Ava by Lillmy

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Ava

By: Lillmy
Last Updated: Mar 26, 2020
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Ava

Leader of the Coven

Background

After the death of Maghda, the coven was left without a leader. Many acolytes attempted to prove themselves to the other members that they were worthy of becoming the new leader.

With time, the loudest acolytes became ill and they slowly started to die, one by one. Left was only one acolyte who wished to become the leader, Ava. Instead of asking for the other memebers approval, she offered them a deal. "Join and become part of greatness, or leave and die like those who tried to take my position." Many followed blidly and few turned their backs on the coven and were never seen again.

Now as the leader of the coven, she seeks to rebuild the coven and it's reputation, within the Nexus.

Playstyle

Ava is a ranged assassin that focuses on slowly burning down her foes with the help of poisons and her acolytes.



Health: 1520(+4% per level)
Health Regen: 3.125(+4% per level)
Attacks per second: 1
Ranged: 5.5
Damage: 67
DPS: 67



PROS/CONS

+ AoE Damage
+ High Range
+ Sustain


- No Escape
- Mana hungry

- No Instant Damage

Combat Trait

1
Withering Touch
Enemies hit by your abilities are afflicted with Withering Touch for 5 seconds. They take 8 (+4% per level) Damage every 1 second.

If Ava basic attacks an enemy while Withering Touch is active on them they take 43 (+4% per level) Damage.

Primary Abilities

1
Plague Torrent
Unleash a wave of Plague in the targeted direction, all enemies hit take 230(+4% per level) Damage over 3 seconds and are slowed by 60% for 1 second.

Ava is Healed for 25% of the damage dealt.

Cooldown: 7 Seconds
Cost: 65 Mana


(Radius: Grows from 1x1 to 5x1)
(Range: 8)
Travel Speed: 30
2
Worthy Sacrafice
Raise a Cultist with 600 (+4% per level) Health from the ground at the targeted location. After 1.5 seconds the Cultist will chase the closest visible enemy (prioritizing Heroes). After 3 seconds or when killed, the Cultist explodes, dealing 445(+4% per level) Damage to all nearby enemies.

Cooldown: 16 seconds
Cost: 90 Mana


(Explosion Radius: 4)
(Movement Speed: 100%)
3
Corrupted Soil
Ava corrupts the ground in the targeted area for 7 seconds.

Enemies within the Corrupted Soil take 26 (+4% per level) Damage every 1 second and are slowed by 30%.
The slow persists for 1 seconds after leaving the area.

Cooldown: 14 seconds
Cost: 80 Mana


(Radius: 4)

Heroic Abilities

1
Hallow Soul
Become immaterial, reduce your vision range to 1 and increase your movement speed by 40% for 4 seconds.
Passing through an enemy Hero will afflict them with Withering Touch, Plague and Corrupted Soil. (It will not cast the spell but apply the damage from them over the full duration of the ability.)


(Immaterial = Unable to attack or cast spells and invulnerable (Green-ish glow).)

Cooldown: 60 seconds
Cost: 90 Mana
2
Acid Rain
Wreak havoc in the targeted area by crashing down a wave of Acid upon all enemies in the area. Enemies hit by the acid are poisoned for 10 seconds. Taking 40(+4% per level) damage every second. (2 ticks/s)

Cooldown: 10 seconds
Cost: 70 Mana


(Radius: 7)

Talents

__________________________________

Tier 1 (Level 1)



Dizzy Infection (Trait)


Enemies affected by Withering Touch have their Basic Ability cooldowns recharge 20% slower.

Spreading Plague (Q)


Quest:Hit Heroes with Plague Torrent.
Reward: After hitting 10 Heroes with Plague Torrent increase the width by 50%.
Reward:After hitting 20 Heroes with Plague Torrent increase the range by 100%.

Rush (W)


Cultists starts with 200% movement speed that decays to 0% movement speed over it's duration.

__________________________________

Tier 2 (Level 4)



Weaken Antidotes (Trait)



Enemies afflicted with Withering Touch take 20% reduced healing from all sources.

Strong Touch (Trait)



Withering Touch now lasts for 10 seconds.

Potent Poison (Q)


Plague Torrent no longer heals Ava when it damages non-heroic enemies but heals Ava for 75% of the damage dealt to heroes.

Soak Ground (E)


Corrupted Soil now slows for 50% and the slow persists for 2 seconds after leaving the area.

__________________________________

Tier 3 (Level 7)



Poisonous Trail(Trait)


Enemies afflicted with Withering Touch leave behind a trail of poison that applies Withering Touch to enemy heroes that come in contact with it for 3 seconds.

Death and Delay (W)


Increase the damage of Worthy Sacrafice and the Cultists life and duration by 50%.

