D.C.(+Cinematic) by IlikeItFunny

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D.C.(+Cinematic)

By: IlikeItFunny
Last Updated: Dec 7, 2017
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D.C.(+Cinematic)

tLotH





CREDITS
--BERZ-/Hive Workshop(Icon for MIGHTY ARTEFACT)
-NFWAR/Hive Workshop(Icon for EXSPELL EVIL)
-STANAKIN/Hive Workshop(Icon for PREVISION)
-PEEKAY/Hive Workshop(Icon for SCROLL OF GREATER HEAL and STAFF OF GREATER HEAL)
-OgeRfaCes(Icon for MANIFEST OF TIME)
-NOVANIM/Deviant Art(Drawning of Anubarak and E.T.C)
-SANLAYN/Heroesfire(Idea for the spell PREVISION)

Combat Trait

1
Mighty artefact
Place a mighty artefact on the target place. For each killed enemy minion in a little radius around the artefact, it fill its power by 10%. For each killed enemy hero in a big radius around the artefact it fill its power by 50%. When a artefact has 100% power, it can taken by allied Heroes within 2 seconds. Deckard cain cannot take mighty artefacts. Heroes can only carrie one artefact at same time. Heroes loos Artefacts, when they killed. Artefacts increase the personal levelstats of his user by 1. Cannot learn talents this way. Mighty artefacts can be destroyed by 3 autoattacks and it can only exist 5 at same time.

Cooldown: 30 seconds

Primary Abilities

1
identify Power
Identify the power of the next used ability of the target allied hero. Increase the individual effect by 20%. Fill all charges after staying at least 3 seconds in hall of storms without using abilitys.

Number of charges: 5 Hotkey: Q
2
exspell Evil
Exspell the target enemy hero. The target move away from Deckard Cain. Last 1,5 Seconds. Exspelled enemys cannot exspelled again for last 5 seconds. Fill all charges after staying at least 3 seconds in hall of storms without using abilitys.

Number of charges: 3 Hotkey: W
3
Scroll of greater heal
Deckard Cain use one of his scrolls to channel a mighty release of healing power. Each second of channel increase the amount of heal by 150 health, till 450 health. After 3 seconds Deckard Cain cast it automatically. When interrupted, the used charge is loosing and the mighty heal didnt released. Can move while channeling. Fill all charges after staying at least 3 seconds in hall of storms without using abilitys.

Number of charges: 3 Hotkey: E

Secondary Abilities

1
Horradrim Cube
Activate to increase the ability power of all allied heroes by 25% for last 10 seconds. Can only be used one time!

Basichotkey: 1
2
Staff of greater heal
Activate to heal all allied heroes instantly by 1000 health. Can only be used one time!

Basichotkey: 1
3
Wirts leg
Activate to increase the autoattackdamage of all allied heroes by 25% for last 10 seconds. Can only be used one time!


Basichotkey: 1
4
Scroll of Cleanse
Activate to make target ally UNSTOPPAPLE for 1 second. Cannot be cast on yourself. Has 3 charges. Fill all charges after staying at least 3 seconds in hall of storms without using abilitys.


Basichotkey: 2
5
Manifest of time
Activate to reset the cooldown of the heroic ability of the target allied hero.

Cooldown: the reseted cooldown


Basichotkey: 2-3

Heroic Abilities

1
Elixier of life
Deckard cain channel ELIXIER OF LIFE to heal an allied hero for a great amount. Consume 2 drops per second. Each drop heals the target for 250 health. Activate again to stop the channel. Cannto use on himself. Fill 2 drops per second while staying in hall of storms.

MAXIMUM OF DROPS: 10 Hotkey: R
2
Prevision
Reveal a big area on the map. Dont detect stealthed heroes. The area is revealed till PREVISION is used again.

Cooldown: 15 seconds Hotkey: R

Special Hearthstone

Talents

LEVEL 1LEVEL 4LEVEL 7LEVEL 10LEVEL 13LEVEL 16LEVEL 20

how abilitys works

TOWNPORTAL

Replace Harthstone!

MIGHTY ARTEFACTS

Placetarget!




