Blackhand by Dshobz01

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Blackhand

By: Dshobz01
Last Updated: Sep 4, 2018
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Blackhand

Warchief of The Blackrock Clan

Warchief of The Blackrock Clan and second in command of the Iron Horde, Blackhand intends to show the Heroes of the Nexus what happens when you stoke the fires of Draenor

Stats: Blackhand
Health: 2152
Health Regen: 3.975
Attack Speed: 0.79
Attack Range: 1.3
Attack Damage: 141
Comparison Stats: Garrosh
Health: 2060
Health Regen: 4.293
Attack Speed: 0.83
Attack Range: 1.2
Attack Damage: 137

Combat Trait

1
Overheated
Passive: Deal small damage aoe damage around yourself. The longer a minion, hero, or merc stays near you the more damage they will take from it and heals for 50% of the damage it deals. This is constantly on him permanently.

Primary Abilities

1
Impaling Throw
17 second cooldown 45 mana cost: Place a mark on a enemy hero, after a 1.5 second delay throw an axe at them dealing moderate damage to the first target hit and pulls them 3/4 of the way to Blackhand if it hits the intended target and half of the way if it hits the wrong target. This effect pierces minions and mercenaries but not structures

Side Note: Range is as large as Frost Orb's range from Kel'thuzad and can not be used on a hero if they are within melee range of you
2
Slag Bomb
15 second cooldown 60 mana cost: Throw a Slag Bomb at a target area, dealing moderate damage and reducing Heroes hit armor by 20 for 1 seconds
3
Fire Forged Blood
14 second cooldown 55 mana: Increase your armor by 20 and the damage of Overheated by 30% for 5 seconds

Heroic Abilities

1
Shattering Smash
60 second cooldown: After a 3 second delay, charge an enemy hero and deal large damage split between all nearby Heroes hit, stunning them all for 1.5 seconds

Side Note: All heroes can see who you have targeted, similar to Kel'thuzad's Frost Blast and is a bit bigger then half the size of aforementioned move
2
Slag Eruption
30 second cooldown: Every 4th basic attack deals 20% more aoe damage and causes a Slag Hole to appear, dealing small damage when an enemy is they are in it, you can only have 5 up at once. Activate to erupt them, dealing moderate damage to all hit.

Standing in the Slag Hole increases Blackhand's armor by 10 and heals him for a 1% of his health every 1.5 seconds

Tier 1 Talents

Marked for Death: Passive: If you hit the targeted hero, Impaling Throw now bleeds for 50% of the damage over 3 seconds and increase the range by 25%. Quest !: Hit the targeted hero 30 times. Reward: Increase the Impaling Throw's targeted hero damage by 50%
Overheated Bombs: Slag Bombs deals small damage over 3 seconds to enemies hit
Warlord's Burning Blood: Passive: Each regen globe increases your health by 10, capping at 300. Quest !: Collect 30 Regen Globes, Reward: Increase the damage of Overheated by an extra 20% and the armor by 20 when activating Fire Forged Blood

Tier 2 Talents

Your Weak Will Burn!: Overheated deals 15% more damage to enemies below 20% health and 50% extra damage to minions and mercenaries
Cowered!: If Impaling Throw does not hit the intended Hero, gain 25% attack speed and movement speed for 5 seconds. This effect stacks till 50%
Fires of Blackrock: Slag bomb leaves Overheated where it explodes for 4 seconds

Tier 3 talents

Hellfire: When activating Fire Forged Blood, you cause Overheated to deal a moderate burst of damage around you
Brimstone: Increase the radius of Overheated's fire by 100%
Unstable Forge: Reduce the armor gained from Fire Forged Blood by 10, but increase your attack speed by 25%

Tier 4 talents

Heroic Abilites listed above

Tier 5 talents

Ashes, Ashes...: If an enemy hero dies within 2 seconds of you using Fire Forged Blood and took damaged from Overheated, deduce the cooldown of Fire Forged Blood by half
Blackrock Arsenal: Each basic attack an Iron Soldier deals reduces the cooldown of Slag Bombs by .5 seconds. Each Hero hit with Slag bombs explosion reduces the cooldown of The Iron Horde by 2 seconds
You Are Weak: If Impaling Throw hits the intended target, there damage output is reduced by 25%

Tier 6 Talents

Breserk: When below 25% maximum health, gain a 40% damage buff and 40 armor for 5 seconds. This effect has a 30 second cooldown
You're slow!: If Impaling Throw hits the intended target, they are slowed by 50% for 2 seconds and if it hits a different hero they are slowed by 15% for 1.5 seconds
The Embers Remain: When you die, Overheated remains at your death location for 5 seconds

Tier 7 talents

Massive Shattering Smash: Shattering Smash's damage is increased by 25% and reduces all heroes hit armor by 10. Increase the armor reduction by 10 again for every enemy hero hit. Capping at 30
The Black Hand: Every third basic attack now leaves a Slag Hole instead of 4th and deals an additional 10% damage per every hero hit. Activating Slag Eruption reduces those hits armor by 20
I Will Burn You Alive!: If Overheated deals damage to the same Hero for 3 seconds, each tick of damage reduces your basic abilities cooldown by .25 seoncds
No place to hide now!: Impaling Throw now pierces till it hits its intended target, but for every structure or hero it pierces though the damage is reduced by 15%, capping at 75%
The Healing Flame: Fire Forged Blood increases the healing of Overheated to 100%

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