Divine Cause (W)


Cultists are invulnerable to damage, cannot be crowd controlled and explode instantly upon impact with an enemy hero.

Death Grip (E)


The first time an enemy is damaged by Corrupted Soil they are rooted for 1 second.

__________________________________

Tier 4 (Level 10)


Hallow Soul (H1)


Become immaterial, reduce your vision range to 1 and increase your movement speed by 40% for 4 seconds.
Passing through an enemy Hero will afflict them with Withering Touch, Plague and Corrupted Soil. (It will not cast the spell but apply the damage from them over the full duration of the ability.)


(Immaterial = Unable to attack or cast spells and invulnerable (Green-ish glow).)

Cooldown: 60 seconds
Cost: 90 Mana


Acid Rain (H2)


Wreak havoc in the targeted area by crashing down a wave of Acid upon all enemies in the area. Enemies hit by the acid are poisoned for 10 seconds. Taking 40(+4% per level) damage every second. (2 ticks/s)

Cooldown: 10 seconds
Cost: 70 Mana


__________________________________

Tier 5 (Level 13)



Plague Doctor (Q)


Increase the damage of Plague by 50% and it's damage is dealt over 5 seconds.

Instant Sickness (Q)


Increase the damage of Plague by 25% and it's damage is instant.

Leeching Poison (0)


You heal for 20% of all damage done to enemy heroes from all abilities.

Summon Summoner (1)


Activate: Summon a Demonic Summoner with 500 (+4% per level) Health at the targeted location. Demonic Summoners last for 120 seconds. (Max 3 Summoners)
Demonic Summoners summon a Burning imp every 5 seconds. If there are no nearby enemies it will go down the nearest lane.

Burning Imps have 250 (+4% per level) Health and deal 53(+4% per level) Damage with each basic attack (melee). They also burn nearby enemies for 24(+4% per level) Damage every 1 second.

Summon Summoners cooldown is reduced by 1 second every time Ava hits an enemy with an ability.

Cooldown: 60 seconds
__________________________________

Tier 6 (Level 16)



Corruption Burst (E)


Instead of dealing damage over 7 seconds. After 1 second, deal damage equal to 10 seconds of Corrupted Soil Damage.


Deadly Swamp (E)


Increase the radius, range, duration and damage of Corrupted Soil by 100%.

Crown of Maghda (2)


Activate: Summon 2 moths that orbits around you for 10 seconds. Each Moth casts Mothdust at enemy heroes every 3 seconds.
Cooldown: 60 seconds

Mothdust: Send out a slow-moving projectile that deals 220 (+4% per level) damage to all enemy heroes hit.
Ava is healed for 50% of the damage dealt.
__________________________________

Tier 7 (Level 20)



Body and Soul (H1)


You are no longer blinded during Hallow Soul and your movement speed increase is set to 100%. Passing through an enemy Hero will heal you for 10% of your maximum health.

Kiss of Death (H2)


Reduce the cooldowna and duration of Acid Rain by 50%, but the damage amount remains the same.

Black Death (3)


Activate: Deal 400 (+4% per level) Damage to an enemy hero over 20 seconds. If they die during the duration it is refreshed and applied to another nearby hero.

Summoning Ritual (W)


Worthy Sacrafice now summons 3 cultists that will chase down nearby enemies. Each Cultist is summoned 1.5 seconds after each other.
( Cast / 1.5 seconds / Cultist / 1.5 seconds / Cultist / 1.5 seconds / Cultist. )

Build Examples

Plague Doctor:

1 - Spreading Plague
2 - Potent Poison
3 - Death Grip
4 - Acid Rain
5 - Plague Doctor
6 - Crown of Maghda
7 - Black Death


Cultist Bombs:

1 - Rush
2 - Soak Ground
3 - Death and Delay
4 - Hallow Soul
5 - Leeching Poison / Summon Summoner
6 - Deadly Swamp
7 - Summoning Ritual


Safe Play:

1 - Dizzying Infection
2 - Soak Ground
3 - Death Grip
4 - Hallow Soul
5 - Leeching Poison
6 - Deadly Swamp
7 - Body and Soul


Solo Laner / Split Pusher:

1 - Spreading Plague
2 - Strong Touch
3 - Poisonous Trail
4 - Hallow Soul / Acid Rain
5 - Summon Summoner
6 - Corruption Burst
7 - Summoning Ritual

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1
[-]
FidgetingFly (2) | March 25, 2020 5:43am
How much mana does she have?
2
[-]
Lillmy (2) | March 26, 2020 12:55am
Almost all heroes have the same amount of mana and mana regeneration.

Maximum Mana: 500(+10 per level).
Mana Regeneration, 3 Mana per second (+0.0975 per level)
1
[-]
FidgetingFly (2) | March 26, 2020 5:59am
Oh.
I didn't know that xD
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