Combat Medic (WIP)70% by beargeist

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Combat Medic (WIP)70%

By: beargeist
Last Updated: Aug 7, 2015
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Combat Medic (WIP)70%

Talents - Level 1

Combat shield mod 1 (active) - reduces the duration of stuns by 50%, if you are stunned you knockback nearby enemies, can activate once every second. Cooldown: 40s, duration: 5s

Combat shield mod 2 (active) - slows and roots cannot be applied while skill is active. does not remove slows and roots that are previously applied. cooldown: 40s, duration: 10s 

Combat shield mod 3 (active) -  gain a Shield that absorbs 0 (0 + 0 per level)cooldown: 40s, duration: 4s

Level 4

A reduce - battery cost on minions and mercs, generate some charge
E quarterback - 40% range
R medivac enters stealth
Active - first aid kit

Talents lv 7

Active - mule
scan sweep
on route - press z again to unload 5 marines
E Flash point - increases radius of outer ring and duration of blind
Caduceus Capacity A beam range

Level 10

Level 13

Q amplify splashes 
W stimulate - burning rage
Cellular Reactor trait - begin regen after 1.5 second, but charges decays after 1.5 seconds
E tac nade - minion clear irradiate, consecrates ground dealing 200% damage to minions

Level 16

Q caduceus = relentless -amp bonus - simultaneous 
W caduceus = move speed - stimulate bonus

Level 20

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