Broll Bearmantle by Sarm Kahel

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Broll Bearmantle

By: Sarm Kahel
Last Updated: Mar 24, 2017
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Broll Bearmantle

Druid of the Claw

Some of Azeroths most powerful Warriors, the Druids of the Claw have fought the natural enemies of their world since the War of the Ancients. Following the Spirit of the Bear, they harness powerful Abilities that allow them to protect and heal their allies. 

Broll Bearmantle served in the War of the Ancients alongside his Daughter, until her death at the Battle for Mount Hyjal.  Wracked with guild about his daughters death, Broll eventually ended up with powerful allies, such as Varian Wrynn and Valeera Sanguinar. Now he brings his powers to the Nexus to continue his legacy as a Hero of Azeroth.

Combat Trait

1
Bear Form
Broll Invokes the power of the Wilds and transforms into a powerful bear after a .5 second delay. His Attack Damage increases by 200%, he gains a 25% increase to Maximum Health and he gains 10 Armor. His Current Health increases by an amount equal to 20% of his Current Health. Additionally, his Health Regeneration increases by 100% and his Mana Regeneration decreases by 50%. While this form is active, Broll cannot cast any of his Basic Abilities, but gains a new abilities Savage Roar and Mangle. Reactivating this ability will revert him to his Night Elf form, and reverse these effects.
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Cooldown: 4 seconds

Primary Abilities

1
Rejuvination
Broll casts Rejuvination on target friendly Hero healing them for 25 (+4% per level) per second for 12 seconds. When Broll Activates Bear Bear form, this ability becomes Mangle.
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Cooldown: 4 seconds
Range: 6
Mana Cost: 45
2
Roar
Broll lets out a powerful Roar which motivates allies. All allied heroes within range gain 10% Movement Speed and 20% Attack Speed for 3 seconds. When Broll activates Bear form, this ability becomes Savage Roar. This ability shares a cooldown with Savage Roar.
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Cooldown: 15 seconds
Range: 8
Mana Cost: 75
3
Faerie Fire
Creates a patch of Faerie Fire at target location which inflicts the Faerie Fire effect on any enemies which touch it during it's duration. Additionally, small lines of Faerie fire will creep out of the affected area towards nearby enemies. While effected by Faerie fire, targets are revealed and take 44 (+4% per level) damage when they are struck by Hero Basic Attacks. This effect lasts 6 seconds. When Broll Activates Dire Bear form, this ability becomes Frenzy.
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Cooldown: 12 seconds
Mana Cost: 25
Abiltiy Range: 10
Radius: 1.5
Range of creeping fire: 3

Secondary Abilities

1
Mangle
Broll lashes out in a small arc fiercely striking enemies within it with his claws dealing 225 (+4% per level) damage and slowing the targets Movement Speed by 25% for 2 seconds. When Broll dectivates Bear form, this ability becomes Rejuvination.
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Cooldown: 6 seconds
2
Savage Roar
Broll lets out a Savage Roar which frightens enemies. All enemy heroes within range suffer a 10% Movement Speed and 20% Attack Speed penalty.When Broll dectivates Bear form, this ability becomes Roar. This ability shares a cooldown with Savage Roar.
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Cooldown: 12 seconds
Range: 8
Mana Cost: 60
3
Frenzy
Broll gains the Frenzy effect for 4 seconds, increasing his attack speed by 20% and making him unstoppable. When Broll deactivates Dire Bear form, this ability becomes Faerie Fire.
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Cooldown: 15 seconds

Heroic Abilities

1
Genisis
Broll releases a burst of natural energies. A Rejuvenation effect is applied to all allied Heroes within range. Heroes who are currently effected by Rejuvinaion have the effect removed and replaced by Genesis. Targets effected by Genesis will be healed for 111 (+4% per level) every second for 4 seconds.
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Cooldown: 20 seconds
Range: 8
Mana Cost: 80
2
Dire Bear Form
Empowers Broll's Bear Form into a Dire Bear form. His Attack Damage bonus increases from 200% to 300% and his Maximum Health bonus increases from 25% to 40%. Additionally, his Faerie Fire ability becomes Frenzy while Dire Bear form is active.
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Cooldown: 60 seconds
Mana Cost: 100

Special Mount

1
Adrenaline Rush
While in Bear Form, activating Broll's mount will increase his movement speed by 60% for 4 seconds.
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Cooldown: 40 seconds

Broll in the Nexus

Broll is a Melee Support who can keep his allies healthy, and absorb plenty of damage for his team. His Rejuvenation is a very powerful tool for helping an ally who has taken a lot of damage get back on their feet without much micromanagement, and Faerie Fire can help keep track of opponent's trying to duck out of sight. His two Roar abilities provide Mobility and Damage and using his passive effectively can prevent enemies from reaching his assassins and specialists safely.

