Cho'Gall by TSophiaStar

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Cho'Gall

By: TSophiaStar
Last Updated: Nov 11, 2015
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Cho'Gall

Twilight's Hammer Chieftan

Two personalities share the body of Cho’gall: Gall, cunning master of dark magics and forbidden incantations, and Cho, who’s never met a problem he couldn’t punch really, really hard. When working together, Cho’s powerful attacks and Gall’s destructive spells feed into each other to make Cho’gall’s enemies rue the day they crossed paths with this ogre. With Cho’s brawn and Gall’s dark powers, these two are ready to take the Nexus by storm… as soon as they can agree on a plan.

Combat Trait

1
Cho : Two-Headed
Gall is permanently attached to you, going where you go.
2
Gall : Two-Headed
Your head is attached to Cho.

Primary Abilities

1
Cho : Surging Fist
Cooldown : 13 seconds
Wind up for at least 1 second temporarily slowing yourself, then reactivate to charge in a direction. Enemies in your path are knocked aside and take moderate damage.
2
Cho : Consuming Blaze
Cooldown : 12 seconds
Ignite nearby enemy heroes dealing heavy damage over 4 seconds. If this hits an enemy, gain a large amount of health over 4 seconds.
3
Cho : Rune Bomb
Cooldown : 8 seconds
Roll a bomb dealing heavy damage to enemies in its path. Gall can use Rune Blast to detonate it and deal massive area damage.

Secondary Abilities

1
Gall : Shadow Flame
Cooldown : 3 seconds
Deal heavy damage to enemies in the area.
2
Gall : Dread Orb
Cooldown : 6 seconds
Throw a ball that will bounce three times, dealing heavy damage to enemies.
3
Gall : Rune Blast
Detonate Cho's Rune Bomb, dealing massive damage around it.

Heroic Abilities

1
Cho : Hammer of Twilight
Cooldown : 15 seconds
Passively increase basic attack damage by 25%. Activate to swing the hammer and deal massive damage, push enemies away, and stun for 0.75 seconds.
2
Cho : Upheval
Cooldown : 60 seconds
After 1 second, pull enemies toward you, slowing them by 25% for 3 seconds and dealing moderate damage.
3
Gall : Twisting Nether
Cooldown : 100 seconds
After 1 second, nearby enemies are slowed by 40% while you channel, up to 5 seconds. Activate to deal massive damage.
4
Gall : Shadow Bolt Valley
Cooldown : 60 seconds
Unleash 20 Shadow Bolts over 4 seconds, each dealing heavy damage to the first target hit. The bolts fire towards your mouse pointer.

Special Mount

1
Gall : Hurry Up, Oaf
Cooldown : 45 seconds
Increase your movement speed by 60%, and allows you to pass through other units. This effect decays over 3 seconds.

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1
[-]
FourCourtJester (14) | November 16, 2015 6:52pm
Was probably uploaded via the media kit or something from BlizzCon haha
2
[-]
TheHereticOne (10) | November 12, 2015 4:44am
I can't help but wonder why you just did Cho'Gall in a concept, as I can't see the difference between actual Cho'Gall and your Cho'Gall.
1
[-]
Severage (29) | November 12, 2015 6:08pm
Maybe he wanted people to think they used his concept. lel
1
[-]
TheHereticOne (10) | November 16, 2015 6:16pm
I'm not sure why someone would think it'd work, as he posted it several days after everyone started hyping up over Cho'Gall. Also, they had been planning to add him since Blizzard DotA, which was before HoTs BETA.
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