Dranosh Saurfang by Leidiriv

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Dranosh Saurfang

By: Leidiriv
Last Updated: Mar 8, 2017
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Dranosh Saurfang

The Deathbringer

A self-sustaining Bruiser who pulls enemies in and infects them with diseases

Combat Trait

1
Plague Leech
Cooldown: 5 seconds
Activate to remove Blood Plague from your target, restoring 50 mana.

Primary Abilities

1
Heart Strike
Mana: 35
Cooldown: 7 seconds
Deal 90(+4%) damage in short-range arc in front of you and apply Blood Plague to all affected targets.
Blood Plague: Deals 130 damage over 4 seconds and heals you for 70% of the damage dealt
2
Blood Boil
Mana: 55
Cooldown: 13 seconds
Deal 100(+4%) damage to all nearby enemies. If any of them are affected by Blood Plague, apply Blood Plague to all affected targets and refresh its duration.
3
Gorefiend's Grasp
Mana: 60
Cooldown: 16 seconds
Send out a grasping hand that deals 75(+4%) damage to the first target it hits and pulls all enemies in a cone behind said target to it.

Heroic Abilities

1
Defile
Mana: 70
Cooldown: 80 seconds
Create an area of necrotic magic, dealing 70(+4%) damage per second to all enemies within the area and reducing their damage output by 15% while they stand in it. The area of Defile grows by 2.5% every time it deals damage. Lasts 8 seconds.
2
Death Strike
Mana: 60
Cooldown: 60 seconds
Deal 250(+4%) damage to your target and heal yourself for 50% of the damage you've taken in the past 3 seconds.

Talents

Level 1-
Bone Shield (Q): Hitting enemy Heroes with Heart Strike grants you stacks of Block, reducing the damage of the next incoming Heroic Basic Attack by 70%. Block Stacks acquired this way stack up to 5 times.

Regeneration Master (Passive)

Death Grip (E): If Gorefiend's Grasp hits a hero, you gain 25 Armor for 2.75 seconds.


Level 4-
Frost Fever (Active): Activate to damage an enemy Hero for 250(+4%) over 10 seconds and also Slowing them by 20% for the duration. Can be spread by Blood Boil. 70 second cooldown

Unholy Blight (Active): Activate to mark a target with Unholy Blight. If they are affected by Blood Plague, all enemies around them become infected with Blood Plague. This mark lasts for 7 seconds. 60 second cooldown

Blood Beasts (Trait): When you cast Plague Leech, a pair of unkillable Blood Beasts spawn near your target, dealing 35(+4%) damage per second each to their target, Slowing them by 20% for 2 seconds, and healing you for 25% of the damage dealt. These Blood Beasts last for 3 seconds.


Level 7-
Sanguine Disaster (Q): Blood Plague now heals you for 140% of the damage dealt.

Boiling Point (W): Blood Boil now has two charges

Rigor Mortis (E): Gorefiend's Grasp now stuns its primary target for 1 second.

Deathbringer's Will (Active): Your next three Basic Attacks deal 130% additional damage and increase your movement speed by 20% for 3 seconds. 60 second cooldown.

Level 10-
Defile (R1)

Death Strike (R2)


Level 13-
Unholy Presence (Active): Activate to increase your movement speed by 30% and make yourself Unstoppable for 3 seconds. 80 second cooldown

Rune of Blood (Q): Your Basic Attacks against enemies affected by Blood Plague heal you for 70% of the damage dealt.

Rune Tap (Active): Spend 120 mana to reduce incoming damage by 60% for 2 seconds. 50 second cooldown


Level 16-
Marrowstorm (W): Blood Boil now also creates a damage aura around you for the next 3 seconds, dealing 60(+4%) damage per second.

Imposing Presence (Passive)

Death's Reach (E): The grab range of Gorefiend's Grasp is increased by 40%.


Level 20-
Unhallowed Ground (R1): Defile now has two charges.

Mark of the Fallen Champion (R2): Death Strike now marks its target, causing them to take 70% of any other damage you deal, for 5 seconds. You are healed for 50% of the copied damage.

Blood Tap (Active): Your mana and cooldowns regenerate 150% faster for the next 5 seconds. 50 second cooldown

Purgatory (Passive): Upon taking fatal damage, convert any overkill into a healing absorption shield that lasts for 5 seconds. If you aren't healed through this shield within its duration, you die. This effect can only occur once every 150 seconds.

Stats

Health: 2130(+4%)
Health Regeneration: 5.5(+4%)


Mana: 550(+4%)
Mana Regneration: 3.4(+4%)


Basic Attack Damage: 80(+4%)
Basic Attack Speed: 1.2
Basic Attack Range: 1.4 (Melee)

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Leidiriv (14) | December 2, 2016 11:38am
Any talent builds mentioned in the comments will be featured in the Talent section of the hero concept.
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