Flobbidinous Floop by Nortin

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New Hero

Flobbidinous Floop

By: Nortin
Last Updated: Aug 7, 2018
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Flobbidinous Floop

Mad Biologist

Current version: 1.3

Flobbidinous Floop is a ranged mage who uses sustained damage and a resource generated from enemy deaths to push lanes and provide utility for his team.

Pros:
    Strong lane pushing
    High utility
    Average sustained damage
Cons:
    No mobility
    Needs to generate Mulch for most of his abilities
Statistics:
Health: 1,840 (+4% per level)
Regen: 5.64 (+4% per level)
Mana: 500 (+10 per level)
Regen: 3.00 (+0.098 per level)
Atk Speed: 0.98 per second
Damage: 72 (+4% per level)

Combat Trait

1
Glorious Gloop
Passive:
Floop's basic attacks and Ooze Canister apply Gloop to all affected enemies, dealing 108 (+4% per level) damage over 6 seconds. Multiple applications refresh Gloop but don't stack.

Floop has a secondary resource, Mulch, collected by the deaths of enemies affected by Gloop. Floop gains 5 Mulch per minion death during Gloop, 10 Mulch per mercenary death during Gloop, and 50 Mulch per building or hero death during Gloop, up to a maximum of 100 Mulch at a time.

Primary Abilities

1
Ooze Canister
Cooldown: 9 seconds
Cost: 70 Mana

Floop throws a canister of ooze in a target direction. The canister breaks on the first enemy or wall hit, dealing 44 (+4% per level) damage and leaving a puddle of ooze that grows in size over 2 seconds, then remains at full size for 3 seconds longer. If Ooze Canister reaches its full range, it automatically breaks and creates a puddle.

The puddle Slows enemies within by 20% and constantly applies Gloop to them. Additionally, Gloop deals 200% more damage to enemies while they stand in a puddle created by Ooze Canister.
2
Treant Germination
Cooldown: 15 seconds
Cost: 25 Mana and 15 Mulch

Floop plants a sapling at a target location. For 2 seconds afterward, Floop can recast this ability with full cost and no cooldown, with each cast resetting this window. Afterward, all saplings sprout into Treants with a duration of 15 seconds. Treants have 340 (+4% per level) Health and deal 24 (+4% per level) damage with 1.00 attacks per second.

While Treants are active, Floop can recast Treant Germination to direct the Treants to move to a target location or attack a target enemy. Treant Germination's cooldown does not start until the recast window ends.
3
Rapid Overgrowth
Channeled Ability
Cooldown: 12 seconds
Cost: 50 Mana activation and 10 Mulch per second

Floop uses a machine to rapidly deploy seeds and mulch at a target location that follows the mouse cursor. Rapid Overgrowth ends when it is recast or when Floop runs out of Mulch, and when it ends the marked areas will fill with various plants for 3.5 seconds, blocking movement.

The size of the area Rapid Overgrowth fills is equal to Xul's Spectral Scythe. The area has a speed limit as it moves equal to a mounted hero's speed, or 30% faster than a normal hero. Its cooldown doesn't start until its channel ends.

Secondary Abilities

1
Glooplicate
Tier 5 Active Talent
Cooldown: 60 seconds
Cost: 60 Mana and 10 Mulch

Floop deploys duplicating gloop to all of his active Treants, summoning exact copies next to them.

Duplicated Treants have the same remaining Health and duration as the original Treants.

Heroic Abilities

1
Mulchmuncher
Cooldown: 80 seconds
Cost: 100 Mana

Floop deploys the Mulchmuncher mech to charge at a target location, dealing 188 (+4% per level) damage to all enemies in its path and knocking them to the side. The Mulchmuncher remains for 8 seconds, and Floop can recast this ability with a 3 second cooldown to charge it at another location.

Additionally, the Mulchmuncher will destroy any Treants or Rapid Overgrowth it charges through, adding 2 seconds to its duration per Treant and 1 second to its duration per unit of Rapid Overgrowth.

Mulchmuncher's cooldown doesn't start until its duration ends.
2
Biology Project
Cooldown: 120 seconds
Cost: 150 Mana

Floop channels for 2.5 seconds to perform an experiment, after which the heroic ability cooldowns of ALL other heroes (allied and enemy!) are reset.

Talents

Tier 1


Illuminated Gloop - Enemies affected by Gloop are Revealed for its duration. The puddle created by Ooze Canister also Reveals its area of effect for its duration.
Durable Canister - Ooze Canister can be recast to detonate it early, it no longer breaks on collision with an enemy, and it bounces off of walls instead of breaking on them. Ooze Canister still deals full collision damage to all enemies hit.
Pocket Treant - The first cast of Treant Germination is free.

Tier 2


Spiked Container - Increase Ooze Canister's collision damage by 300%.
Aggressive Dendrology - Treants deal 25% more damage to targets affected by Gloop.
Chomping Flytrap - The initial cast location of Rapid Overgrowth also summons an angry plant when the channel completes. This plant lasts for up to 8 seconds, has 645 (+4% per level) Health, deals 48 (+4% per level) damage with 1.08 attacks per second, and has an attack range slightly above melee.

Tier 3


Floopulous Synergy - Ooze Canister's puddle heals Floop and Treants for 18 (+4% per level) Health every 0.25 seconds while they remain in its area of effect.
Disorienting Spores - Rapid Overgrowth also generates mushrooms along its area of effect, Silencing enemy heroes that are too close to its wall.
Tangling Grass - Rapid Overgrowth also generates dense grass that remains for 3.5 seconds after its effects end, Slowing enemies that walk through by 20%, stacking with Ooze Canister's puddle.

Tier 4


Mulchmuncher - See above.
Biology Project - See above.

Tier 5


Gloopy Volatility - Targets that die while affected by Gloop also explode, dealing 54 (+4% per level) damage to all nearby enemies and applying Gloop to them. This effect's damage is increased by 300% and radius is increased by 100% when the affected enemy is a hero.
Landscaping - The initial cast location of Rapid Overgrowth also summons 2 Treants.
Glooplicate - Adds Glooplicate to the secondary ability bar.

Tier 6


Wellspring - Ooze Canister's puddle has its duration increased by 1 second for each second Floop remains in it.
Dreampetal Treants - Treant Germination no longer costs Mana, and Treants gain 25 Spell Armor.
Gardening Barrier - Floop is Unstoppable and gains 25 Armor while channeling Rapid Overgrowth.

Tier 7


Burning Fuel - Mulchmuncher deals 5% more damage for each 1 second added to its duration from destroying Treants and Rapid Overgrowth.
Hint of Psychmelon - Biology Project no longer costs Mana, and it grants all affected heroes 100% reduced ability costs for 4 seconds.
Gloopshield - Gloop can also be applied to allies, including Floop himself, from any method except for basic attacks. When on an ally, Gloop grants them 10 Armor instead of dealing damage, but all other effects still apply (granting Mulch and the Gloopy Volatility talent).

Changelog

v1.3
-Minor update - replaced art with official card art

v1.2
-Minor balance changes to base kit and stats
-First draft of talents added! I expect to rework/update as more Druid cards for the Hearthstone expansion are revealed

v1.1
-Buffed Floop's base health; with talents I want to enable some more durable fighting builds so extra health is important
-Added Mulch numbers to mercenary and building deaths during Gloop
-Reworked Treant Germination; instead of a low cooldown summon, it is a high cooldown multi-summon
-Some balance and wording changes, most importantly a nerf to Mulchmuncher's damage

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