IDENTIFY POWER

Target only allied heroes! (No selfcast)

The buff improve many talents(Multiplicate). For example Anubarak

Gameplay, hints and builds

GAMEPLAY

Old traveling man

"Maybe he plays Hearthstone or something like that.

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2
[-]
BattleStar (1) | December 1, 2017 8:04am
Good Concept ! I like it ! I wish it will be in heroes of the storm !
1
[-]
IlikeItFunny (6) | December 3, 2017 1:05pm
Thank you! Dont forget to look out and rating for my other concept:
https://www.heroesfire.com/hots/concept/feugen-cinematic-6278
2
[-]
Vic1ouS (1) | January 19, 2017 12:38am
Hmm, I get the primary abilities but the bunch of secondaries are a bit complex to me

Either way I really wish I could do videos i.e. work stuff in the editor like you did, would go bonkers with presenting like 3-4 other concepts ATM :D
1
[-]
IlikeItFunny (6) | January 19, 2017 5:57am
It exist 3 mighty secondary abilitys. You get one of them, when the level 1-Quest is complete. But you can only use them one time in the whole game.

Im really bad in use of the warcraft 3-editor, too.
I dont know how to realize the first ultimate "Elixier of Life". Also the "TOWNPORTAL" and "SCROLL OF GREATER HEAL" are buggy till yet. I just know how triggers works and learn by doing. The starcraft 2-Editor is for me also too complex to work with.

I have a different Idea about a(two) co-op-hero(es) and want presentate it with a video like this too. But im not motivated till yet. Also this was an old video(2 months), before i decide to upload it. Actually i wanted to make a cut for each ability but after i made this video. The videodata of new videos get broken for some reason and i didnt know the problem.
2
[-]
IlikeItFunny (6) | December 8, 2016 6:34am
So guys, needed one week for this work and it get finally released. Any critics, questions and suggestions are welcome.
1
[-]
Tarurb (2) | December 8, 2016 7:48am
Sure! I do have many questions ^.^.

Are we talking about the Deckard Cain from the Diablo's franchise? If I asked this, it is because he's currently stated as a character from Warcraft Universe.

I like how clean and presentable the base stats and the description of the hero is, while mine could be a little bit intimidating: http://www.heroesfire.com/hots/concept/deckard-cain-6154

The Trait you have given to the character is based on an idea I have made for Deckard Cain called the "Unique Quest Items" (go check the hero concept link), which is totally fine for me. While that we could still be debating about if it is really the Character's true essense, I do think that it is a major part of his playstyle. If I understanded it well, these artifacts are refilled when you hearth? Does it just gives one base stat (to a maximum of 5 if you keep 5 of them on you) to an ally?

Most (to not say all) his abilities doesn't need mana to be used. What is the purpose of this character to have Mana then?

Deckard Cain always used Identify Items on a close range, even when he identified the angelic nature of El-Druin sword for Tyrael before he died. I don't like the fact that he would stay in the Hall of the Storm to fill charges. Cain can endlesly identify your items in the Diablo's universe (he offers you his service from the beginning of Diablo 1 for a price to then offer it for free in Diablo 2), and he even made The Book of Cain to do so in Diablo 3. I don't think the charges have their place for that ability, but how about just a cooldown?

Nothing to say about Expel Evil. Cain does indeed need something for his own survivability. But would that be the first strategy, the first ability, that a Deckard Cain would use against Evil? I don't think so, and I never truly saw him do this neither. He's a scholar before anything else, not a battle mage or a Gandalf (even though I would like to see a reference to him). Does it work with magic? How do he "expels" enemies? I wish to know if possible. Don't get me wrong: I like your ideas. But I don't feel quite Cain in the concept at the moment.

While I can understand that supports are generaly heroes who can burst heal or just heal and a little crowd control, Deckard Cain never healed your player-hero in Diablo's Universe, not even with scrolls. Many forums suggesting Deckard Cain to be added in Heroes of the Storm like Battle.Net and Reddit don't wish that Cain "heal" like any heroes because it don't respect his lore and his playstyle. How about that he heal indirectly with his "Mighty Artifacts"? Leidiriv (a person who wrote a concept for Deckard Cain before us) also made an ability around healing for that hero: http://www.heroesfire.com/hots/concept/deckard-cain-5086

How and what does that the Horadric Cube could be used just one time? In the Diablo 2 Game, that horadric artifact could be used to transmute items and had many recipes. It could be used more than once.

