Ariel Hanson - "The Infestor" by Ultramark

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Ariel Hanson - "The Infestor"

By: Ultramark
Last Updated: Feb 26, 2017
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Ariel Hanson - "The Infestor"

The Infestor

The Infestor modifies, but does not control, minions. That's it! Massive agent of lane pressure.
Note: Might play like a blend of Abathur (without the carapace) and Azmodan (without the Basic Abilities).

Ariel The Infestor can target nearby minions and infest them - enhancing the units in several ways. Precisely HOW the Infested are FURTHER enhanced, depends your choice Combat Trait at level 1 (all controlled by the (D) key).

While her health pool is very low (and attack damage is even lower), The Infestor can be quite elusive (burrowing quickly underground to hide, or Deep Tunneling to escape danger. The Infestor can be played as an amazing split pusher.

Combat Trait

1
Hype Infested
(D) (Toggled Aura)
Any infested minion near The Infestor has its attack speed increased by 20% (fading over 5 seconds).
Costs X Mana per second.
2
Drop Creep
(D) Lay a Creep Tumor that generates Creep. While on Creep, The Infestor and Infested Minions move 20% faster.
Tumors last 240 seconds and reveal the surrounding area while active.
Stores up to 3 charges.
Cooldown: 18 seconds
3
Burrow Minion
(D) (Toggled Aura)
When activated, all nearby Infested Minions will burrow, becoming cloaked. Burrowed units will remain burrowed for 30 seconds, or until attacked. When Select (D) again to turn off aura, causing all Infested Minions on the battlefield to un-burrow.

Primary Abilities

1
Infest Minion
(Q) Target a nearby allied minion to become infested. Infested minions permanently do 20% more damage, but have a 20% lower movement speed. All minions (melee or ranged) become the same ranged attackers.
X mana, 5 second cooldown.
2
Inspired Minion
(W) Target any Infested Minion anywhere on the map, granting them an aura which increase the maximum Health or all friendly minions by 10%. Lasts 15 seconds.
X Mana, 8 second cool-down.
3
Destroy Minion
(E) Target any Infested Minion anywhere on the map, causing them to immediately explode, doing 75 points of damage. The explosion creates 2 small broodlings that seek out the nearest enemy target (preferring heroes). (Note: Functions similar to corpse spiders).
X Mana, 12 second cool-down

Heroic Abilities

1
Infest My Enemies!
(Passive).
Allows Infest to affect even ENEMY minions, turning them immediately into allied Infested Minions.
2
Infested General
Target any Infested Minion anywhere on the map, permanently granting them an aura which infests 1 nearby allied minion every 10 seconds. You can only have one Infested General at a time. Infested General gain full XP for nearby kills (similar Abathur's Monstrosity).
3
Infest The Fallen
(Toggle)
Any nearby ALLIED Minion who dies near the Infestor, revives immediately as an Infested Minion, but with 20% health.
All fallen minions in the area of effect will be revived, until toggled off or all mana is depleted.
Costs X Mana per second, and drains X mana per revived minion.

Special Mount

1
Infested Tunneling (Z)
(Z) The Infestor can tunnel to any visible minion on the battlefield - friend or foe! (30 second cool-down).
2
Deep Tunnel (#1)
(#1) The Infested can burrow, becoming cloaked and immobile.

TALENT POSSIBILITES

AURA TALENTS:
All Infested Minions near The Infestor:
Damage Aura: emit a toxic cloud (AOE damage).
Healing Aura: heal for 3% of their maximum hp per second.

CREEP TALENTS:
any Infested Minions on creep:
Racing Creep: add 20% to their attack range.
Healing Aura: are healed for 3% of their maximum hp per second.

INFESTOR TALENTS:
Quest: Gather Globes to Increase Mana Regeneration.

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