Blackhand by jACEofSpades

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Blackhand

By: jACEofSpades
Last Updated: Jul 19, 2021
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Blackhand

Warlord of the Blackrock Clan

A warlord with massive musculature and a dominating presence, the chieftain of the Blackrock clan formed brilliant strategies and maintained rigorous order within his armies. He could always turn the tide of battle. He could always find the enemy's weakness. When ogres attacked and his clan faced annihilation, he orchestrated a daring last-minute triumph alongside his second-in-command, Orgrim. On the eve of battle, the chieftain reclaimed a famous weapon, the Doomhammer, and restored hope for victory. The elements, chaotic forces of nature that had allowed him to survive the ordeal, encased his fist in dark, heavy stone. He took a name worthy of it: Blackhand.

Health: 2,487 (+4.0%) | Regen: 5.18 (+4.0%)
Mana: 500 (+10) | Regen: 3.00 (+9.8%)
Atk Speed: 0.91 per second | Melee: 2.00 | Damage: 152 (+4.0%)

Combat Trait

1
Overheated (D)
Trait (Active)

After Blackhand has taken damage equal to 75% of his maximum Health, activate to become Overheated for 5 seconds.

While Overheated Blackhand gains 15% bonus Movement Speed and 25 Armor, reducing damage taken by 25%.

Blackhand passively generates 1% of the total damage needed to become Overheated every second while not Overheated.

Primary Abilities

1
Shattering Smash (Q)
Mana: 50
Cooldown: 11 seconds

Activate to channel a slam in front of Blackhand for up to 2.5 seconds. Release to slam down, dealing 96 (+4% per level) damage.

If channeled for at least 1 second, Shattering Smash deals 25% increased damage and Stuns enemy Heroes hit for 0.75 seconds.

If channeled for at least 2 seconds, Shattering Smash deals 50% increased damage and Stuns enemy Heroes hit for 1.5 seconds.

*Shattering Smash charges up twice as fast while Overheated.*
2
Slag Bombs (W)
Mana: 25
Charge Cooldown: 5 seconds

Throw out a Slag Bomb that explodes after 0.75 seconds dealing 84 (+4% per level) damage and slowing enemies hit by 20% for 2 seconds.

Stores up to 2 charges.

*Slag Bombs' explosions are instant while Overheated.*
3
Blackiron Plating (E)
Mana: 60
Cooldown: 12 seconds

Activate to gain a Shield that absorbs 267 (+4% per level) damage and increase the charge amount gained by taking damage for Overheated by 25% over the next 3 seconds.

*Blackiron Plating's shield amount is increased by 35% while Overheated.*

Heroic Abilities

1
Exploding Iron Star (R)
Mana: 80
Cooldown: 70 seconds

After 0.75 seconds summon an Iron Star that comes crashing down dealing 198 (+4% per level) damage in an area, knocking enemies away from the center, and creating impassable terrain for 3 seconds.

Once Exploding Iron Star has expired, it explodes dealing 254 (+4% per level) damage to all nearby enemies.
2
The Iron Crucible (R)
Mana: 100
Cooldown: 100 seconds

Become Unstoppable and channel for 1.5 seconds, after which Blackhand smashes a giant area in the floor beneath him sending himself and all Heroes caught in the destruction to the Iron Crucible for 5 seconds.

Heroes sent to the Iron Crucible must fight to the death or fight to survive. After the duration, all Heroes that survived are returned to the battlefield.

Tier 1 (Level 1)

'
1) Shatter Them to Dust (Q)

Shattering Smash can now be channeled up to 3.5 seconds.

! Quest: Hit 15 Heroes with Shattering Smash that's been channeled for at least 2 seconds.

! Reward: After hitting 15 Heroes, if channeled for at least 3 seconds, Shattering Smash deals 75% increased damage and Stuns enemy Heroes hit for 2.25 seconds.
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2) Blackrock Resilience (E)

Casting Blackiron Plating grants 50 Physical Armor against the next 3 Hero Basic Attacks for 5 seconds, reducing the damage taken by 50%.

These Block charges do not reduce the amount of Overheated charge Blackhand would receive normally.

Passive: Increase the duration of Blackiron Plating by 1 second.
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3) Heating Up (Trait)

Regeneration Globes add 5% to the total damage Blackhand needs to take to become Overheated.

