Garrosh Hellscream by tonichots

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Garrosh Hellscream

By: tonichots
Last Updated: May 28, 2015
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Garrosh Hellscream

The True Warchief

A ferocious brawler that charges recklessly into battle.

Combat Trait

1
Deep Wounds
Your basic attacks and damaging abilities cause the target to bleed for a small amount of damage over 3 seconds.

Your basic attacks and abilities heal you for 10% of the damage they deal against targets with Deep Wounds.

Primary Abilities

1
Mortal Strike
Deal high damage to a single target
6 sec cooldown
2
Cleave
Deal damage to all enemies in a cone in front of you
4 second cooldown
3
Charge
Dash forward and crash into the first enemy in your path, rooting all enemies near the collision point for 1 second.
12 second cooldown

Heroic Abilities

1
Black Blood of Y'shaarj
Passive
Garrosh permanently infuses himself with the power of an Old God and gains the Black Blood resource. Each basic attack and ability generates 10 Black Blood, which empowers his other abilities as he reaches thresholds.

25: Charge carves a trail of sha energy into the ground that slows enemies that pass through it. Lasts 4 seconds.
50: Cleave heals you for 50% of the damage it deals.
75: Mortal Strike creates a desecrated weapon that slows and damages nearby enemies. Lasts 6 seconds.

Active
Release all accumulated Black Blood in a damaging explosion around you and summon Minions of Y'shaarj. Damage done and amount of minions summoned increased with the amount of Black Blood used.
2
Execute
After a 0.5 second delay deal 50 damage to an enemy hero. Deals 10x damage to targets below 20% health.

Level 1

Bloodthirst 
Increases the healing received from damaging targets with Deep Wounds by 50%.

Block
Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.

Long Charge
Increases the range of your Charge by 30%.

Bloodletting
Increases the duration of Deep Wounds by 100%.

Level 4

Hellscream's Warsong
Activate to give a lane minion +300% health and +100% damage for 30 seconds. Has 4 charges.

Bloodbath
You can activate your trait to instantly deal damage to enemies effected by Deep Wounds.

Meat Cleaver
Increases the range and damage of Cleave by 50%.

Hamstring
Deep Wounds also slows enemies by 20%.

Level 7

Taste for Blood
The cooldown of Mortal Strike is reduced by 1 second when Deep Wounds deals damage.

Follow Through
After using an ability your next Basic Attack deals 40% more damage.

Juggernaut
Your Charge no longer stops after reaching a target and roots all enemies along its path.

Warbringer
Your Charge stuns enemies instead of rooting them.

Level 13

Sweeping Strikes
Mortal Strike deals 50% of its damage to nearby enemies.

Lambs to the Slaughter
Your Cleave ability also slightly pulls targets towards you.

Relentless Advance
Reduces the duration of stuns and roots by 25%. In addition, when you are effected by a stun or root the cooldown of Charge is reset.

Iron Will
After using Charge you become Resistant, reducing damage taken by 75% for 2 seconds.

Level 16

Stoneskin
Activate to gain 30% of your maximum health as a shield for 5 seconds.

Blood for Blood
Activate to steal 15% of target enemy Hero's maximum health and slow its movement speed by 30% for 3 seconds.

Colossus Smash
Mortal Strike deals 30% more damage and enemies damaged by Mortal Strike become Vulnerable, increasing the damage they take from all sources by 25%.

Tip the Scales
While below 50% health you deal 15% more damage and take 15% less damage.

Level 20

My World
Increases the Black Blood generated by Basic Attacks and abilities by 50%.

Improved Execute
Killing an enemy with Execute fully heals you and resets all your cooldowns.

Hardened Shield
Activate to reduce damage taken by 75% for 4 seconds.

Nexus Blades
Your basic attacks deal 20% more damage and slow enemies for 2 seconds.

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