Echo by Sardonyx

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Echo

By: Sardonyx
Last Updated: Jan 7, 2020
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Echo

Engage Denier

A versatile healer who's abilities can evade set ups from other enemies creating disruption to the enemy team.



Health: 1485
Health Regen: 3 per second
Attack Damage: 102 Damage
Attack Speed: 0.9 per second
Attack Range: 5.5

Combat Trait

1
Power Up
Passive

Basic attacking an enemy hero grants 10% spell power for 4 seconds. Every basic attack while the trait is active grants stacks towards your trait. One stack accounts to 1% of spell power and all stacks are lost when your trait is inactive.

Active
Cooldown: 12 seconds


Activate to gain your spell power stacks towards your base 10% up to a maximum of 50% spell power. Lasts for 8 seconds and stacks and trait are reset after the duration.

Primary Abilities

1
Vectoring Heals
Cooldown: 1.5 seconds
Mana: 12 per second


Creates an area (similar size to Precision Strike) that heals for 65 health per second. Mana cost is reduced by 50% when only one ally is being affected.
2
Porous Shield
Cooldown: 12 seconds
Mana: 60


After 2 seconds, absorb 75% of all incoming damage into a shield that lasts for 4 seconds.
3
Tracking Shot
Cooldown: 6 seconds
Mana: 30


Increase the damage of your next basic attack by 100% and have it splash enemies around the target. All damage to enemy heroes is returned as health.

Heroic Abilities

1
Repulsion
Cooldown: 50 seconds
Mana: 80


For 5 seconds, create a repelling barrier around a targeted ally that pushes enemies away from its circumference. Slows enemies by 20% for 4 seconds.
2
Anti-Lifesteal
Cooldown: 90 seconds
Mana: 100

Target an ally and cause all incoming damage from enemy heroes to reflect back onto the enemy that deals the damage for 3 seconds. If an enemy hero is killed from their reflected damage before or at the same time you take fatal damage, regain the health that you had when the ability was initially cast.

talents coming soon...

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