! Quest: Gather 30 Regeneration Globes.

! Reward: After gathering 15 Regeneration Globes, Blackhand restores 129 (+4% per level) Health per second while Overheated.

! Reward: After gathering 30 Regeneration Globes, Overheated now grants 35 Armor.
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Tier 2 (Level 4)

'
1) Pathetic Weaklings (Q)

Shattering Smash deals 150% additional damage to Minions, Mercenaries, and Monsters.

Additionally, increase the area of Shattering Smash by 10%.
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2) The Best Offense . . . (E)

Basic Attacks against Heroes reduce the cooldown of Blackiron Plating by 0.75 seconds.
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3) Superheated Conductor (Trait)

Overheated can store an additional charge with a 15 second cooldown between uses.
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Tier 3 (Level 7)

'
1) Marked for Death (Q/W)

Stunning an enemy Hero with Shattering Smash marks them for 3 seconds.

Slag Bombs deal 75% increased damage to marked targets and remove the mark.
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2) Blackiron Rage (Passive)

Deal 17 (+4% per level) damage per second to nearby enemies.

Damage is increased by 175% while Overheated.
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3) Fury of the Blackhand (Passive)

Attacking a Hero that is Stunned, Rooted, or Slowed increases Blackhand's Basic Attack damage by 50% and grant 3% of the total charge amount needed to become Overheated for 3 seconds.
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Tier 4 (Level 10)

'
1) Exploding Iron Star (Heroic)

Mana: 80
Cooldown: 70 seconds

After 0.75 seconds summon an Iron Star that comes crashing down dealing 198 (+4% per level) damage in an area, knocking enemies away from the center, and creating impassable terrain for 3 seconds.

Once Exploding Iron Star has expired, it explodes dealing 254 (+4% per level) damage to all nearby enemies.
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2) The Iron Crucible (Heroic)

Mana: 100
Cooldown: 100 seconds

Become Unstoppable and channel for 1.5 seconds, after which Blackhand smashes a giant area in the floor beneath him sending himself and all Heroes caught in the destruction to the Iron Crucible for 5 seconds.

Heroes sent to the Iron Crucible must fight to the death or fight to survive. After the duration, all Heroes that survived are returned to the battlefield.
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Tier 5 (Level 13)

'
1) Bone Shattering (Q)

Stunning enemy Heroes with Shattering Smash reduces their Movement Speed by 15% and damage by 40% for 5 seconds.
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2) Overcharged (Trait)

While Overheated is fully charged, but not in use, Blackhand gains 5% bonus Movement Speed and 10 Armor.
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3) Regenerative Slag (Passive)

Damaging enemy Heroes with Basic Attacks, Shattering Smash, or Slag Bombs heals Blackhand for 25% of the damage dealt.
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Tier 6 (Level 16)

'
1) Molten Strike (Q)

Heroes Stunned by Shattering Smash take an extra 8% of their maximum Health as damage.
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2) Additional Bomb Pouch (W)

Slag Bombs gain an additional charge, but it's cooldown is increased by 2 seconds.

Additionally, enemy Heroes hit by Slag Bombs have their Armor reduced by 20 for 3 seconds.
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3) Well Oiled Machine (Passive)

Every 3rd Basic Attack against the same enemy deals 75% increased damage.

While Overheated gain 35% increased Attack Speed.
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Tier 7 (Level 20)

'
1) Incoming Bombardment (Heroic)

Exploding Iron Star is now set ablaze, dealing 19 (+4% per level) damage every 0.5 seconds to nearby enemies and Slowing them by 30% while it is on the battlefield.

Passive: Reduce the cooldown of Exploding Iron Star by 30 seconds.
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2) This is MY Arena! (Heroic)

If there are more allied Heroes than enemy Heroes in the Iron Crucible, all allied Heroes gain 15% increased damage.

If there are more enemy Heroes than allied Heroes in the Iron Crucible, all allied Heroes gain 20 Armor, reducing damage taken by 20%.

If there are an equal amount of allied and enemy Heroes in the Iron Crucible, all allied Heroes gain both benefits.
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3) Unstoppable Force (Q)

Casting Shattering Smash grants Blackhand Unstoppable for 1.25 seconds.
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4) Immovable Object (Trait)

Activating Overheated grants Blackhand Protected for 1.5 seconds.
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