Broll is not, however, well equipped to deal with burst damage should it land on his allies. Rejuvenation wont save an ally in the fray who has dropped below 25% and counting, and Genesis requires too much set up to be used in a reactive manner for bust damage. Additionally, using his Bear Form can backfire if he ends up extended too far. The Bear Form will provide survivability, but wont allow Broll to tank damage from an entire enemy team.

Basic Statistics

Health: 1655 (+4% per level)

Talents

Level 1:

- Maul: Quest Talent - Hit enemy heroes with mangle 20 times to gain 15% increase to it's slow effect.

- Burning Flames: Increase the sight radius of Faerie Fire by 33%.

- Aspect of the Bear: Activating Bear or Dire Bear form increases Health Regeneration by 100% for 3 seconds. Deactivating Bear or Dire Bear form increases Mana Regeneration by 100% for 3 seconds.

- Omen of Clarity: Casting Rejuvination, Roar, Faerie Fire, or Savage Roar grants a charge of Omen of Clarity. At 4 charges, your next Basic Ability which costs Mana will cost 0 Mana.

Level 4:

- Nature's Reach: Increase the Range of Rejuvenation by 35%

- Echoes of Rage: Increase the duration of Roar and Savage Roar from 3 seconds to 4 seconds.

- Wreath of Flame: Faerie Fire spreads 100% faster and father.

- Ironbark: Activate to Shield an Allied hero for 10% of their Maximum Health for 5 seconds. While this effect is active, the target also gains 10 Physical Armor.

Level 7:

- Germination: Rejuvenation may be applied to each target twice.

- Gutteral Power: Casting Roar will empower the next Savage Roar, increasing it's effects by 100%. Casting Savage Roar will increase the next Roar, increasing it's effects by 100%. One one of these effects may be active at a time, and they will overwrite each other.

- Savage Assault: Enemies effected by Mangle while also under the effects of Savage Roar take an additional 50% damage.

- Nature's Mercy: While a Hero effected by Rejuvination is under the effect of a Root, Slow, or Stun effect, it's duration does not decrease and it's healing increases by 100%.

Level 10:

- Genesis: Broll releases a burst of natural energies. A Rejuvenation effect is applied to all allied Heroes within range. Heroes who are currently effected by Rejuvinaion have the effect removed and replaced by Genesis. Targets effected by Genesis will be healed for 111 (+4% per level) every second for 4 seconds.

- Dire Bear Form: Empowers Broll's Bear Form into a Dire Bear form. His Attack Damage bonus increases from 200% to 300% and his Maximum Health bonus increases from 25% to 40%. Additionally, his Faerie Fire ability becomes Frenzy while Dire Bear form is active.

Level 13:

- Tenacity of the Bear: Increases the bonus to Current Health from activating Bear form to 35% of his Maximum Health.

- Wild Fire: Targets effected by Faerie Fire will leave a trail of the Faerie Fire ground effect as they move. This ground effect lasts for 2 seconds, and Heroes who are effected will not leave trails of their own.

- Relentless Animal: Being effected by a silence, stun, root or slow effect while in Bear or Dire Bear form reduces the cooldown of Mangle, Savage Roar, Roar, and Frenzy by 30%.

- Idol of Remulos: Basic Attacks while in Night Elf form restore 8 mana.

Level 16:

- Extended Growth: Rejuvenation's heals its target for an additional 8 seconds.

- Wild Growth: Whenever an ally is healed by Rejuvination, one ally within a range of 4 will be effected by an untalented Rejuvination. This effect may happen no more than once per cast.

- Primal Roar: Roar and Savage Roar become Primal Roar. Primal Roar applies the positive effects of both abilities, and counts as both for the purposes of interactive effects.

- Powerful Claws: Hitting a single enemy with Mangle causes them to be stunned for 1.5 seconds.

Level 20:

- Proliferation of Life: Genesis now holds 2 charges, but the cooldown on each charge is increased to 30 seconds.

- Feral Mastery: Basic attacks while in Dire Bear form reduce the cooldown on Mangle and Savage Roar.

- Persistant Flames: Faerie Fire ground effects grant vision as if a Hero were effected at their location and last for 40 seconds.

- Hibernate: Activate while in Bear Form to start a channel which restores 150% of Broll's Maximum Health. This ability has a 45 second Cooldown. This ability is not interrupted by damage, but can be by some crowd control abilities (stun, stasis, ect).

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