Baal by vyrd

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Baal

By: vyrd
Last Updated: Aug 19, 2015
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Baal

Lord of Destruction

Combat Trait

1
Vile Effigy
Upon receiving fatal damage, Baal will vanish from sight and become invulnerable for 1 second, regenerating 50% of his maximum hp. Upon reappearing, Baal will spawn a clone of himself for 30 seconds which deals 15% of his damage and mirrors his abilities. Can only be triggered every 90 seconds.

Primary Abilities

1
Hoarfrost
Deals damage and knocks back the first 3 enemies hit, dealing additional damage if target is knocked into terrain, structures, or heroes.
2
Minions of Destruction
Targeted on friendly minions, this ability will destroy all of the targets and replace them with half of the total as Baal's minions. These minions are stronger, deal more damage and are led by an Overlord which has a pulsing damage aura.
3
Teleport
Channels for 2 seconds, then teleports Baal to target location. Can only be cast on areas made visible by fog of war.

Heroic Abilities

1
Festering Appendage
Spawns a tentacle to stun and damage target enemy hero for 3 seconds and snaring and damaging nearby hostile targets for 3 seconds. Deals 4% of primary target's maximum hp over 3 seconds.
2
Tendrils of the Destructor
Instantly kills targeted enemy minion. Cooldown reduced by 95% upon successful cast. When used on enemy heroes, this ability will horrify the target, causing them to tremble in fear for 3 seconds, and then suffer 10% of their maximum hp instantly.

Special Mount

1
Destructor's March
Instead of using a mount, Baal will move faster after not taking damage for 3 seconds. Removed by taking damage or casting an ability.

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