I'm ok with the "Staff of Greater Heal". I don't quite see why it would be used only once. If I understand the concept itself, when you say "Can only be used one time!", does that mean that you can still recharge/refill them at the Hall of the Storm?

Cain would NEVER take Wirt's Leg. He had such empathy and so much love for that beggar to do that. Wirt's Leg is not even related to his horadric heritage, so if that would happen, why Cain would do that? It doesn't make sense to me and I need your wisdom to explain it please.
(Source here: http://diablo2.diablowiki.net/Wirt_the_Peg-Legged_Boy ; Under the Gossip section, Cain to Wirt)

Nothing to say about "Scroll of Cleanse".

"Manifest of Time" seems like a very interesting secondary ability. It was already one the ideas I proposed in my concept, so I like it.
A "only revealing without revealing stealthies" heroic ability is really weak. Even Chromie could get a reveal at level 1 (and that it detects stealthies! Why would you even bother take a reveal if it not for stealthies?). Where is Deckard Cain's famous quote? You know, "Stay Awhile and Listen"? That character is iconic espiecally for that quote, and I don't see it in the concept. I can't say much for "Elixir of Life", if only that it doesn't feel like Cain would do in my opinion and it bothers me because of that.

For "Town Portal", why wouldn't all allies could use it? In Diablo' Universe, that's the case. Why only one ally and you could use the Town Portals?

I don't wish to comment yet the Talents section. I need to read something else to bring back an open-mindness of the concept. I'm kind of disappointed that I haven't feel Cain in the concept. Yeah I am...

I'll try my best after a moment of calm mind to keep an open mind and to look at the talents section. I truly think that you have awesome ideas like everyone else to share. I'm just...so mad that you didn't even cared to respect the Character from the beginning (just by putting him in the Warcraft universe...really?). I'm done.
1
[-]
IlikeItFunny (6) | January 19, 2017 12:35pm
Quoted:
I'll try my best after a moment of calm mind to keep an open mind and to look at the talents section. I truly think that you have awesome ideas like everyone else to share. I'm just...so mad that you didn't even cared to respect the Character from the beginning (just by putting him in the Warcraft universe...really?). I'm done.


Becouz you edited the post i just notice this Quote now. Please click on the create new concept. Which role and which universe is basicly set? Right, Warrior and Warcraft.

I started instantly with the description and abilitys and needed for this a week as i told. And how bigger a concept are, the more mistakes can happen. I forget, thats i didnt set the role and universe one week before. And believe me, this feel really embarassing for me. But firstly you should notice, thats i spend 20-30 hours of free time of my life, to create this concept of a iconic charcater, thats you love so much instead of a simple setting-mistake.
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1
[-]
IlikeItFunny (6) | December 8, 2016 11:34am
Quoted:
Most (to not say all) his abilities doesn't need mana to be used. What is the purpose of this character to have Mana then?


Charges.... One time used, a charge can only refill in hall of storms. So he need often backporting.

Quoted:
"Unique Quest Items"

Honestly i need to say, i didnt read all of your stuff. But im sure, there was not a ability like this.

Quoted:
"Stay Awhile and Listen"? That character is iconic espiecally for that quote, and I don't see it in the concept.



And here i see you didnt read all:

Quoted:
Cain would NEVER take Wirt's Leg.


Just a easteregg

Quoted:
How and what does that the Horadric Cube could be used just one time? In the Diablo 2 Game, that horadric artifact could be used to transmute items and had many recipes. It could be used more than once.


Its more important for me to make a unique Hero with a funny gameplay then a hero with 100% backgroundstory but no fun to play(to complicated).

Quoted:
For "Town Portal", why wouldn't all allies could use it? In Diablo' Universe, that's the case. Why only one ally and you could use the Town Portals?


Balance. Also there a level 7 talent.

BTW, how much time you needed to write this wall of text? I think you had enough time to reach all the things you missed.
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