Dominion by Porco

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Dominion

By: Porco
Last Updated: Jun 24, 2026
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Dominion

Vilain from mecha universe

Dominion is a range assassin that mainly deals damages with mines :
Use an ability drops a mine, and most of his kit consist in controling enemies and mines to make them collide.
Also good to trap a large aera before a team fight, but low defense.

Health 1,700
Atk Speed 1.11 per second
Damage 125
Range 5,5

Combat Trait

1
Minefield
using an ability drops a mine on the ground.
Mines are armed after 1,5 seconds, have 500hp, and last a maximum of 60 seconds.
When an enemy hero enter in a mine's detection, the mine detonates, dealing 150 damages on a medium aera.
Detection radius : 1,5, detonation radius : 2,5

Dominion uses no mana

Primary Abilities

1
Tactical Slide
CD : 10 seconds , distance : 5

Dominion dash on a medium distance, dealing basic attacks to a maximum of 3 enemies in range.
2
Bump
CD : 12 seconds , range : 3 , width : 2 , kb distance : 2

Dominion knocks back enemies on a medium cone, dealing them 150 damages.
3
Gravity trap
CD : 16 seconds , detection radius : 2,5 , implosion radius : 3,5

Deploys a trap on dominion's location, arming after 2 seconds.
Trap is stealth when armed and last a maximum of 60 seconds
When and enemy reaches the detection radius, the trap imploses, the affected enemies toward its position

One trap active at time.

Secondary Abilities

1
Attraction
CD : 50 seconds , radius : 12 , pull distance : 3

Pull mines and gravity traps in range toward dominion's location.

Attraction doesn't drop a mine

Heroic Abilities

1
Ambush
CD : 45 seconds , radius : 13.

Dominion and mines on a large radius gains stealth for 10 seconds.
(Unrevealable for the first second)
Dominion gains 30% move speed while stealth
Basic attack while stealth deals 50% more damages on aoe (radius : 3)
2
Magnetic harpoon
CD : 45 seconds , range : 11 , pull distance : 3

Creates a link between dominion and target enemy hero
After a 0,75 seconds delay, Deals 150 damages and pulls the target toward dominion on a small distance

Special Mount

1
Six legs
Dominion has no mount but halve root and slow effects durations.

Activate to gain 20% move speed for 3 seconds - 30 seconds cooldown

Level 1 - mines

frag mines
Increase mines and gravty traps detection and detonation radius by 20%
Quest : hit enemy heroes with mines reduce theyr arming time by 0,05 seconds, up to 0,75 seconds
claymore
Increase mines hp and duration by 50%
Quest : hit enemy heroes with basic attacks increase mines damages by 0,25% , up to 20%
improved attraction
Decrease attraction cooldown by 25 seconds
quest : collect regen globes increase attraction range by 1%, up to 20%

Level 4 - control

incapacitating mines
Mines slows enemies by 30% for 2 seconds
Tactical slides bumps enemies on sides
enhanced bumper
Increase bump knock back distance by 50%
Bump blinds enemies for 2 seconds
singularity traps
Up to 2 gravity traps active at time
Basic attack less than one second on an enemy hit by gravity trap stuns him for 0,75 second

Level 7 - mobility

trap'n run
Increase tactical slide distance by 25%
Hit enemies with gravity trap decrease tactical slide cooldown by 5 seconds
jogging
Increase six legs speed bonus up to 30% and duration by one second
eight legs
Decrease six legs cooldown by 5 seconds
Six legs grants unstopable for one second

Level 13 - defense

Weakening mines
Enemies hit by mines have -30 spell power for 3 seconds. Basic attacks on enemies affected by this effect heals for 50% of damages dealt
rear bumper
Bump is also casted on opposite direction
Enemies hit by bump are revealed for 3 seconds
defensive bumper
Increase bump range by 25%
Each hero hit by bump grants a 75hp shield for 3 seconds

Level 16 - damages

war slide
Tactical slide send two more basic attacks.
Basic attacks deals 1% of maximum hp as damages
overcharged bump
Increase bump damages by 100%
Basic attacks decrease bump cooldown by 0.5
secondary rocket pod
Basic attacks hits two enemies per attack.
Increase basic attacks range by 1

Level 20 - storm

storm protocol
Decrease heroic ability cooldown by 15 seconds and increase its range by 15%
mines master
Gain all lvl 1 talents
Attraction location can now be set (range 10)
power field
Gain 20 armor, and 5 additional armor per active mine, up to 40.

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