Azshara by MrBr0s

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By: MrBr0s
Last Updated: Aug 5, 2019
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Queen of the Naga

A Mage that grows temporarily stronger as she fights other Heroes.

HEALTH: 1480
MANA: 500

Combat Trait

Rising Tide
Cooldown: 12 seconds

When Azshara deals damage to a Hero, she gains Rising Tide for 12 seconds, increasing her Spell Power by 2.5%, up to 50%.

Activate to deal 120 damage to nearby enemies and knock them back, consuming all Rising Tide stacks. Rising Tide's radius and knockback distance are increased by 2.5% per stack.

Primary Abilities

Crashing Wave
Mana: 30
Cooldown: 4 seconds

Release a growing wave of water, dealing 90 damage. Hitting an enemy Hero causes the wave to collapse, dealing an additional 100 damage to enemies in the area.
Mana: 60
Cooldown: 8 seconds

After 0.5 seconds, summon a water vortex that deals 60 damage every 0.5 seconds in the area for 3 seconds and pulls enemy Heroes toward its center the first time they enter it, dealing 130 damage and refunding 15 Mana.
Abyssal Breach
Mana: 70
Cooldown: 12 seconds

Weaken the ground at the target location. After 2 seconds, the ground collapses between Azshara and the target, dealing 230 damage and Stunning enemies hit for 0.5 seconds.

Heroic Abilities

Wrath of Azshara
Mana: 90
Cooldown: 90 seconds

Cover a large area with deep water for 8 seconds, Slowing enemies by 25% and dealing 45 damage per second. Enemies that stay in the area for its full duration take damage equal to 15% of their maximum Health when Wrath of Azshara ends.
Call of Nazjatar
Mana: 80
Cooldown: 70 seconds

Call upon 4 of Azshara's servants for 10 seconds. Each servant grants a shield that absorbs 130 damage and that lasts until its caster dies.

Azshara's cooldowns recharge 50% faster while shielded by a servant.

Talents (LvL 1)

Ripple Effect

Crashing Wave deals 30% more damage when it collapses, but the initial wave's damage is reduced by 30%.

Taken by Storm

Increase Maelstrom's pull damage by 25% and radius by 30%.

Into the Deeps

!Quest: Damaging an enemy Hero with Abyssal Breach increases its damage by 5, up to 125.

!Reward: After hitting 25 Heroes, Abyssal Breach no longer activates after 2 seconds and can be triggered manually.

Talents (LvL 4)

High Tide

Azshara gains 100% more Rising Tide stacks, but its duration is reduced by 3 seconds.

Drowning Wake

Heroes hit by Crashing Wave's collapse are Slowed by 40% for 1.5 seconds.

Seismic Activity

Abyssal Breach deals 100 damage in the target area when cast, and enemies damaged this way are Stunned for 100% longer when Abyssal Breach activates.

Talents (LvL 7)

Endless Funnel

Maelstrom's duration is increased by 2 seconds, but it can only pull Heroes during the first 2 seconds.

Soul Syphon

Maelstrom's cooldown is reduced by 0.35 seconds whenever it damages an enemy Hero.

Gaze of N’zoth

Heroes Stunned by Abyssal Breach have their Armor reduced by 25 for 2.5 seconds.

Talents (LvL 13)

Underwater Current

Crashing Wave's initial wave pierces Heroes and has a 15% increased range, but it always collapses at the end of its path.

Eye of the Storm

If Crashing Wave damages no Heroes, its cooldown is reduced to 1 second and it refunds 20 Mana.

Lost at Sea

Cooldown: 90 seconds

Activate to curse an enemy Hero for 60 seconds. Azshara gains Rising Tide every time the target takes damage from a Hero. This effect can only occur once per second.

Talents (LvL 16)

Well of Eternity

Activating Rising Tide does not consume any stacks, but its cooldown is increased by 8 seconds.

Relentless Vortex

Hitting an active Maelstrom with Crashing Wave allows it to pull Heroes it has already pulled an additional time.

Second Sundering

Abyssal Breach leaves behind an impassable abyss, trapping enemies that enter it for 1.5 second.

Talents (LvL 20)

Sinking Feeling

Wrath of Azshara's Slow is increased by an additional 5% per second while active, and its final damage is increased by 5% of the target's missing Health.

For Nazjatar!

Azshara's servants summoned with Call of Nazjatar attack nearby Heroes for 20 damage per second, reducing the Ability's cooldown by 1 second per attack.

Old Gods' Bounty

Takedowns permanently increase the maximum amount of Rising Tide stacks by 1, up to 20.

Agitated Waters

Basic Attacks splash for 80% damage around the target and their damage is increased by Rising Tide.

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