels for 0,75 seconds and then launches a lightning missile. Upon impact, it explodes, dispelling one positive effect from each enemy hit and dealing 253~821 damage to them. Mana: 60 Cooldown: 9 seconds Range: 10 (Range) / 0,5 (Width) / 2 (Explosion)
2
Lightning Blast
Antonidas blasts target area with lightning, silencing all enemies hit for 1 seconds and dealing 112~363 damage to them. Mana: 70 Cooldown: 10 seconds Range: 9 (Radius) / 2 (Radius)
3
Re-energize
Antonidas channels for 5 seconds. During this time, he restores 6% mana per second and strikes random enemy within his attack range, dealing 98~318 damage to them. Prioritizes heroes. Mana: 0 Cooldown: 30 seconds Range: 5,5 (Lightning Range)
Heroic Abilities
1
Thunder Storm
Antonidas summons a Thunder Storm at target location for 5 seconds. During this time it will cast 8 Electro Bolts at your opponents. Prioritizes heroes. Mana: 100 Cooldown: 90 seconds Range: 5,5 (Placing Range)
2
Annihilation
Antonidas connects with targetted ally with an electrical tether, increasing his and ally's attack speed by 100% and movement speed by 30% for 5 seconds. Enemies within tether take 125~405 damage per second. Mana: 100 Cooldown: 90 seconds Range: 5,5 (Cast Range) / 11 (Tether Range) / 0,5 (Tether Width)
Tier 1 Talents
Electric Death: Increases damage done by Electro Bolt by 20%.
Lightning Bomb: Increases damage done by Lightning Blast by 25%
Mana Master: Whenever a minion or mercenary dies nearby, gain permanent +5 bonus to maximum Mana.
Re-energizing:Decreases cooldown of Re-energize by 4 seconds.
Tier 2 Talents
Gathering Power: Passively grants 5% Ability Power. Each Hero takedown increases this bonus by 2% to a maximum of 15%. This bonus Ability Power is reset to 5% on death.
High Voltage: Re-energize's lightning bounces to an additional enemy, dealing 30% less damage.
Electron Charge: Reduces casting time of Electro Bolt by 40%.
Overcharge: Enemies hit by Lightning Blast are set Vulnerable for 4 seconds, causing them to take an additional 25% damage, but also increases their attack speed and movement speed by 15% and healing taken by 20%.
Tier 3 Talents
Shock Therapy: Electro Bolt dispels an additional boff from enemies hit.
Electro Blast: Increases radius of Electro Bolt's explosion by 50%.
Electric Field:Time between lightning strikes from Re-energize reduced to 0,55 seconds, resulting in 4 additional strikes.
Mana Affinity: Increases your Ability Power by up to 15% and your movement speed by up to 8% based on how much mana you have remaining.
Tier 4 Talents
Thunder Storm: Summons a Thunder Storm that casts Electro Bolts for free at your opponents.
Annihilation: Connects with an ally and greatly hastes both of you, while dealing strong damage to all enemies within the tether.
Tier 5 Talents
Paralysis: Electro Bolt slows by 99% decaying over 2,5 seconds.
Evocation: Re-energize restores twice that much mana.
Invocation: For each second channeled during Re-energize, gain +10% Ability Power to your next Basic Ability cast.
Double Charge: Lightning Blast leaves a field that erupts after 2,5 seconds, dealing 50% of it's base damage and slowing enemies hit by 90% decaying over 2,5 seconds.
Tier 6 Talents
Static Charge: Your attacks apply a stack of Static Charge on enemies for 3 seconds, up to three stacks. Each of them increases damage dealt to the target with your attacks by 20%.
Chain Lightning: Lightning Blast now deals 60% of it's damage to four targets within 5 units in addition to it's effects.
Lightning Shield: Whenever your mana becomes lesser than 30%, gain buff, that increases movement speed by 25%, mana regeneration by 165% and decreases crowd-control duration on you by 25% for 5 seconds. This can occur only once every 60 seconds.
Detonate Charge: Increase duration of Lightning Blast's silence by 50%. Electro Bolt dispels this silence to deal an additional 35% damage.
Tier 7 Talents
Electro Storm: Thunder Storm now also casts 4 Lightning Blasts during it's duration
Electrical Conduit: You are now stunned for Annihilaton's duration, however cast it on each allied hero within 5,5 units.
Mana Bomb: Channel for 3 seconds to deplete your mana during this time and deal damage equal to 1000% of mana used to all enemies within 5 units. The bullet speed is the same as the speed of typical Hero and range is 10. 180 seconds cooldown.
Bolt of the Storm: Activate to teleport to a nearby location.
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