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Bishamon is a cursed samuraï designed to have good aera damages, but probably needs allies with good control to express his whole potential becouse of his traits : all his abilities creates an echo after one second, easy to dodge. he has a martial and agressive kit, with a good mobility, but a low defense first heroic grants him some control to complete his kit. second one can unleash a powerfull attack but needs to be charged, so its a risquy one. his level 20 "exorcised" removes his trait, making at least one talent useless, but increase his initial damages Statistics Health 2,000 Mana 500 Atk Speed 1.00 Damage 104 Range 2,5 |
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- Dire strike decrease katana strike cooldown by one second and its mana cost by 50% Quest : hit enemy heros with katana strike increase its damages by 1%, up to 30% quest is lost upon death |
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- Shadow walk war walk allow to move through walls and structures Quest : hit enemy heroes increase war walk duration by 1%, up to 50% quest is lost upon death |
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- Giant chakram increase chakram damages by 20% on its first half travel. Quest : hit enemy heroes with chakram increase its size and range by 1%, up to 30%. quest is lost upon death. |
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- sadness enemies hit by a dire echo receives 30% less heals from any source for 3 seconds. Each hero hit by dire echo grants a 50hp shield for 3 seconds. |
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- Fast echo dire echo delay is now 0.5 seconds. Hit a hero with dire echo increase attack speed by 20% for 3 seconds. |
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- echoes of time hit an enemy hero with dire echo decrease basic abilities cooldowns by 0.5 seconds. Dire echo slows enemies by 20% for 2 seconds. |
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- life consumption katana strike heals for 30% of damages dealt to heroes. its echo heals for 20% of every damages dealt. |
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- Evasion War walk grants a 25 physical armor for 4 seconds. Grants 10 spell armor for 4 seconds every time its echo hit an enemy hero. |
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- Phantom chakram chakram decrease spellpower by 25% for 3 seconds. its echo decrease basic attack damages by 25% for 3 seconds. |
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- technical strike increase katana strike's lunge max distance by 75%. its length can manually been set |
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- ninjutsu secondary ability - 60 seconds cooldown activate to teleport to chakram, stopping its path. Hit enemy heroes hit by chakram reduce cooldown by 5 seconds |
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- unstopable march secondary ability - 30 seconds cooldown gain unstopable and increase move speed by 40% for one second |
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- Dire demons increase dire echoes damages up to 75% of initial ones. |
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- cut the soul basic attacks, katana strikes and its echo deals an additonal amount of damages equal to 1% of enemy's maximum life |
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- devastation walk warwalk and its echo deals 50% more damages on a small aera (radius 2) |
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- second echo dire echo creates a second echo after the first one. Same delay than the first one. This secondary echo doesn't benefit from any talent. |
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- Oni after a dire echo made his attack, he stays on the battlefield as a a decoy for 3 seconds. those decoys have 50% less life and damages dealt Note : Bishamon has now the appearance of a dire echo. |
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- shadow form 80 seconds cooldown immune to damages for 1.5 seconds. hit an enemy hero with dire echo decrease cooldown by 5 seconds |
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- exocised Bishamon loses his trait, but deals 50% more damages. |
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